userJarryd Campicancel
branchrust_reboot/main/media_projectscancel

41 Commits over 579 Days - 0.00cph!

7 Days Ago
Add Tools/Cinematic/Lock Camera tool that snapshots the current position/rotation of a camera and locks the scene camera to that offset. Makes tracking objects in animations in the scene view a lot easier
11 Days Ago
Hi res screenshot convar should now be compatible with dof exposer
18 Days Ago
Rework relative midi knob bindings
19 Days Ago
Remove some debug stuff I left in
19 Days Ago
Relative midi knob bindings are now applied via midiconvar.BindKnobRelative (eg. midiconvar.BindKnobRelative 1 1 dof_focus_dist 0.5)
25 Days Ago
Add support for relative midi knob bindings When enabled takes the delta of the knob movement and increases/decreases the assigned convar instead of mapping it in a 0-1 range The minimum value of the binding is used as the speed multiplier Can be enabled when adding a binding by adding true to the end of the binding (eg."midiconvar.bindknob 1 1 graphics.dof_focus_dist 0.1 0 true") Will only work on float convars
26 Days Ago
Properly export normal map
26 Days Ago
Fixed some textures being exported with wrong colours
26 Days Ago
Fix missing extension
26 Days Ago
Added an option to dump materials of the selected gameobjects (Tools/Cinematic/Dump materials...) Uses a new MaterialDumps folder in the assets folder Dumps all textures as well so it can be used on a renderer using a downloaded skin
28 Days Ago
Added a debug option to the DofExposer script to toggle debug dof visualisation in edit mode
29 Days Ago
OB "Object Placer" Tool from Asset Store
32 Days Ago
Add new DOF exposer component that exposes relevant DOF values to be keyframed by animation tools Updated saveShotAsAnim convar to write out DOF curves to this new component
39 Days Ago
Update animation save path
39 Days Ago
Added demo.saveshotasanim to save a demo shot into a unity animation (for use in a timeline) Has to be run while in the demo that the shot belongs to Exports position/rotation/fov of camera (not dof as it can't be animated via animation curve at the moment)
39 Days Ago
Clips created via camera recording convars will no longer be marked as legacy animations
41 Days Ago
Merge from main
42 Days Ago
LOD stripper NRE fix
43 Days Ago
Strip LODS option now removes any component that isn't a Mesh/Collider/Animator
46 Days Ago
Added tool to remove all LODS (preserving LOD0) on selected gameobjects (Tools/Cinematic/Strip LODS of selected)
46 Days Ago
Fixed exception when running copy selected player with nothing selected
47 Days Ago
Add menu option to copy selected player model (local player option is still available) Add debug.copyLocalPlayer convar Newly copied player is now called PlayerClone instead of full hierarchy
47 Days Ago
Added a new DemoTimelineController component that syncs the demo time to the timeline Left in the demo track class as it's a useful way of sizing timelines to the demo length, though the class no longer does anything at runtime
48 Days Ago
Add a new DemoTrack Timeline class Accepts a demo name and can auto size to the demo length When a demo is playing back the track will attempt to keep the demo in sync with the timeline Updated timeline package to 1.6.2
3 Months Ago
Don't overwrite materials when saving new materials, append a number
3 Months Ago
Added Tools/Cinematic/Copy Player that copies the current player model into a static mesh, ready to be prefabbed Copies and applies the various material property blocks so skin and hair colours are applied (hair colours still have some issues) Saves materials into root Assets directory
4 Months Ago
Added global.underwater_cinematic convar that keeps select particle systems and screen effects enabled but disables others for underwater footage capture
5 Months Ago
Manually cherry pick gib scrubbing fix
6 Months Ago
Codegen
6 Months Ago
Merge from main
7 Months Ago
Merge from demoshot
9 Months Ago
Merge from slots
9 Months Ago
Merge from main
9 Months Ago
Merge from slots
9 Months Ago
Merge from Workcarts
1 Year Ago
Merge from cameraswitching
1 Year Ago
Merge from camera_recording
1 Year Ago
Merge from demo_toggle_nvg
1 Year Ago
Merge from camera_recording
1 Year Ago
Enable recorder and director packages
1 Year Ago
Added Particle scrubber editor tool under Tools/Animation to scrub particle systems at edit time and runtime