repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Fix recursive ref
8 Years Ago
Move some client-only stuff out the the base player prefab. Spawn it only on client
8 Years Ago
8 Years Ago
Cleanup
8 Years Ago
Fix melee weapons not doing their hit FX on proxies. Proxy clients now calculate the hits to show the FX, like how proxy guns still shoot harmless bullets.
8 Years Ago
Null check
8 Years Ago
Much faster zombie finding for AI
8 Years Ago
Remove timer
8 Years Ago
Merging bot branch into Main since it's in a good place that shouldn't break things. Bot players can be added by entering 'addbot' in the server console, but I wouldn't recommend using them yet. They r dum. And in Zombie mode they don't know to jump off the plane.
8 Years Ago
Fix bug with NPC manager and spawn %
8 Years Ago
Working on bot AI
8 Years Ago
AI work
8 Years Ago
AI stuff. Going to change the ammo checking in ApexSelectItem but saving this version.
8 Years Ago
Missed one file
8 Years Ago
AI item selection work. Not quite right at the moment
8 Years Ago
That's better
8 Years Ago
Oops
8 Years Ago
Hysteresis on AI distances. Prevents wavering on the edge of two distance-based options
8 Years Ago
Bots handle being in prison
8 Years Ago
Bots starting to handle the plane
8 Years Ago
Bots successfully depart from the plane, but just hover in the air
8 Years Ago
AI fixes
8 Years Ago
Bots can exit the plane successfully, although they teleport instantly to the ground. THAT'S GOOD ENOUGH.
8 Years Ago
Doubled Zombie HP because things were too easy
8 Years Ago
MORE ZOMBIES
8 Years Ago
Bots can now play decently as zombie players. Also bugfixes
8 Years Ago
Slightly less zombies
8 Years Ago
Fixed putting weapons away
8 Years Ago
Fixed zombie AI
8 Years Ago
Bot players fully working. Type addbot at server console to add bots.
8 Years Ago
Initial bootstrap script import. Removed ActiveSceneCheck. Repurposed my MonoBehaviourHelper to mirror Bill F's equivalent MonoBehaviourEventCallback
8 Years Ago
Add mathods from the old Bootstrap file
8 Years Ago
fixed shooting animations when running ( 3rd person )
8 Years Ago
Worked out some stuff. Plus removed bootstrap stuff from WiseGuys tools. Bootstrap is now a ScriptableObject that loads itself - I swear it makes sense
8 Years Ago
Working on conversions to the new system
8 Years Ago
Fix some Steam-only stuff that needed renaming
8 Years Ago
Merge from Main
8 Years Ago
Fix bug
8 Years Ago
Converting more stuff
8 Years Ago
More conversion
8 Years Ago
Refactoring network classes to not use Awake/Start/OnApplicationQuit/Update now that they're IBootstrap ScriptableObjects and those no longer get called
8 Years Ago
Bootstrap scene gone. New system essentially working
8 Years Ago
UI fixes
8 Years Ago
Camera settings
8 Years Ago
Camera
8 Years Ago
Separate client/server now working correctly. If you're Client, you can start on the new blank Init scene
7 Years Ago
Bootstrap work
7 Years Ago
Remove folder
7 Years Ago
Bootstrap
7 Years Ago
Refactored the singleton classes that I added ages ago to better match the WiseGuys coding style, using virtual methods for subclasses to override and call the base, instead of having the base classes call a separate subclass method.