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7,537 Commits over 2,710 Days - 0.12cph!

Yesterday
merge from primitive
Yesterday
merge from primitive/gameplay
Yesterday
Resolved tech tree pathing issues
Yesterday
merge from main
Yesterday
merge from primitive
Yesterday
manifest
Yesterday
merge from primitive/gameplay
Yesterday
techtree 2 progression gate workbench 3 (for now)
Yesterday
Restrict shotgun ammo types Restrict SAM ammo T2 Techtree progression
Yesterday
Sam Site restricted
Yesterday
T1 Tech tree, relatively unchanged
Yesterday
Siege Weapons weaker to fire type damage Siege vehicles crafting cost basic pass Metal Facemask and chest prim locked
Yesterday
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Yesterday
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Yesterday
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Yesterday
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3 Days Ago
merge from primitive
3 Days Ago
Catapult ammo stacks to 4 Catapult explosive ammo damage reduction - back to 4 hits to break stone walls Catapult explosive ammo cost reduction Subject to change pending further testing
3 Days Ago
manifest - restore prefabs/autospawn/monument/medium/compound.prefab
4 Days Ago
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4 Days Ago
merge from lunar_new_year_2025
4 Days Ago
merge from isolate_Jan_wipe/LNY_merge_release_friendly
4 Days Ago
cherrypicking lunar_new_year_2025
5 Days Ago
merge from /release/isolate_Jan_wipe/LNY_merge_release_friendly
5 Days Ago
cherrypicking 111156 - fixed lunar dividers not being destroyed after frame is destroyed
5 Days Ago
merge from lunar_new_year_2025
5 Days Ago
fixed lunar dividers not being destroyed after frame is destroyed
5 Days Ago
merge from /release/isolate_Jan_wipe/LNY_merge_release_friendly
5 Days Ago
cherrypicking 111037 - fixed small uv issue on wood trim on wallframes LOD2s
6 Days Ago
merge from pimitive
6 Days Ago
manifest rebuild
6 Days Ago
merge from main
6 Days Ago
cherrypicking from lunar_new_year_2025
6 Days Ago
merge from /release/isolate_Jan_wipe/LNY_merge_release_friendly
6 Days Ago
merge from lunar_new_year_2025
6 Days Ago
network++ restore save back to 263 - typo
6 Days Ago
merge from primitive
6 Days Ago
network++
7 Days Ago
merge from /release/isolate_Jan_wipe/LNY_merge_release_friendly
7 Days Ago
cherrypicking lunar_new_year_2025 changes
7 Days Ago
merge from lunar_new_year_2025 (contains protocol update)
7 Days Ago
LNY wall divider additional volumes to prevent deployable clipping
7 Days Ago
Protocol++
7 Days Ago
Catapult expolsive ammo splash damage range 5.2, larger splash than traditional rockets Catapult expolsive ammo range explosive damage 330 - higher than traditional rockets, 3 compared to 4 vs stone wall Catapult expolsive ammo crafting cost more in-line with traditional rockets Catapult incen ammo explosionRadius 6 to help with inaccuracies Catapult incen ammo crafting inline wtih traditional rockets Disable improvised shield (for now) Reinforced Wood sheild WB1 (wood default, metal WB2) Mini crossbow cost reduction, reduced rope and gear requirment Battering ram head repair 200 HQM Heavy plate armour takes additional damage from heat type sources, fire arrows for example Revolver crafting override WB2, 15 HQM, 200 metal fragment, 30 cloth (Only in primitive gamemode) All subject to change.
9 Days Ago
cherrypicking 110699 - fixed lumberjack hoodie skinning issue - rebuilt prefab
9 Days Ago
merge from lunar_new_year_2025 (DLC) - Wallpapers - Wall dividers - Snake Mask - WIP
9 Days Ago
LNY divider naming updated LNY divider can now be picked up LNY divider protection changes LNY divider updated placement sfx