reposbox-unicycle-frenzycancel
445 Commits over 882 Days - 0.02cph!
Delete flag_checker_color_png_a5cd4f30.vtex_c
Move SurfaceTrigger init to Spawn not constructor
Comment out unicycle scale
Shift chatbox during game end so leftmost map buttons are clickable
Make ragdolls shrink out of existence
Fix player's ragdoll not being accurately positioned
Menu & maplist key binds in ui
Asset compile
Map vote also contains maps tagged for this gamemode
Move TrailPass items to its own panel
Manipulate TrailPassSlider's scroll velocity
Fix compile error
Fix up game end screen thumbnails
Add logic for stopping on green square to proceed in tutorial
Asset compile
Fix jump velocity being straight up when only slightly tilted
Tutorial door stays open while you're on green square
Map inputs to a new enum, easily change and check input from it
Controller improvements
Tutorial's stop door stays open until timer is reset
Tut door opens after a second of sitting still
Fix new player overlay buttons not clickable
Fix
Update .addon
Fix compile error, Package.GameConfiguration -> Package.GetMeta
Update .addon
*_c files
First draft of Citizen animgraph for this gamemode
Merge branch 'main' of sbox-unicycle-frenzy
Animgraph: hooked up pedaling animation
Create .editorconfig
Asset compile
Updated left leg IK chain to use a World Space parameter as input, instead of Model Space
Merge branch 'main' of sbox-unicycle-frenzy
Update .addon
Revert "Update .addon"
This reverts commit 346e0b1dcf6844638248a6a7a2499107ea0460a5.
Switch foot iks back to Model Space, turns out this is what works best for us
Fix right foot rotation parameter
Update citizen_unicycle_frenzy.vanmgrph_c
Asset compile
Attach feet to roughly pedal position
Adjust unicycle scale to accommodate Terry's short legs for now
Set unicycle_balance_x/y anim params
Update .addon
Reduce affect of tilt on rotation
Fall based on tilt rather than rotation
unicycle_balance_x/y are based on tilt
Adjust camera rotation clamp #42
Cleanup
100% tilt rotation
More *_c files
Asset compile
Pedal root bone & foot attachment
Asset compile
Place foot at pedal's "foot" attachment
Asset compile
Asset compile
More items for dummy trailpass
Fix menu not opening/closing consistently
Map cycle cleanup
Map vote screen style adjustments
Cleanup, fix incorrect hash check
Fix potential nre
Separate some end-game html into own classes
Update UnicycleAnimator.cs
End-game render scenes for top 3 players
Light adjustments
Assets
Update .addon
Asset compile
Animator sets unicycle_pedaling parameter
Animator sets aim_eyes and aim_head
Disable controller's analog pedaling for now
Camera adjustments for controller
Bind controller's left/right pedal properly
Cleaning/refactoring
Bit of camera cleanup
Show player clothes in end-game podiums
Don't need to catch here
Fix compile error
Game state handler
Updated citizen_unicycle_frenzy animgraph with fast pedaling & leaning
Merge branch 'main' of sbox-unicycle-frenzy
Fixed typo in citizen_unicycle_animgraph
Animator sets move_groundspeed
Animator sets unicycle_lean_x and unicycle_lean_y
Strengthen lean input anim
Update .addon
Fix ragdoll corpse getting set from other dying players
Fix playtime incrementing too much
Bit of cleanup
Sound effects for chat message, player join, player leave, course completed
+iv_score (tab) now opens game-end podiums and map vote, +iv_menu (q) opens game menu
InputBuilder extensions for game actions
If listen server host votes during free play state just go to that map
If at least half players vote a map before match beings force change it
Chat messages that tell you a new level is about to be loaded
Grant top 3 players exp at end of match
Delete facepunch.unicycle_frenzy.fgd
Show players needed to start/starting in x seconds
Use [Display]
Asset compile
Merge branch 'main' into ui-rework
Delete facepunch.unicycle_frenzy.fgd
Show players needed to start/starting in x seconds
Grant top 3 players exp at end of match
+iv_score (tab) now opens game-end podiums and map vote, +iv_menu (q) opens game menu
InputBuilder extensions for game actions
If listen server host votes during free play state just go to that map
If at least half players vote a map before match beings force change it
Chat messages that tell you a new level is about to be loaded
Sound effects for chat message, player join, player leave, course completed
Fix ragdoll corpse getting set from other dying players
Fix playtime incrementing too much
Bit of cleanup
Strengthen lean input anim
Animator sets move_groundspeed
Animator sets unicycle_lean_x and unicycle_lean_y
Show player clothes in end-game podiums
Cleaning/refactoring
Bit of camera cleanup
Disable controller's analog pedaling for now
Camera adjustments for controller
Bind controller's left/right pedal properly
Animator sets aim_eyes and aim_head
Update .addon
Asset compile
Animator sets unicycle_pedaling parameter
Cleanup, fix incorrect hash check
Fix potential nre
Separate some end-game html into own classes
Update UnicycleAnimator.cs
End-game render scenes for top 3 players
Map vote screen style adjustments
Asset compile
More items for dummy trailpass
Fix menu not opening/closing consistently
Asset compile
Pedal root bone & foot attachment
Asset compile
Place foot at pedal's "foot" attachment
Cleanup
100% tilt rotation
Reduce affect of tilt on rotation
Fall based on tilt rather than rotation
unicycle_balance_x/y are based on tilt
Adjust camera rotation clamp #42
Asset compile
Attach feet to roughly pedal position
Adjust unicycle scale to accommodate Terry's short legs for now
Set unicycle_balance_x/y anim params
Switch foot iks back to Model Space, turns out this is what works best for us
Fix right foot rotation parameter
Update citizen_unicycle_frenzy.vanmgrph_c
Revert "Update .addon"
This reverts commit 346e0b1dcf6844638248a6a7a2499107ea0460a5.
Create .editorconfig
Asset compile
Merge branch 'main' of sbox-unicycle-frenzy
Update .addon