reporust_rebootcancel

144,642 Commits over 4,444 Days - 1.36cph!

9 Minutes Ago
Protos CodeGen
12 Minutes Ago
When opening a demo check if the recorded manifest CRC is different than the one we have and if it is then ask the user if they want to use the comptability layer. Seperate client + server properly.
18 Minutes Ago
Added some new debug convars
26 Minutes Ago
Focus map on final targeting position when locking in.
32 Minutes Ago
merge from decorative plants
33 Minutes Ago
set dressing progress in floor 3 and 4
41 Minutes Ago
Store a CRC check on the manifest - this can tell us if a demo was recorded with a different manifest, so we know when to optionally enable the compatability layer Add to the demo header
43 Minutes Ago
parallel censor application by-slice using concurrent NativeStream readers
51 Minutes Ago
merge from main
58 Minutes Ago
Rework thruster debug labels so they fit nicely.
1 Hour Ago
Fixed cart button drawn on top of friend list
1 Hour Ago
Disable thruster UI buttons for tried & failed thruster actions. Synch when remounting too.
1 Hour Ago
Added support for lift, gamma, gain in RRP
1 Hour Ago
merge from main
1 Hour Ago
merge from main
1 Hour Ago
Cache failed thruster type attempts from current targeting location. Check cache before doing any thruster attempts (and the expensive checks) from the current location. Clear when moving to a new location. Add some super lenient dismount positions to targeting computer to make my life easier.
1 Hour Ago
Fixed loadout save popup cancel button not working
1 Hour Ago
fixed toxic and keepout spray name/descriptions
1 Hour Ago
Notification urls open in browser instead of steam overlay
1 Hour Ago
merge from main
1 Hour Ago
initial improvement to censor chunk generation, NativeStream to parallelize shape creation
1 Hour Ago
Added better null checking for safer failover
1 Hour Ago
Added the volume component and custom trackball UI for Lift, Gamma, and Gain in RRP
2 Hours Ago
merge from main
2 Hours Ago
merge from june_hotfix1
2 Hours Ago
merge from stringview_indexof_fix
2 Hours Ago
fixed sculptures requesting and loading sculpt data twice on load
3 Hours Ago
Fixed clipping of halterneck hide with underwear and swimwear. Updated .fbx and prefabs
3 Hours Ago
Added the custom tone mapping calculations to the color LUT pass in RRP
3 Hours Ago
set dressing progress in floor 3 and 4, basement somewhat complete
3 Hours Ago
merge from main
4 Hours Ago
merge from june_hotfix1
4 Hours Ago
merge from SleepAnim_Fix
4 Hours Ago
merge from female_holster_offset
4 Hours Ago
merge from discord_plushie
4 Hours Ago
merge from saveloadout_popup_fix
4 Hours Ago
merge from keybindresetbutton_fix
4 Hours Ago
merge from binds_fixes
4 Hours Ago
merge from shiny_hair_lods_fix
4 Hours Ago
merge from premiumtag_mask_fix
4 Hours Ago
merge from glove_workshop_icon_fix
5 Hours Ago
Merge from main
5 Hours Ago
Merge from pttt
5 Hours Ago
Add ability to store a toast to play when a player reconnects, can be stored for players that aren't active on the server (See BasePlayer.RecordToastToPlayOnReconnect) WIll send all of the toasts after the player reconnects and wakes up (10s intervals if multiple have been queued) A player will now be notified when they reconnect if a shop they owned closed while they were offline
Today
Add rentableshop.closenearestshop convar Add a toast if your shop is closed
Today
Make terrain holes RRP compatible Make separate depth only shader path for terrain Add GeometryClipmapTerrainDepthPrepassRendererFeature Add TerrainHoleRendererFeature Set terrain depth pass lightmode to none
Today
Don't apply lerp if we're slowing down
Today
Fixed sprint anim being played over reload Added some lerping to speed animation so it blends back in a bit nicer after reloadiang while sprinting Snap the player out of the sprint animation if they attack (and for one second afterwards)
Today
Merge from parent
Today
Fixed speed not being applied when playing PlayCinematic