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494 Commits over 730 Days - 0.03cph!

3 Years Ago
First pass at adding building memory. A local copy of a building will be created if you can no longer see it. This means you can't tell if a building has been destroyed until you look again. Commented out animation data copying for now. Merge branch 'master' of sbox-rts
3 Years Ago
Fixed a bug where resources that were made visible by default fog view range couldn't be hovered over. Added a faint outline to resource entities when the camera is near them.
3 Years Ago
Added RadarJammerEntity (building_radar_jammer). Added RadarJammerRange render entity. Radar Jammer shows its range when selected. Merge branch 'master' of sbox-rts
3 Years Ago
Removed compiled files and updated electric bolt sound for the Drone weapon
3 Years Ago
Renamed Anti-Tank to Rocketman. Added Cryomaniac unit (similar to Pyromaniac but deals freezing effect and ice blast.) Added Plasma and Electric weapon upgrade possibilities to the Marksman. Added Plasma weapon upgrade possibilities to the Assault and Heavy units. Made Assault and Rocketman and Grenadier able to attack aircraft. Implemented EMP Bomb, Ice Bomb and Plasma Bomb properly for the Grenadier. Added sounds to the Tesla Coil. Added weapon upgrade possibilities for the Attack Drone (Plasma and Electric). Merge branch 'master' of sbox-rts
3 Years Ago
Distance of Nuke and Airstrike increased by 3x for now
3 Years Ago
Double tap a selection group slot to automatically pan the camera over to the middle point between all of the selected items
3 Years Ago
Refactored UnitGroups to SelectionGroups. Buildings can now be added to selection groups.
3 Years Ago
See a tiny little bit more on unseen areas
3 Years Ago
Reduce Heavy model scale by 0.15. Player can now press Tab to switch between the active selected item in the multi-selection panel. Temporarily make unit circles and models visible through objects until there's a way to do this for outlines only. I missed a spot
3 Years Ago
Ctrl + Click to select only that type of unit from the multi-selection panel
3 Years Ago
Added Radar Jammer placeholder and set Advanced Research Lab model. Added IsLocationValid virtual method for Abilities.
3 Years Ago
Added Unseen Alpha and Seen Alpha configuration for the Fog - by default have unseen areas slightly more visible than pitch black Merge branch 'master' of sbox-rts
3 Years Ago
Added the Heavy (machine gunner) unit. Added the Frenzy ability. Fixed a problem with Resistances on Unit Modifiers (moved them to UnitEntity instead.) Merge branch 'master' of sbox-rts
3 Years Ago
Shuffle possible team colors before play so you don't keep getting red
3 Years Ago
Added Radar Scan Ability. Added Advanced Command Centre and Mega Command Centre with Upgrades. Renamed Headquarters to Command Centre. Updated some structures and abilities to require Command Centre upgrades. Updated cooldowns on some abilities.
3 Years Ago
Added `rts_obstacle` an entity that can be placed in Hammer for players to destroy. Added ObstacleEntity, IHudEntity interface and implemented IDamageable. Updated Rocket Launcher to use a model for the projectile and the grenade abilities now use one too. Updated Tooltip to blur the bakground. Made Rocket Launcher fire sound more audible.
3 Years Ago
Fixed compiled particle files?
3 Years Ago
Added a different sound for gathering beer from barrels to mining rocks
3 Years Ago
Various balance changes of times and costs for every item in the game (first pass)
3 Years Ago
Fixed movement marker color
3 Years Ago
Added the Suicide Drone entity implementation and fixed some looping attack sounds
3 Years Ago
Item tooltips for resource entities once again show the remaining stock
3 Years Ago
Increased Pathfinder step-up height to 60 units (test.) Added sounds for Drone movement and selection. Added support for Resource Generator looping and finish sounds and implemented them for all generator types. Added Drone mining laser looping sound.
3 Years Ago
Don't render the minimap at all for the moment - performance is too bad right now
3 Years Ago
Added ability to click the minimap to move the camera there
3 Years Ago
Set clear color to black on minimap
3 Years Ago
MiniMap stub Merge branch 'master' of sbox-rts
3 Years Ago
Added the Trading Centre and Supply Lines technology. The Trading Centre just piggybacks off the ability system.
3 Years Ago
Fixed errors in tech definitions. Added Multi Item Icon display. Merge branch 'master' of sbox-rts
3 Years Ago
Added Tags support to BaseItem. Added "drone" tag to all drone unit definitions. Added SpeedModifierTech and HealthIncreaseTech. Added Aerodynamics and Graphite Armor techs to the Drone Hub. Merge branch 'master' of sbox-rts
3 Years Ago
Increased minimum line of sight for the Turret
3 Years Ago
Attack Drone fires much faster but has less damage
3 Years Ago
Added a weapon to the Attack Drone. Added Demolish functionality for buildings (except Headquarters.)
3 Years Ago
Fixed attachment on worker drone
3 Years Ago
Added tolerance to IsInRange and increased bounds check on placing buildings
3 Years Ago
Reduced the Beer cost for Brewing by 75%
3 Years Ago
Attempt to fix various target range issues
3 Years Ago
Added Mining Laser to Miner Drone and added Disband ability to units to delete it (if it hasn't been attacked in the last 5 seconds.)
3 Years Ago
Changed default resources to basic
3 Years Ago
Don't start with a Pyromaniac Merge branch 'master' of sbox-rts
3 Years Ago
Exaggerate the render bounds of the FogRenderer
3 Years Ago
Add correct sound listener settings
3 Years Ago
Added DayNightAmbience. Deleted DayNightAudio. Added DayNightSound. Other tidying around the day night entities. Merge branch 'master' of sbox-rts
3 Years Ago
Updated Stone and Metal Drill Models and Fixed Inheritence
3 Years Ago
Reduced volume of the helicopter idle sound Merge branch 'master' of sbox-rts Merge branch 'master' of sbox-rts
3 Years Ago
Ensure that building pathfinder collisions are updated when destroyed. Updated all sounds to use sensible distances now that audio listener transform can be changed.
3 Years Ago
Only flock in a move group if we're not near our target entity
3 Years Ago
Added Attack Drone and Suicide Drone stubs (not functional). Added Boring and Advanced Boring technologies. Added Metal Drill, Stone Drill, Advanced Metal Drill, Advanced Stone Drill and respective upgrades. Changed technology tree ordering in some places. Merge branch 'master' of sbox-rts
3 Years Ago
Automatically remove units from being gatherers of resources to prevent flocking with non-existent entities Merge branch 'master' of sbox-rts