branchrust_reboot/main/HomingMissileLauncher/ADScancel

15 Commits over 0 Days - ∞cph!

2 Years Ago
More UI ADS tweaks
2 Years Ago
Fixed visual UI swap time
2 Years Ago
Shrunk crosshair UI to to better cover the actual lockable area
2 Years Ago
ADS timing adjustments
2 Years Ago
Flashy stuff for the UI
2 Years Ago
Homing launcher UI functionality
2 Years Ago
Moved where the ADS UI is controlled, since view model has no knowledge of the HeldEntity
2 Years Ago
Adjusted ADS timings
2 Years Ago
Adjusted launcher ADS animation curve
2 Years Ago
Merge Main -> HomingMissileLauncher/ADS
2 Years Ago
Additional work, some in previous commit, changing IronSights so Enabled isn't a public var that can be set in inspector. This was often being set to default to True, when it should have always defaulted to False and let the player's ADS input fully control it.
2 Years Ago
Nice transition for ADS into fullscreen UI
2 Years Ago
Crazy ADS zoom thing
2 Years Ago
Homing launcher now only sends a network tick if the current lock time has changed. Also fixes visual ADS glitch when switching weapons, unless currentLockTime is changing during weapon switch.
2 Years Ago
Re-enabled Homing Launcher ADS