reporust_rebootcancel

136,080 Commits over 4,324 Days - 1.31cph!

Just Now
Boxes DLC - improved ammo box icon, removed lid transparency
5 Minutes Ago
Reordered a check in server Planner::DoBuild to save a CanBuild check if the construction can bypass building permission
14 Minutes Ago
Show the correct rotate icon, not power icon, for the Rotate sail option.
18 Minutes Ago
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18 Minutes Ago
Hurts my heart but adding an offset to the m15 entity so it fits in the hand and can use the default pistol anim set
19 Minutes Ago
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24 Minutes Ago
Large Wooden Box Skins - updated icons to match community skins
28 Minutes Ago
Fixed another missing Profiler.EndSample in AntiHack::IsInsideMesh
42 Minutes Ago
Removed the prefab lookup in SleepingBag::CanBuildBed
49 Minutes Ago
We now only call SleepingBag::CanBuildBed in DoBuild if the construction is a sleeping bag (we have a isSleepingBag field cached during PreProcess)
53 Minutes Ago
Re-ordered the checks in server Planner::DoBuild, so we can return early and avoid the expensive CanBuild
56 Minutes Ago
Fixed missing Profiler.EndSample in AntiHack::IsInsideMesh
57 Minutes Ago
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59 Minutes Ago
Fix for rotated sails on edges sometimes getting destroyed when something is picked up.
1 Hour Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
1 Hour Ago
Assign BBS OwnerID correctly when placed via steering wheel deploy & edit. Assign OwnerID to PlayerBoat when created. Did my // TODO "but not on patchday" comment: removal of accidental, unnecessary and unrelated SendRespawnOptions on BBS
1 Hour Ago
set component boxes to hidden on f1
1 Hour Ago
created component box pack sitem, temp icon, created and set up skinnable sitems for each component box, hooked up, rebuilt mannifest
2 Hours Ago
Clear busy flag when loading BBS
2 Hours Ago
Fixed string lights slack not hanging using world pos
2 Hours Ago
merge from naval_update/io_boats
3 Hours Ago
remove submergedFraction condition from buoyancy waking, it's not updated while it sleeps and can brick it
3 Hours Ago
merged from buoyancy_sleeping_brick_fix
3 Hours Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
3 Hours Ago
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3 Hours Ago
renamed component_storage_boxes folder
3 Hours Ago
created pack sitem
3 Hours Ago
Meds Box - updated gibs and corpse mesh
3 Hours Ago
comps box updated textures and icon
5 Hours Ago
merge from divesite_spawn_optim
5 Hours Ago
added +- 30s jitter to Junkpile timeouts, should spread divesites respawning over 30 seconds instead of all on the same frame
5 Hours Ago
merge from divesite_spawn_optim
5 Hours Ago
merge from indirect_instancing
5 Hours Ago
rebase on main
Today
Cache the hand IK pos/rot in Update and then apply them in UpdatePlayerModel, more accurate
Today
Ballista right hand IK now reflects rotation Updated right hand IK target on static and mobile ballista
Today
Remove the ShieldHeldEntityOffset component from the python Add ShieldHeldEntityOffset to HCR
Today
Include magnet crane and door animations in server build
Today
Merge from main
Today
Merge from main
Today
Fix biome layer getting removed somehow from material
Today
Merge from fix_console_log_startup
Today
Merge from parachute_hotbar
Today
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Today
Merge from boat_aim_sway
Today
Merge from growable_menu_changes
Today
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