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134,274 Commits over 4,444 Days - 1.26cph!

12 Minutes Ago
merge from main
12 Minutes Ago
mask tweaks
15 Minutes Ago
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
35 Minutes Ago
merge from main
53 Minutes Ago
update from main
56 Minutes Ago
wallpaper inventory model material setup, texture resize,base prefab
1 Hour Ago
merge from settings_serch_fix
1 Hour Ago
Tweaks
1 Hour Ago
Added Unity's build-only API for setting the render pipeline global settings before switching pipelines at runtime
1 Hour Ago
Added arrow buttons to the settings search bar to cycle results
1 Hour Ago
Glowing graffiti concrete floors setup, wip textures, materials, icons. Updated skins list, localization
1 Hour Ago
start on tanker area sphere tank
1 Hour Ago
Extended doorframe out of penthouse apartment a tiny bit
2 Hours Ago
Fixed settings enter to cycle search results regression
2 Hours Ago
merge from satellite_crash
2 Hours Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
2 Hours Ago
some set dressing inside computer room
2 Hours Ago
Outpost scene playable in editor
3 Hours Ago
SP and collisions for the improvised computer haxor room
3 Hours Ago
Merge from main
3 Hours Ago
fixed roof shadow proxies around skylight/ladder room
4 Hours Ago
Revert changes to PostFXBlitter
4 Hours Ago
MotionBlurPass graphics format compatibility fix
4 Hours Ago
Change SSAO render to use static lambdas
4 Hours Ago
OverlayUberPass with sharpening and vignette
Today
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
Today
Fix multiple meshes in one lod group not registering as individual meshes
Today
Lighting prefab progress
Today
missing client guard
Today
Merge from main
Today
Merge from PlayerRigUpdate2
Today
Remove sprint controller from L96, transition doesn't look great
Today
wip wallpaper inventory model
Today
merge from apartment_complex_monument/stove
Today
Blocked tin can alarm in the apartment complex monument S2P
Today
merge from apartment_complext_monument/stove
Today
Merge from main
Today
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Today
Some cleanup, layers etc
Today
Merge from inventoryidle_animfix
Today
Small stove effects
Today
Small stove entity Some prep work for visual food
Today
fixed materials on workshopsource metal shop front
Today
merge from workshopskinnable_metal_shop_front
Today
merge from prototype -> apartment_complex_monument
Today
Fix bucket placement finally, so finicky
Today
Filter clan names on the leaderboard
Today
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
Today
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown