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144,142 Commits over 4,413 Days - 1.36cph!

52 Minutes Ago
Updated render meshes on prefab
1 Hour Ago
Ponytail cleanup
1 Hour Ago
Initial setup
1 Hour Ago
Ponytail fixes
1 Hour Ago
Ponytail hair update
1 Hour Ago
commit missed texture metas
1 Hour Ago
merge from wiretool_cave_fix
1 Hour Ago
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
2 Hours Ago
rebased darts_game branch
2 Hours Ago
Added Crewcut hair variant. Added fbx files, set up prefabs, added textures and set up materials.
3 Hours Ago
merge from consoleinputfield_fix
3 Hours Ago
Fixed console input field not being selected automatically when using consoletoggle 0
3 Hours Ago
Fixed pooltable NRE'ing on spawn
3 Hours Ago
Codegen Manifest
3 Hours Ago
Second set of cherrypicks
3 Hours Ago
merge from resourcedispenser_allocs
3 Hours Ago
Delete a bunch of old useless assertions that allocate
4 Hours Ago
First set of cherry picks from game_room_dlc old because of plastics 'issues' up to 151245
4 Hours Ago
Bowless crossbow skin viewer update
4 Hours Ago
merge from main
4 Hours Ago
Allowed mounting with ballistic helmet
4 Hours Ago
fix foliage displacement feature causing scene view issues, avoid drawing viewmodel feature outside of the game view
4 Hours Ago
add PerformanceText line for Rust Render Pipeline when enabled, getting harder to tell visually which pipeline we're using
4 Hours Ago
Subtract the custom network group for the apartment building & floors because default 5s update rate is too slow & even if it updates quicker it will cause more lag spikes and be more complicated than simply improving the culling
5 Hours Ago
merge from skin_brightness_variation
5 Hours Ago
merge from skinviewer_viewmodel
5 Hours Ago
Skinviewer salvaged sword tweaks
5 Hours Ago
Restored generic popup background blur
5 Hours Ago
Glass AR - texture and shader updates round 2
5 Hours Ago
Glass AR - texture and shader updates
5 Hours Ago
RRP: water surfaces receive light from all light sources now, not just sun (forward+ lighting)
5 Hours Ago
merge from playerrigupdate2
5 Hours Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
5 Hours Ago
merge from main
6 Hours Ago
Ponytail Hair update
6 Hours Ago
merge from PlayerRigUpdate2
50cal_animation_improvements -> main
Fix the camera animation going off in a random direction and causing a random pop - used jarryds method
merge from wearable_legacy_icon_pose
Today
fix missing function in RRP billboard light
Today
fix protobufs on game_room_dlc branch
Today
Added a comment in PropRenderer
Today
exported updated 3p jump anims
Dont turn the yaw back to 0 when reloading 50cal - it's not needed
Today
merge from main
Today
merge from torchholder_indsutrialtorch_fix
Today
Fixed industrial torch pos in torch holder, added a feature so we can change the pos/rot for each torch
main -> 50cal_animation_improvements
Today
Phrase update