userConnacancel
reposbox-corewarscancel

637 Commits over 181 Days - 0.15cph!

46 Days Ago
Added Util.GetPositionMins and Util.GetPositionMaxs. Added support to rotate (R) a selection of blocks before pasting them with the Duplicate Blocks Tool (there's a slight half voxel offset on the preview atm when rotated 90 or 270 degrees...)
46 Days Ago
Add extra information to each editor tool (width, height, depth) and show axis on some
46 Days Ago
Remove DevShader from voxel shader
46 Days Ago
Potential fix
46 Days Ago
Update submodule
46 Days Ago
Fix tool positions in the selector radial menu (sort alphabetically by type name)
46 Days Ago
Do correct footstep sounds for the block the player is walking on
46 Days Ago
Fixed Move Blocks Action
46 Days Ago
Add a display slot number to the EditorHotbarSlot
46 Days Ago
Make some adjustments to building range
46 Days Ago
Added BlockGhost. Refactored how blocks are placed by players. Try to guess where the player wants to play it if they're looking over an edge
47 Days Ago
Only include valid blocks in initial set
47 Days Ago
Respect BlockType.ShowInEditor
47 Days Ago
Update submodule
47 Days Ago
Add a bunch of .block types and remove the old ones as classes unless they contain logic that can't be handled otherwise
47 Days Ago
Update submodule
47 Days Ago
Default detail scale for dev.block is 0.5
47 Days Ago
Added Util.Audio and Util.Color. Added dev.block. Removed DevBlock class. Fixed all team colors.
47 Days Ago
Add BlockTypeExtension and BlockType.GetItemTags() method. Implement tooltip for EditorBlockItem and EditorHotbarSlot.
47 Days Ago
Change TeamUpgradesNPC to TeamUpgradesEntity and ItemStoreNPC to ItemStoreEntity. Add aliases to both for backwards compatibility.
47 Days Ago
Implemented shrine models for item store, upgrades and airdrop Implemented neutralizer properly for explosive blocks Merge branch 'main' of sbox-corewars
47 Days Ago
Experimental vortex bomb placeholder sounds, implement explosion Merge branch 'main' of sbox-corewars
47 Days Ago
Update sbox-voxels
47 Days Ago
Renamed w/v_portal to w/v_held_item and updated Fireball to use it Merge branch 'main' of sbox-corewars
47 Days Ago
Update sbox-voxels. Make BaseBuildingBlock and BasePlasticBlock abstract
47 Days Ago
Check null or empty for block default texture in EditorBlockItem
47 Days Ago
Move channel set
47 Days Ago
Move tool info out of the way of the chatbox
47 Days Ago
Fixed chatting in the editor
47 Days Ago
Use a seperate color ($editor) for the editor theme
47 Days Ago
Re-styled editor CSS to fit with the main game
47 Days Ago
Set velocity to 0 when respawning as a spectator
48 Days Ago
Updated team color palette
48 Days Ago
Some more tweaks
48 Days Ago
Change values
48 Days Ago
Try adding a glow with CSS for the dropped items
48 Days Ago
Saturate
48 Days Ago
Add more damping to item entity. Update item tags on demand and cache them. Update UsesStamina tag to use a brighter color. Merge branch 'main' of sbox-corewars
48 Days Ago
Tweaks + don't have AmmoItem use a random world model Merge branch 'main' of sbox-corewars
48 Days Ago
Try this louie
48 Days Ago
Set CP6 of dropped item particle to the item's color
48 Days Ago
Update submodule
48 Days Ago
Recompile again however for some reason it just will not accept g_flVoxelOpacity on voxel_translucent.vmat
48 Days Ago
Recompile shading with non directional diffuse lighting
48 Days Ago
Update sbox-voxels
49 Days Ago
Clear the player's inventory when they become a spectator
49 Days Ago
Tweak walk and sprint speeds slightly. When a player takes fall damage remove the stealth buff. Tweaked fall damage min/max values.
49 Days Ago
Recompile shader. Remove SecondaryModel from T1 armor (legs). Update sbox-voxels submodule. Fix emission atlas for voxel.vmat.
49 Days Ago
Change ArmorItem.ModelName to ArmorItem.PrimaryModel. Add ArmorItem.SecondaryModel. Add multiple model support for armor items. Only add Soulbound tag to items if they aren't removed on death OR dropped on death Merge branch 'main' of sbox-corewars
53 Days Ago
Add fireball particle effect for testing