userCarson Komponcancel
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184 Commits over 183 Days - 0.04cph!

Undo some of this json stuff for now. Has a lot more edge cases than I thought.... Display default name in TilesetTileControl when tiles are unnamed AutotileBrushListControl no longer shows add button when inspecting the asset, only in the Tileset Editor Implemented "Inherit Autotile From" setting, display inherited autotiles in the brush list https://files.facepunch.com/CarsonKompon/2024/December/20_10-14-LoathsomeWhale.mp4 Remove "NOT IMPLEMENTED" text from 15 tiles since it is implemented Add a few NRE checks for niche edge cases AutotileBrush.Tileset reference to associated Tileset. Fixed a few more edge cases TilesetResource.GetAllAutotileBrushes() now returns new copies of the inherited brushes instead of the original brushes themselves, referencing tiles from this tileset in the same positions.
Yesterday
Fix TilesetResource.Tile deserialization error More Documentation, removed unused code, fixed Tile.Copy(), and added internal setter to Tile.Tileset Added JsonConverters for AutotileBrush so it serializes as refereces by default but serializes the entire brush within the associated resource.
Yesterday
Added documentation to properties/functions that were missing them Make TilesetResource.InternalUpdateTiles() internal
Yesterday
Clearing the Tileset in a ResourceTileControlWidget/AutotileBrushControlWidget sets the value to null Created ReferencedResourceWidget which the two controls now derive from TileResource.Tile now implements IJsonConvert, only serializing info necessary to complete the reference. Fix TileAtlas error Fix NREs in AutotileTileControl Fix another TileAtlas oversight Refactored TilesetResource.Tile. TilesetResource has it's own JsonConverter to ensure data is serialized in it's entirety in the resource but not elsewhere (references) Fix TilesetResource.AddTile and TilesetResource.RemoveTile Make TilesetResource.TileMap internal and add TilesetResource.GetTileFromId
3 Days Ago
Created AutotileBrushControlWidget so you can have a reference to an Autotile Brush via a Property (and edit inline) [Hide] a few variables that shouldn't be editable
3 Days Ago
Created ResourceTileControlWidget which allows you to have a reference to a specific tile in a TilesetResource (and edit the tile right from the reference) https://files.facepunch.com/CarsonKompon/2024/December/18_15-05-SubstantialRaccoon.mp4 Added TilesetResource.GetName() and make Tile.Tileset [ReadOnly]
5 Days Ago
Don't create an invalid Tileset state when no autotiles are present
5 Days Ago
Clean out all the old unused files
5 Days Ago
Added GetTextureFromFrame docs Support 3x3m and 3x3c guides with new TextureAtlas approach TextureAtlas.GetTextureFromFrame now grabs proper coordinates for all ratios
5 Days Ago
Fix NRE in TextureAtlas.FromSpritesheet Optimize TextureAtlas class and fix random green pixels in TextureAtlas.GetTextureFromFrame Use TextureAtlas for Autotile Guides TextureAtlas.GetPreviewTexture no longer has 1px padding or texture bleed Refactor over-complicated tile caching process and do everything from TileAtlas Condense individual guide images into single images. Saves on a ton of space.
