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157 Commits over 488 Days - 0.01cph!

Yesterday
Unit tests for project templates (#784) * Fixes compile errors in our extension & tool templates * Updates Sandbox.Test csproj to copy over templates and base code needed for compiling games * Added unit tests that fail if game/tool/extension templates do not compile
3 Days Ago
Fix compile errors in extension & tool template Add unit tests for compiling project templates
4 Days Ago
Fix ButtonGroup deleting its buttons + potential NRE Added developer settings category
5 Days Ago
Settings menu improvements (#770) * ButtonGroup can hold a value and treated as a form option * Switch Video Mode, VSync, Anti-Aliasing, Texture Filtering, and Game Language from DropDown to ButtonGroup * Each settings page has its own Restore Default/Cancel/Save Changes button * Fixed Save Changes button not highlighting when things are changed * Implement Restore Default action for all settings * Added .is-label to Glass styles, used it for settings labels * Stage keybind changes and only applied after pressing Save Changes
5 Days Ago
Setting button icons
5 Days Ago
Window mode setting is a button group Remove debug log
5 Days Ago
Switch various game settings to button groups Add glass.is-label, apply it to all settings labels Give each page its own save/restore buttons + highlight the button when changes are made Don't apply keybinds until save is pressed Controller configuration buttons Voip volume setting Add voip volume getter to game preferences Fill in and apply default settings Keybinds raise onchange event Prevent save button getting highlighted on initial reading or cancelling settings
9 Days Ago
Keybinds raise onchange event
9 Days Ago
Fill in and apply default settings
10 Days Ago
Voip volume setting Add voip volume getter to game preferences
10 Days Ago
Switch various game settings to button groups Add glass.is-label, apply it to all settings labels Give each page its own save/restore buttons + highlight the button when changes are made Don't apply keybinds until save is pressed Controller configuration buttons
10 Days Ago
Controller configuration buttons
10 Days Ago
Don't apply keybinds until save is pressed
10 Days Ago
Switch various game settings to button groups Add glass.is-label, apply it to all settings labels Give each page its own save/restore buttons + highlight the button when changes are made
12 Days Ago
Move settings pages to Menu.Settings namespace Remove inline setting label style, define it in stylesheet
24 Days Ago
Clean up avatar html/scss, use glass styles
43 Days Ago
▉▇▅ ▉▊█▌▅ & ▄▉▄▌▌/█▄▄▅▌▄ ▆▄▌ ▍▅▉▆▊
55 Days Ago
Fix package selector property not saving or updating Don't pass #local packages to GameSupport
60 Days Ago
Convert DevCamera ui to razor
2 Months Ago
Convert GameIcon & Home to razor Loading screen to razor Remove FriendLine html template
2 Months Ago
Remove/replace html templates in UI tests
2 Months Ago
Add search & button to display local maps for games with "this list only" map support
2 Months Ago
Fix Graphics.DrawRoundedRectangle not drawing a border
2 Months Ago
Add a palette to the color picker
2 Months Ago
Minor avatar screen cleanup
2 Months Ago
Fix package card's body text sometimes shrinking and getting clipped
2 Months Ago
Fix map list not displaying tagged maps for #local packages
2 Months Ago
Fix clothing list not rendering initially
2 Months Ago
Improve selection & style for items with variations
3 Months Ago
Avatar screen subcategories and clothing variations (#626) Adds Parent to the Clothing GameResource Clothings with a Parent will be displayed as a variation in a separate panel Categorizes clothing items by their subcategory Updated a few items to have subcategories and parents
3 Months Ago
Clothing parent documentation and description
3 Months Ago
Style & layout arrangements Group items by subcategory Give glasses and necklace a subcategory Tweaks List item variations separately Setup beanie variations Cleanup Style tweaks Move category buttons to sidebar Group null/empty subcategory names the same Scroll back to top when changing categories Subcategorize tattoos, eyebrows, eyelashes Style tweaks & cleanup
3 Months Ago
Style tweaks & cleanup
3 Months Ago
Group null/empty subcategory names the same Scroll back to top when changing categories Subcategorize tattoos, eyebrows, eyelashes
3 Months Ago
Move category buttons to sidebar
3 Months Ago
List item variations separately Setup beanie variations Cleanup Style tweaks
3 Months Ago
Style & layout arrangements Group items by subcategory Give glasses and necklace a subcategory Tweaks
3 Months Ago
Paint.DrawRect with individual border radiuses Add individual radiuses to tab buttons Cleanup & clamp borders
3 Months Ago
Revert "Focus GameFrame when entering full screen" This reverts commit 8904f4f5b1f11f0a8921373f2a42485a9eaab8ce. Blur and disable console input's focus when entering fullscreen mode This takes care of the editor sometimes auto-focusing the console and getting confused about whether it wants to be full screen or not
3 Months Ago
Focus GameFrame when entering full screen Fixes sbox-issues/issues/2081
3 Months Ago
Palette value updated on clicking a swatch, bind it to the color picker Open color picker as a window
3 Months Ago
Pass Swatch object instead of color to listview Clicking the plus button adds a swatch with picker's value to palette Style & layout tweaks, maintain a nice size for the sv slider
4 Months Ago
Color picker sliders signal a value changed sbox-issues/issues/2426
4 Months Ago
Clean & simplify Palette's ListView gets resized to its vertical height Adjust swatch sizes Last swatch is a plus button, to add the current color
4 Months Ago
Layout & style improvements Item context menu
4 Months Ago
Remove dead code
4 Months Ago
Start on user defined color palettes
4 Months Ago
Allows panel transforms to transition between different unit types
4 Months Ago
Color picker sliders take focus, fixes hex input not getting blurred or updating its value
4 Months Ago
Add starting & current colors to color picker Pack color picker specific widgets into partials ColorProperty picker tweaks Add hex value input to color picker