userConnacancel
reposbox-hiddencancel

204 Commits over 821 Days - 0.01cph!

1 Year Ago
Strip unused
1 Year Ago
Various tweaks / balance / setup potential for iron sights
1 Year Ago
Fixed deployment selection
1 Year Ago
Guns names and added IRIS tactical deployment with burst fire rifle
1 Year Ago
Added damage falloffs and fix hold type prop
1 Year Ago
Added hit marker + IHudRender + crosshair effect for Hidden charge attack. Fixed laser dots not showing for others (weird hack)
1 Year Ago
Added picking up and throwing objects / props for The Hidden and fixed sticking ragdolls / dead players to stuff
1 Year Ago
Cleanup + IsFrozen is predicted
1 Year Ago
Only show Hidden stealth particles when alive
1 Year Ago
Add game setting to disable the Hidden's charge attack for players who want a Hidden disadvantage
1 Year Ago
Add Sense Ability game setting if players want to disable it for some reason
1 Year Ago
Style tweaks
1 Year Ago
Compile error fix
1 Year Ago
Only IRIS can open the radial voice menu
1 Year Ago
Added a radial voice menu for IRIS to play voice stuff through radio (no voices yet)
1 Year Ago
Fix pistol world model
1 Year Ago
Implement footsteps
1 Year Ago
Don't let player take damage in Lobby or Hide rounds
1 Year Ago
Disable color overlay when switching back to IRIS
1 Year Ago
Hide the hidden's knife world model. Use the hidden effect and adjust opacity based on velocity. Only show CCTV viewer if looking through one.
1 Year Ago
Improve laser dot by using input pos + rot in FrameSimulate
1 Year Ago
Loads of clean up. Add the CCTV Camera hammer entity that can be used for players to cycle spectating through when they die. Add CCTV overlay effect and UI (WIP).
1 Year Ago
Added post process fading. Added blur for sense ability. Fixed round time display. Add proximity voice chat and Voice Radius game setting.
1 Year Ago
Tweaked style of health and stamina
1 Year Ago
Don't have laser dot or flashlight for knife. Hide weapon list if only one weapon or less. Add color overlay for hidden PP. Add default clothes for Hidden.
1 Year Ago
Tweaked PP
1 Year Ago
Doubled the range of the flashlight Unused Added post processing effects for both Hidden and I.R.I.S.
1 Year Ago
Added new weapon list. Added projectile weapon support. Added new weapon base. Changed vitals hud to simplify it. Fixed ammo hud. Added VM sway. Clean up.
1 Year Ago
Some fixes to Hidden and use a material override for Hidden (but it doesn't work yet)
1 Year Ago
A bunch of Hidden fixes
3 Years Ago
Fix deprecated things Fix all issues arising from things that had been deprecated Includes a scoreboard rewrite using modern templating Merge pull request #6 from Oppossome/main Fix deprecated things
3 Years Ago
Fixed all obsolete / deprecated methods and The Hidden is working again
3 Years Ago
Fixed abilities not displaying on the HUD and show correct binds with Input.GetKeyWithBinding
3 Years Ago
Updated to latest net changes
3 Years Ago
The Hidden compiles again and updated all code and fixed bugs relating to Pain Day Merge branch 'main' of sbox-hidden into main
3 Years Ago
Compiled sound event files
3 Years Ago
Sound source files Merge branch 'main' of sbox-hidden into main
3 Years Ago
Update README.md
3 Years Ago
Update README.md
3 Years Ago
Moved all content to root
3 Years Ago
Improved the Sense particle system
3 Years Ago
Added proper particles for the Sense ability that ignore z-buffer
3 Years Ago
Skinned player info, round info and added custom scoreboard stuff to display multiple teams ready for skinning Fixed merge issue
3 Years Ago
Started moving new UI designs into the project
3 Years Ago
Added support for charge attacks and changed the pickup ragdoll / stick ragdoll button to Use, right-click now starts charging the knife attack to do 3x damage if you hit
3 Years Ago
Fixed NRE if a light that is flickering is no longer valid, fixed Laser Dot not hitting hitboxes, and changed Pos to WorldPos
3 Years Ago
Removed old code
3 Years Ago
The flashlight is now properly predicted
3 Years Ago
Added view and world flashlights which now work properly
3 Years Ago
Improved the light flicker system