637 Commits over 181 Days - 0.15cph!
Update voxels submodule
Calculate and pass winning team into SummaryState
Reset player's team to None in LobbyState
Give PlayerCorpse entities the "corpse" tag
Update MoveHelper/MoveController to support tags and clear player inventory when resetting to LobbyState
Add to cores destroyed int when a player destroys a core
Reset cores destroyed counter on game reset
Populate WinSummary based on sorted players list for kills + cores destroyed
Add test input to open WinSummary
Implement rest of the WinSummary styling (to populate with real data)
Finish rest of HTML template + add references for lists
Add WinSummary stub with template and CSS
Add WinSummary to Hud
Sound tweak + shader update
Merge branch 'main' of sbox-corewars
Strip out voxel lighting support from shader as well
Add Use Voxel Lighting feature to voxel shaders (turn it off). Don't enable Voxel Lighting for Core Wars, it's currently shit and in very rare circumstances it just doesn't work properly. Disable it completely until I can get it to work 100% of the time.
Try to line up voxel + voxel model but it's still fucked (ogniK will take a look later)
Merge branch 'main' of sbox-corewars
Updated atlases + textures
Make source lighting work better with voxel lighting
Update materials and atlas
Removed stone_block_support_hue
Removed old blocks (plastic)
Updated atlases for fungus texture
Update voxel model to have indirect lights respect voxel brightness
Delete voxel point light correctly
Have source indirect lighting respect voxe lighting brightness
Merge branch 'main' of sbox-corewars
cw_show_all_blocks will show all blocks in the editor block list regardless of its ShowInEditor value - useful to preview blocks in-game
Update voxels + atlas files to support loading from any drive (I hope)
Merge branch 'main' of sbox-corewars
Update voxels
Update voxels
Set light direction bias on translucent mat
Just only support the Voxel Atlas generator for now because we can't upload *.atlas files to s&works
Have water use simple shader for now
Update all atlases to use ones generated by Voxel Atlas Tool.
Fixed fungus sounds and play sound from world
Update voxels
Merge branch 'main' of sbox-corewars
Fix stone block material (untick NDDL)
Update voxels
Merge branch 'main' of sbox-corewars
Turn it off for translucent voxel as well