8 Days Ago
Autotile Example/Test Assets. Published Autotiling to sbox.game
17 Days Ago
Refactor Autotile serialization so we can support stuff like merging Fix erasing Autotile updates Save merge state to Autotiles, and fix SetAutotile override not working as intended Finally got merged autotile working, visual still displays incorrectly at times however https://files.facepunch.com/CarsonKompon/2024/December/04_12-02-FearlessAruanas.mp4
18 Days Ago
Fixed merged autotiles not patching themselves when erasing nearby autotiles
18 Days Ago
Do tile validation before updating bitmask instead of during so tiles destroyed after those that already updated their bitmask don't leave behind invalid tiles Fix Autotile Rectangle Tool Fix all the issues that the last 2 fixes caused
18 Days Ago
2x2 Edge now has proper tile count Added bitmask mappings for each valid autotile position of 2x2 autotiles. Now all brush types are officially supported https://files.facepunch.com/CarsonKompon/2024/December/03_15-57-FlakyPlanthopper.mp4 Fix rectangle delete not deleting non-autotile tiles when in autotile mode Placing Autotiles near Autotiles of another type while merging is enabled will no longer override the old tile type Autotile Merge setting now visually shows how the merge will end up looking (although not yet functional when painted. will need to refactor how autotiles are saved) https://files.facepunch.com/CarsonKompon/2024/December/03_16-32-RegularAfricanbushviper.mp4
18 Days Ago
Change tile guide asset names Added 256 tile guides Can now create Autotile Brushes of each type. Remove Corner Type Implemented 3x3 Complete (255) Autotiling Fix Rectangle Tool preview Brush Rotation no longer incorrectly displays Autotile preview Paint Tool now supports 2x2 Autotile Brushes Fix issues when using Round brush with 2x2 Autotile Added descriptions to each tool Property Added "Merge Different Autotiles" Brush setting. Fix eraser not drawing above other tiles Check for the validity of a 2x2 Autotile existing when painting/erasing Maintain 2x2 validity check while using 255 size bitmask
19 Days Ago
Update enum descriptions
19 Days Ago
Is47Tiles -> AutotileType enum with 4 bitmask types. GetAutotileBitmask now returns proper values for each type Basic 2x2 Edge and Corner bitmask implementations Fix PaintTileTool warning and NREs Can now change Autotile type after initially creating it, fixed all NREs that come with that change Changing Autotile Brush type now gives popup warning telling you its a potentially destructive change. Cleaned up a bunch of unused code Fix AutotileWidget not being created with unnamed autotile brush Fix brush type not serializing Fixed not being able to select brush while tile was selected in Tileset Editor Replaced separate create buttons with a single button that has a dropdown for brush type https://files.facepunch.com/CarsonKompon/2024/December/02_13-37-FrigidUintagroundsquirrel.mp4
25 Days Ago
Fix rectangle tool erase not erasing autotiles properly Added autotile preview support to Rectangle Tool Fix Rectangle Tool issues Added Autotile Preview to Line Tool
25 Days Ago
Painting with an Autotile Brush now displays how the tiles will change before you paint instead of showing blank previews https://files.facepunch.com/CarsonKompon/2024/November/26_14-50-ForthrightPolyp.mp4
25 Days Ago
Update SceneObject tags of Sprites and Tilesets
26 Days Ago
Can now change the size of the Paint and Eraser tool. Using the eraser tool with an autotile selected will erase using autotile rules https://files.facepunch.com/CarsonKompon/2024/November/25_16-26-AromaticFrog.mp4
26 Days Ago
Line and Rectangle Tool now support Autotile Brushes https://files.facepunch.com/CarsonKompon/2024/November/25_15-53-BluevioletLeafbird.mp4
26 Days Ago
Calculate tile bitmask and find matching tile on paint https://files.facepunch.com/CarsonKompon/2024/November/25_14-17-MotherlyQueenbee.mp4 Added mappings for each bitmask value of a 47-tile tileset https://files.facepunch.com/CarsonKompon/2024/November/25_15-38-ElegantBighornsheep.mp4 Slight refactor so you can paint autotiles over existing autotiles https://files.facepunch.com/CarsonKompon/2024/November/25_15-46-AlienatedIndochinesetiger.mp4
26 Days Ago
Added BaseTileTool.AutotileBrush Tileset Tool Preview updates to show selected Autotile Brush if there is one https://files.facepunch.com/CarsonKompon/2024/November/25_11-44-GhostwhiteGenet.mp4 Add collapse-able groups for line and rectangle tool inspector values Highlight selected autotile tiles with selected color Painting with the PaintTileTool while an Autotile Brush is set will paint to that Autotile layer instead of drawing tiles directly (and draw some debug visuals for now)
