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121 Commits over 0 Days - ∞cph!

32 Days Ago
Added Place Block SFX BlockPlacer OnUpdate error fix Hopefully fix VoxelParticles.Spawn error WorldItem NRE fix
33 Days Ago
Add basic Server List page to Main Menu
34 Days Ago
Change Main Menu title
34 Days Ago
Delete MyComponent.cs Add basic settings menu with audio sliders that save/load
34 Days Ago
Hopefully fix HighlightSelectBlock NRE Can now hold right click to place 3d rect of blocks
34 Days Ago
Fallback carriable is more effective against wood
34 Days Ago
Fix not having punch animations in published build on new character
34 Days Ago
Added HighlightSelectedBlock to pickaxe and made it slightly more effective on soil Added Stone Shovel and Stone Sword Fix Character Select Modal not working on first startup Fix Shovel and Sword positioning Don't show BuildingOverlay over the Inventory
34 Days Ago
Melee Weapons use durability when hitting the world
34 Days Ago
Fix MeleeWeapon not hitting the correct block(s)
34 Days Ago
Using the Character Select menu in the Pause Menu will actually change your character instead of saving your existing character over it. Update Stone Axe/Pickaxe to use proper models
34 Days Ago
Fix CraftingMenu sizing
34 Days Ago
SMG Crafting Recipe makes a bit more sense Balance DamagePerItem for rock node Fix rock resource being Wood type Add Stone Pickaxe Added Stone Axe
34 Days Ago
Made some Music to set the mood 🎵 Improved the Roller rolling sound
34 Days Ago
Update Mining Laser Item Icon
34 Days Ago
Add sound to Mining Laser. Laser and it's sounds should be networked now
34 Days Ago
Sword recipe makes a bit more sense
34 Days Ago
Don't show .0000001 on damage numbers
34 Days Ago
Tweaked effectiveness of Fallback Carriable, Sword, and made the Mining Laser work again.
34 Days Ago
Check for and take the correct amount of blocks when BrushSize is greater than 1
34 Days Ago
Fix typo Added ProgressBars to Perks panel CraftingMenu slides in the same way Perks Menu does when pressing TAB
34 Days Ago
Melee Weapon now properly aims towards the crosshair instead of awkwardly aiming to the side. Show crosshair when holding fallback carriable
34 Days Ago
Change Brush Size is now ALT+MWHEEL instead of SHIFT since you want to sprint and change items most times
34 Days Ago
Added rolling sound to the roller mob
34 Days Ago
Pitch the drone's idle sound with it's speed
34 Days Ago
Wait for World Renderer to be ready in HighlightSelectedBlock Added Idle sounds to Mobs Add Looping Idle sounds to Drone Mobs
34 Days Ago
Make sure it also works for brush sizes larger than 1
34 Days Ago
If the trace misses for placing a block, it will check for a nearby block (so you don't need to look at the face of another block to place on it) https://files.facepunch.com/CarsonKompon/2024/August/16_07-48-BareGerenuk.mp4
34 Days Ago
MeleeWeapon and Projectiles now ignore WorldItems Created Building Overlay that displays when holding a placable block
34 Days Ago
Fix DamagePerItem on node_tree_5
34 Days Ago
Fallback Carriable starts enabled now (disabling if you have items to start with)
35 Days Ago
MaxHealth and HealthRegen Stat Upgrades now actually do their effect
35 Days Ago
Remove starting weapons since you can craft them now
35 Days Ago
Added NotificationPanel UI to bottom right showing XP gain, Level Ups, and Item Pickups (stacking existing entries)
35 Days Ago
Fix punch animations not playing on fallback weapon
35 Days Ago
Fixed blocks dropping more than double what they were supposed to 😳
35 Days Ago
NetworkSpawn(null) where appropriate so we now only own the objects necessary to us (destroyed properly on disconnect)
35 Days Ago
Change MaxStack for Blocks from 99 to 256. Resources from nodes stack to 64. Fix NRE in HighlightSelectedBlock Improve item pickups Block Placer now consumes proper amount of blocks for larger brush sizes
35 Days Ago
Fix WorldItems combining into MaxStack
35 Days Ago
Add basic Mob Healthbars that only display when hurt More negative item fixes Fix (Try)GiveItem not acting as expected
35 Days Ago
Weapon breaks into voxel particles when broken Mining Tool no longer hits pickups/gibs on trace Highlight selected block when holding Mining Tool Fix issues when item amounts somehow go negative Display Crosshair when holding carriables as well Worlditems will bunch up with nearby drops of the same type (so there aren't millions)
35 Days Ago
Fix Mob Gibs spawning with incorrect scale Moved HoldType from WeaponComponent to Carriable. Placing blocks now holds out the player's hand
35 Days Ago
BlockPlacer Gizmo displays as Red if you don't have enough blocks to make the placement
35 Days Ago
Can change the size of the blocks you place with SHIFT+MWHEEL
35 Days Ago
Fix block placement detection https://files.facepunch.com/CarsonKompon/2024/August/15_14-58-DeepskyblueLark.mp4 Don't place blocks actively while standing still Exclude mobs in block placement trace
35 Days Ago
Do not consume block if cannot place
35 Days Ago
Added BlockPlacer Carriable for block items BlockPlacer now places blocks when holding left click. Takes item from active slot
35 Days Ago
Make the drone use the roller sounds for now
35 Days Ago
Make the sword less effective against wood since it already does a lot of damage with the balancing tweaks.
35 Days Ago
Resource Node balancing (so you can actually get resources)