branchrust_reboot/main/HomingMissileLauncher/ADScancel

15 Commits over 0 Days - ∞cph!

1 Year Ago
More UI ADS tweaks
1 Year Ago
Fixed visual UI swap time
1 Year Ago
Shrunk crosshair UI to to better cover the actual lockable area
1 Year Ago
ADS timing adjustments
1 Year Ago
Flashy stuff for the UI
1 Year Ago
Homing launcher UI functionality
1 Year Ago
Moved where the ADS UI is controlled, since view model has no knowledge of the HeldEntity
1 Year Ago
Adjusted ADS timings
1 Year Ago
Adjusted launcher ADS animation curve
1 Year Ago
Merge Main -> HomingMissileLauncher/ADS
1 Year Ago
Additional work, some in previous commit, changing IronSights so Enabled isn't a public var that can be set in inspector. This was often being set to default to True, when it should have always defaulted to False and let the player's ADS input fully control it.
1 Year Ago
Nice transition for ADS into fullscreen UI
1 Year Ago
Crazy ADS zoom thing
1 Year Ago
Homing launcher now only sends a network tick if the current lock time has changed. Also fixes visual ADS glitch when switching weapons, unless currentLockTime is changing during weapon switch.
1 Year Ago
Re-enabled Homing Launcher ADS