reporust_rebootcancel

134,402 Commits over 4,444 Days - 1.26cph!

1 Hour Ago
Merge from main
1 Hour Ago
Merge from hideheldentity_hack_embrace
1 Hour Ago
Cleanup
1 Hour Ago
merge from prototype -> apartment_complex_monument
1 Hour Ago
Batch tc network updates over a few frames instead
1 Hour Ago
Remove notepad panel from apartment key (leftover from door key) and set apartment key to prefer hotbar
1 Hour Ago
Add code support for items to prefer hotbar even if they aren't equippable or consumables (so the apartment key can prioritize hotbar for now)
1 Hour Ago
Fix master key not working after server restart - actually caused by the apartment door -> room reference not being loaded after server save (was only loaded on client)
1 Hour Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
1 Hour Ago
Optimise SendNetworkUpdates in chainsaw, the original sin for this bug Remove invoke delegate allocations across chainsaw
1 Hour Ago
Merge from main
2 Hours Ago
merge from apartment_complex_monument/stove
2 Hours Ago
Tweaked stoves cooking speeds
2 Hours Ago
Small stove cooking visuals
2 Hours Ago
Altered checks for step runs in Jenkinsfile, in order to add automated editor tests as part of the normal pipeline
2 Hours Ago
Stove cooking visuals
3 Hours Ago
merge from apartment_complex_monument
3 Hours Ago
Fix entity item ownership not preserved through reskin
3 Hours Ago
change charge to increase by 1 each tick instead of increasign by power consumed, easier to configure
4 Hours Ago
Fix another issue which would cause any held entity to not be hidden if entering network range of a player performing a looping gesture Fix all the invoke delegate allocations in BasePlayer-Gestures
4 Hours Ago
Fixed missing softcore modal background
4 Hours Ago
Fix compile error
4 Hours Ago
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null Fixes clan UI showing real avatars when streamer mode is enabled
4 Hours Ago
Don't grey out the floor you are currently one once the elevators close, as this requires you to go down & up if you don't get out of the elevator within 10s
5 Hours Ago
Auto close the clan member details panel on tab change or clan UI close
5 Hours Ago
merge from prototype -> apartment_complex_monument
6 Hours Ago
Compile fix
6 Hours Ago
Block doors/gates from receiving damage outside a raid window
6 Hours Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
6 Hours Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
6 Hours Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
6 Hours Ago
merge from automated_test_entity_bounds_fixes
6 Hours Ago
merge from /misc_prefab_fixes
6 Hours Ago
games minifridge - textures updated - materials updated
6 Hours Ago
Extended the DeployVolumeOBB on woodframe.standing to extend along the whole face of the frame (also fixes it being able to be placed through floors). All `Deployable_WorldSpaceBounds_NotSignificantlyLargerThanDeployVolume` tests now pass :tada:
6 Hours Ago
Fix apartment room not sending network update when being rented causing static furniture to not show
6 Hours Ago
Change SetFlag() -> SetFlagLocal() inside ApartmentRoom.cs
6 Hours Ago
Show character budgets for clan announcement and player notes
Today
Wooden floor spikes : slightly increased the NotInBox to fix the 0.62m overhang. Test now passes
Today
Barbed wooden barricade : slightly modified the NotInSphere's to fix the 0.7m overhang. Test now passes
Today
Forgot to make the wooden barricade prefab not active again after changing it last commit
Today
Wooden barricade : slightly modified the NotInSphere's to fix the 0.63m overhang. Test now passes
Today
Medieval Barricade : raise the NotInSphere's slightly to fix the 0.57m test failure overhang. Test now passes
Today
Apt. lighting progress & related files
Today
Add navmesh to tutorial island
Today
Fix mounting range of sofa being too small
Today
merge from /misc_prefab_fixes
Today
Added RRP enabled wrappers around the command buffer being added and removed for shadow caching to prevent warning log spam
Ensure we only add raid status provided we are in softcore
raid_window -> softcore_updates_jul_26