branchrust_reboot/main/media_projectscancel
18 Commits over 1,216 Days - 0.00cph!
Fix attempt for ActualDeptOfFieldAperture server compile error
Fixed a whole lot of not-editor-only stuff that needed to be editor-only
Put #if EDITOR around SimpleBonesRightClick, same as the main SimpleBones class has (who is writing these plugins?)
Removed the custom assembly that the Rokoko plugin was using. This was causing Unity to treat the contents of the Editor folder as not Editor-only content.
#if CLIENT flags around ViewModelRendererUpdate code
Merge Main -> Media Projects
Merge Main -> Media Projects
Merge Main -> Media Projects
Merge Main -> Media Projects
Merge Main -> Media Projects
Added save/load weather buttons
Don't save WeatherSlider values between sessions (removing the Get here, Set already removed in 70752)
Removed adjustWeather bool since it's broken anyway + value slider fix
Rewrote the conditional in WeatherSlider for clarity. Previous code was functionally the same but nobody has time to understand "if ( GUILayout.Toggle( value != -1, "", GUILayout.Width( 64 ) ) != ( value != -1 ) ) value = ( value == -1.0f ? 0.5f : -1.0f );"
Merge Main -> Media Projects
Allow setting the weather adjust toggle when game is not running
Rust Editor changes:
- Add master toggle for weather selection, so it doesn't override automatically
- Refactor some layout so the editor window works without horizontal scrolling at smaller widths
Merge Main -> Media_Projects