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7,559 Commits over 3,044 Days - 0.10cph!

2 Days Ago
merge from naval_update
3 Days Ago
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
3 Days Ago
main -> naval_update
3 Days Ago
merge from space_station_weapon_skin
3 Days Ago
merge from LadderMove_AndTreeMove
3 Days Ago
merge from naval_update
3 Days Ago
merge from birthday2025
3 Days Ago
Wooden boat door, hidden and uncraftable - needs more thinking of how it's implemented compared to a normal door, future skin
5 Days Ago
merge from naval_update
6 Days Ago
merge from main
6 Days Ago
merge from Techtree_PrimHard_Nava
6 Days Ago
Hide and disable boat ladder
6 Days Ago
merge from naval_update
6 Days Ago
naval_update -> main
7 Days Ago
naval_update -> main - Staging wipe, Course locked, no piviting now
7 Days Ago
boat engine t2 Updated t2 techtree
7 Days Ago
greatly reduce low grade fuel cost for boat building
7 Days Ago
save++ network++ persistance++
7 Days Ago
updated cannonball craft, removed duplicate item blueprint comp crafts 2 at once
8 Days Ago
boat engine now uses more fuel per sec
8 Days Ago
base (vanilla) techtree pass
8 Days Ago
Boatbuilding station, cannonball and boat planner pass
8 Days Ago
boat building deployables gameplay pass - WIP
10 Days Ago
merge from naval_update
10 Days Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
11 Days Ago
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11 Days Ago
merge from puzzlereset_command_improvements
11 Days Ago
merge from guide_materials_tweaks
11 Days Ago
merge from techtree_open_default_level
14 Days Ago
merge from space_station_building_skin
14 Days Ago
merge from birthday2025
14 Days Ago
merge from spinnerfixes
14 Days Ago
merge from fix_extra_autoswitching_log
14 Days Ago
merge from applygenes_command
14 Days Ago
merge from vending_mapmarker_close
14 Days Ago
merge from spawn_all_deployables_shelter_fix
14 Days Ago
merge from main
16 Days Ago
network++
16 Days Ago
merge from playable_monument_scenes
21 Days Ago
powerplant update
21 Days Ago
merge from powerplant_dropzone
21 Days Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
21 Days Ago
drop zone moved, prevents hackable dropping on lighting
22 Days Ago
merge from fillwater_improvements
22 Days Ago
merge from helicopter_flare_balance_pass
22 Days Ago
merge from harbor_swingbridge_parent_fix
22 Days Ago
merge from m15_3p_emmisive_fix
22 Days Ago
merge from tactical_gloves_skinnable - tac gloves now skinnable
22 Days Ago
merge from rivals
22 Days Ago
simple modders red puzzle prefab