userAlistaircancel
branchrust_reboot/main/meta_shift/lootcancel

61 Commits over 0 Days - ∞cph!

50 Days Ago
fixed BP fragment clipping inside desk at air field s2p
50 Days Ago
sewer banch BP clipping fix
50 Days Ago
sewer branch BP single pickup fix s2p
50 Days Ago
fixed excavator coal_pile out of terrain on certain seeds
52 Days Ago
updated shore_crate to match player spawn locations
52 Days Ago
updated powerplant BP fragment spanw location, no longer dorps to floor s2p
52 Days Ago
Updated common foods loot to include corn, honey and potato
52 Days Ago
updated crate_shore spawn rules to prevent spawning in-land
52 Days Ago
Trainyard - fixed clipping create Powerplant - fixed clipping BP spawn Silo - fixed overlapping keycard s2p
52 Days Ago
Watertreatment plant Updated Diesel Spawner locations due to ninjas Updated SimpleSwitch location due QA keeps telling me players report they're getting stuck inside the puzzle, although they're not stuck, just unable to locate the switch, the one with bright LEDs in an open room, that one
52 Days Ago
radtown puzzle bypass fix
52 Days Ago
merge from main
52 Days Ago
Workbench tier 2 scrap cost 500 -> 250 Workbench tier 3 scrap cost 1250 -> 500
55 Days Ago
Fixed small spike trap desc typo
55 Days Ago
Fixed clipping fuse at ferry terminal s2p
55 Days Ago
merge from main
55 Days Ago
fixed missing blueprint fragment world model outlines
55 Days Ago
Advanced BP fragment typo fix
55 Days Ago
Updated hackable crate loot table, more variance Reduced slots, dynamic loot container Added title
55 Days Ago
Updated water treatment plant, radtown satdish and sphere tank puzzles
55 Days Ago
radtown puzzle wire update s2p
55 Days Ago
updated dome puzzle wires
55 Days Ago
ferry terminal s2p
55 Days Ago
ferry terminal puzzle wire update
55 Days Ago
fixed arctic research base bp fragment spawner
56 Days Ago
recycler added to dome green card puzzle room
56 Days Ago
water treatment plant puzzle update s2p
56 Days Ago
updated trainyard puzzle s2p
56 Days Ago
sewer branch puzzle update s2p
56 Days Ago
powerplant puzzle update
56 Days Ago
updated silo puzzle, adding blueprint fragment spawner - will revisit as this puzzle setup is strange s2p
56 Days Ago
military tunnel advance fragment spawner military tunnel puzzle should now ignore players above ground pausing the reset
56 Days Ago
launch site puzzle advanced fragment spawn added advanced blueprint fragment pickup entity s2p
56 Days Ago
harbor_2 puzzle update
56 Days Ago
harbor_1 puzzle update
56 Days Ago
airfield fragment puzzle spawn setup
56 Days Ago
airfield puzzle update
56 Days Ago
ferry terrminal basic puzzle ferry terrminal loot when in T1 now has slightly better loot
56 Days Ago
updated arctic base puzzle respawn for fragments s2p
56 Days Ago
sphere tank s2p
56 Days Ago
Sphere tank and radtown now have a basic green card puzzle
56 Days Ago
Basic fragment always spawn at blue card desk, remove from green manifest
56 Days Ago
manifest
56 Days Ago
greencard desk always spawns a single basic blueprint fragment
56 Days Ago
supply drop always spawns basic fragments
56 Days Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
56 Days Ago
merge from meta_shift
57 Days Ago
s2p bluecard monuments airfield powerplant trainyard watertreatment
57 Days Ago
merge from main
2 Months Ago
basic blueprint fragment pickup item always spawns on red keycard desk, next to red keycard (blue puzzle room)