userJarryd Campicancel
branchrust_reboot/main/media_projectscancel

134 Commits over 1,705 Days - 0.00cph!

18 Days Ago
Shore vector fix
44 Days Ago
Merge from dofexposer
44 Days Ago
Fixed bad DofExposer merge
47 Days Ago
Merge from main
51 Days Ago
Merge from main
52 Days Ago
Detect root motion state on a clip and lookup the appropriate curves when applying model position/rotation
52 Days Ago
Apply mask when loading a pose from file
52 Days Ago
Fixed fingers not updating due to curve namings
53 Days Ago
Merge from main
53 Days Ago
Merge from main
55 Days Ago
Added avatar mask support to pose copy/paste
55 Days Ago
Added avatar mask support to the Pose Tool
59 Days Ago
Add a confirmation prompt when overwriting a pose
60 Days Ago
Added a "Save pose as..." button to the Pose Tool to avoid haing to copy+paste an existing pose and overwrite it Added Undo support when using the load selection from file button
60 Days Ago
Removed some logs in the DuplicateTimeline tool that printed every time the cinematic tool dropdown was opened LODStripper will now delete any objects with LOD1, LOD2, LOD3 or LOD4 in the name, even if they aren't assigned to a LOD group or RendererLOD
2 Months Ago
Some general cleanup, moved tool to Tools/Cinematic/Pose Tools
2 Months Ago
Added Undo support to Pose selected, pose random and paste pose options
2 Months Ago
Avatar field in PoseTools will now persist between editor restarts (saved in EditorPrefs)
2 Months Ago
Fixed copy/paste buttons not working in PoseTools
2 Months Ago
Merge from main
2 Months Ago
Camera recording convars now only save pos/rot/scale and fov changes in the resulting animation file
2 Months Ago
ForceDetailColour script now defaults to white with 100% alpha
2 Months Ago
SaveShotFolderAsAnim command now accepts a string parameter, if provided only shots in the provided folder will be saved. Passing no string will save shots in the root folder Added SaveAllShotsAsAnim, exports all shots regardless of folder
3 Months Ago
Revert WaterSystem.cs to the version from main, should make merges easier. Looks like it was missing a bunch of stuff due to various botched merges over the years
3 Months Ago
Added demo.saveShotFolderAsAnim, saves all shots of the current demo as anim files
3 Months Ago
Fix compile error
5 Months Ago
PlayerCopy tool now works if a PlayerModel is selected rather than the player itself Will now select the newly created model after copying
5 Months Ago
Fixed extra GetType() causing IsComponentNotOfType check on LodStripper to fail
5 Months Ago
Merge from main
8 Months Ago
Meta deletes
8 Months Ago
Meta updates
8 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from cinematic_tool_branch_swap
10 Months Ago
Cleanup and merge conflict resolving
10 Months Ago
Merge from cinematic_tool_branch_swap
10 Months Ago
Compile fix
10 Months Ago
Parent the prefab to the selected gameobject when spawning something via the CreateMenuPrefab script
10 Months Ago
Codegen
10 Months Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Copy GUID of DofExposer from main, unsure how this got changed
1 Year Ago
Conflict fix
1 Year Ago
Merge from dof_exposer
1 Year Ago
Merge from main
1 Year Ago
Regenerate protobuf
1 Year Ago
Merge from main