reporust_rebootcancel

138,147 Commits over 4,505 Days - 1.28cph!

40 Minutes Ago
merge from unixtimestamp_boundary_fix
43 Minutes Ago
update from main
1 Hour Ago
Fix clan leaderboard never refreshing after it loads once
1 Hour Ago
Fix reload animations not working on remote players
1 Hour Ago
Fix some incorrect pooling in RentableShop and DeepSeaManager
1 Hour Ago
Fix alt looking while breaking in sometimes cancelling the break-in progress bar
2 Hours Ago
fixed snapping in 3p hatchet aiming anim
2 Hours Ago
- worldmodel, static and projectile prefabs now updated with new model - override controller updated to use throw anim - removed old model from .weapon prefab - removed erroneous worldmodel prefab
2 Hours Ago
fix stupid auto inserted using
2 Hours Ago
merge from main
2 Hours Ago
merge from hackweek_parented_ddraw
2 Hours Ago
Updated DDrawCommand wrapper to include the new optional entityId and identifier arguments
2 Hours Ago
- fix broken deferred decal culling (cull distance was being scaled up by integer object quality value rather than percentage, so cull distance became way too far for any culling to happen) - avoid redundant localToWorld calculation in the same frame for each deferred decal
2 Hours Ago
Merge from PlayerMaintainedMonuments
2 Hours Ago
Merge from PlayerMaintainedMonuments/powergrid
2 Hours Ago
Powerplant new loot fixes
2 Hours Ago
merge from main
Rin
2 Hours Ago
Increased Stone Sculpture protection properties
3 Hours Ago
merge from main
3 Hours Ago
Stone sculpture store page media
3 Hours Ago
Allow player to alt look around while unlocking the door
3 Hours Ago
merge from PlayerMaintainedMonuments
3 Hours Ago
merge from airfield_maintainabled_features
3 Hours Ago
Add airfield call check to StateThink of DropCrate, so it can now interrupt dropping in other monuments Ingore drop timeout timer when airfield call is active and unassigned
3 Hours Ago
New Darts UI: - New setup for controls, leaderboard etc - New instruction setup (still to add leaderboard entries)
3 Hours Ago
merge from PlayerMaintainedMonuments
3 Hours Ago
S2P launchsite again
3 Hours Ago
merge from main
3 Hours Ago
merge from balance
3 Hours Ago
Phrase update
4 Hours Ago
Another fix for keys being held up to unoccupied doors Fix changed serialized field name losing reference in master key prefab
4 Hours Ago
Set thruster_module_min_condition to 0.2, so even if you use up all burns, the harvested thrusters will still have some value
4 Hours Ago
Satellite control computer no longer requires tech trash to power up, only aiming module Satellite cooldown set to 18 ingame hours (1 real hour) Launch site S2P
4 Hours Ago
merge from main
4 Hours Ago
merge from main
4 Hours Ago
Show that the clan system is disabled when trying to interact with a clan table
4 Hours Ago
merge from main
4 Hours Ago
merge from main
4 Hours Ago
added drag handling to the expanded image so you can inspect the sculptures easier
4 Hours Ago
Replaced those super expensive hobo barrels spread everywhere in Launch Site with more performant versions.
4 Hours Ago
Crude production rate 9 > 6, collection interval 10s > 20s, works out to: Large oil switch (20min timer duration) -> 360 total crude per pump at dome, 1080 total in all pumps Small oil switch (20min timer duration, 0.5x multiplier) -> 180 per pump, 540 all pumps S2P Dome
4 Hours Ago
Fixed the two wallpaper kick drops not being marked as drops
4 Hours Ago
Fixed repair bench panel not updating when moving items in and out your backpack Fixed a pool leak too in DisplayCostItems
4 Hours Ago
Missed guide mesh fix
4 Hours Ago
merge from airfield_maintainable_features
5 Hours Ago
switch airfield indicator lights back to green from feedback
5 Hours Ago
Updated halloween garland gibs
5 Hours Ago
merge from fix_workshop_list_height
5 Hours Ago
fixed workshop list not auto-expanding height
5 Hours Ago
Skull Wall Torch - manifest