userBill Bcancel
branchrust_reboot/main/media_projectscancel

18 Commits over 1,216 Days - 0.00cph!

32 Days Ago
Fix attempt for ActualDeptOfFieldAperture server compile error
11 Months Ago
Fixed a whole lot of not-editor-only stuff that needed to be editor-only
11 Months Ago
Put #if EDITOR around SimpleBonesRightClick, same as the main SimpleBones class has (who is writing these plugins?)
11 Months Ago
Removed the custom assembly that the Rokoko plugin was using. This was causing Unity to treat the contents of the Editor folder as not Editor-only content.
11 Months Ago
#if CLIENT flags around ViewModelRendererUpdate code
1 Year Ago
Merge Main -> Media Projects
1 Year Ago
Merge Main -> Media Projects
1 Year Ago
Merge Main -> Media Projects
1 Year Ago
Merge Main -> Media Projects
1 Year Ago
Merge Main -> Media Projects
1 Year Ago
Added save/load weather buttons
1 Year Ago
Don't save WeatherSlider values between sessions (removing the Get here, Set already removed in 70752)
1 Year Ago
Removed adjustWeather bool since it's broken anyway + value slider fix
1 Year Ago
Rewrote the conditional in WeatherSlider for clarity. Previous code was functionally the same but nobody has time to understand "if ( GUILayout.Toggle( value != -1, "", GUILayout.Width( 64 ) ) != ( value != -1 ) ) value = ( value == -1.0f ? 0.5f : -1.0f );"
2 Years Ago
Merge Main -> Media Projects
3 Years Ago
Allow setting the weather adjust toggle when game is not running
3 Years Ago
Rust Editor changes: - Add master toggle for weather selection, so it doesn't override automatically - Refactor some layout so the editor window works without horizontal scrolling at smaller widths
3 Years Ago
Merge Main -> Media_Projects