26 Days Ago
Fix TilesetPreview aspect issues Added Autotile Test Resource Added AutotileWidget which holds autotile paint controls, display in TilesetTool Inspector Autotile Example Scene Update TilesetTool Inspector layout and reset autotile brush when changing layers
30 Days Ago
Can click on preview tiles to add them to the selected brush/tile Updated tileset guides Created Autotile Reference ControlWidget Make Reference ControlWidget look nicer Can add multiple tile variations to an Autotile Tile Can now rename/clear/delete/configure Autotile Brushes, added Right Click menus to Brush, Tile, and Tile Reference ControlWidgets https://files.facepunch.com/CarsonKompon/2024/November/21_15-42-ImmaterialSphinx.mp4
30 Days Ago
Added "Autotile Brushes" tab to Tileset Editor with custom widget for Brushes Created custom Controls/Widgets for Autotile Brush List and individual tiles, with support for proper wrapping to fit width https://files.facepunch.com/CarsonKompon/2024/November/21_09-20-QuarrelsomeBorzoi.mp4 Can now select tiles from a brush Selected autotiles now show a small inspector beneath the brush list Brushes with unset tiles show guide images so you know which tile(s) you're meant to select for each https://files.facepunch.com/CarsonKompon/2024/November/21_10-23-DrearyThrush.mp4
31 Days Ago
Remove logs Fix TilesetComponent upgrade order
32 Days Ago
Can now set height directly on a layer instead of having a single distance-between float. Added JsonUpgrader where needed
33 Days Ago
Added PreviewTileset so Tilesets have thumbnails
33 Days Ago
Updated TilesetToolInspector to have Brush settings visible in the tab + reformatted Added AngleIntWidget for Brush Angle Maintain selected tile when changing layers Fix all the warnings Bring back selection fix
33 Days Ago
Exit Tileset Tool when selecting a GameObject Switch layers properly when changing Selected Tileset Component
33 Days Ago
Fix TilesetTool OnEnabled NRE
38 Days Ago
Fix Sprite Flash Tint not being applied if set when disabled
39 Days Ago
Fix TilesetResource not hotloading when adding/removing tiles
40 Days Ago
Added TilesetComponent.GetBounds()
44 Days Ago
Remove "Component" from Sprite/Tileset Titles, add [Tint] to each Fix NREs when hotloading Added 2D Sprite and 2D Tileset prefab templates https://files.facepunch.com/CarsonKompon/2024/November/07_08-25-LightyellowLynx.png Fix issues with setting SpriteComponent.Sprite to/from null Updated example scene
44 Days Ago
Proper Tileset Bounds calculation for any Rotation https://files.facepunch.com/CarsonKompon/2024/November/07_08-07-PoisedMorpho.mp4
44 Days Ago
Can now click on a TilesetComponent to select it in object mode https://files.facepunch.com/CarsonKompon/2024/November/07_06-54-BasicDonkey.mp4
44 Days Ago
Prevent TilesetTool from being able to place out-of-bounds, throwing a warning
44 Days Ago
Make sure all Tileset Tools account for offset Tilesets Can change selected Tileset Component in Tileset Tool https://files.facepunch.com/CarsonKompon/2024/November/06_19-30-MotherlyDiscus.mp4 Fix a silly bounds issue https://files.facepunch.com/CarsonKompon/2024/November/06_19-35-FabulousLunamoth.mp4
45 Days Ago
TilesetTool draws grid at the TilesetComponent's position so the grid is actually aligned to the object
47 Days Ago
Fix TilesetCollider not always building immediately
47 Days Ago
Proper Bake Selected Description TilesetComponent docs LayerControl Italics when Layer is locked, lighter text when hidden
47 Days Ago
Missed some other StatusTexts Fix TilesetToolInspector not updating when switching Layers or changing Tilesets
47 Days Ago
StatusText -> StatusTip
47 Days Ago
Don't display Layers in the TilesetComponent, only in the TilesetTool so it's less confusing (hopefully) Don't display Surface Properties in Tileset Tool Refactor TilesetComponent so the Collider is a separate hidden component used invisibly. Moved TilesetComponent Collision variables into their own feature tab which can be removed Fixed "Set as Collision Layer" not instantly rebuilding Collisions Don't show Collision Variables in the TilesetToolInspector
49 Days Ago
Fixed Tileset Tool Inspector. Resolves Facepunch/sbox-spritetools#26
56 Days Ago
Updated to fit the changes of Asset/AssetEntry