userBill Bcancel
branchrust_reboot/main/HomingMissileLauncher/ADScancel

15 Commits over 0 Days - ∞cph!

5 Days Ago
More UI ADS tweaks
5 Days Ago
Fixed visual UI swap time
5 Days Ago
Shrunk crosshair UI to to better cover the actual lockable area
5 Days Ago
ADS timing adjustments
5 Days Ago
Flashy stuff for the UI
5 Days Ago
Homing launcher UI functionality
5 Days Ago
Moved where the ADS UI is controlled, since view model has no knowledge of the HeldEntity
5 Days Ago
Adjusted ADS timings
5 Days Ago
Adjusted launcher ADS animation curve
5 Days Ago
Merge Main -> HomingMissileLauncher/ADS
10 Days Ago
Additional work, some in previous commit, changing IronSights so Enabled isn't a public var that can be set in inspector. This was often being set to default to True, when it should have always defaulted to False and let the player's ADS input fully control it.
10 Days Ago
Nice transition for ADS into fullscreen UI
11 Days Ago
Crazy ADS zoom thing
12 Days Ago
Homing launcher now only sends a network tick if the current lock time has changed. Also fixes visual ADS glitch when switching weapons, unless currentLockTime is changing during weapon switch.
12 Days Ago
Re-enabled Homing Launcher ADS