userBill Bcancel
branchrust_reboot/main/WorldModelWeaponMasscancel

2 Commits over 0 Days - ∞cph!

6 Months Ago
Adjusted weight on the remaining weapons, using the same 2/3 rule
6 Months Ago
Weapon world model mass pass. Setting them to roughly 2/3 of their real-life mass (most things in Rust are lighter than they really would be)