userCrayzcancel
reposbox-unicycle-frenzycancel

445 Commits over 882 Days - 0.02cph!

1 Year Ago
Fix error in podium ui
1 Year Ago
Fix menu and chat
1 Year Ago
[HammerEntity]
1 Year Ago
Pain day refactor
1 Year Ago
Delete flag_checker_color_png_a5cd4f30.vtex_c
1 Year Ago
Move SurfaceTrigger init to Spawn not constructor
1 Year Ago
Comment out unicycle scale
1 Year Ago
Shift chatbox during game end so leftmost map buttons are clickable
1 Year Ago
Make ragdolls shrink out of existence Fix player's ragdoll not being accurately positioned
1 Year Ago
Merge in ui rework
1 Year Ago
Menu & maplist key binds in ui
1 Year Ago
Asset compile Map vote also contains maps tagged for this gamemode
1 Year Ago
Asset compile
1 Year Ago
Move TrailPass items to its own panel Manipulate TrailPassSlider's scroll velocity
1 Year Ago
Fix compile error Fix up game end screen thumbnails
1 Year Ago
Add logic for stopping on green square to proceed in tutorial Asset compile Fix jump velocity being straight up when only slightly tilted Tutorial door stays open while you're on green square Map inputs to a new enum, easily change and check input from it Controller improvements Tutorial's stop door stays open until timer is reset Tut door opens after a second of sitting still Fix new player overlay buttons not clickable Fix Update .addon Fix compile error, Package.GameConfiguration -> Package.GetMeta Update .addon *_c files First draft of Citizen animgraph for this gamemode Merge branch 'main' of sbox-unicycle-frenzy Animgraph: hooked up pedaling animation Create .editorconfig Asset compile Updated left leg IK chain to use a World Space parameter as input, instead of Model Space Merge branch 'main' of sbox-unicycle-frenzy Update .addon Revert "Update .addon" This reverts commit 346e0b1dcf6844638248a6a7a2499107ea0460a5. Switch foot iks back to Model Space, turns out this is what works best for us Fix right foot rotation parameter Update citizen_unicycle_frenzy.vanmgrph_c Asset compile Attach feet to roughly pedal position Adjust unicycle scale to accommodate Terry's short legs for now Set unicycle_balance_x/y anim params Update .addon Reduce affect of tilt on rotation Fall based on tilt rather than rotation unicycle_balance_x/y are based on tilt Adjust camera rotation clamp #42 Cleanup 100% tilt rotation More *_c files Asset compile Pedal root bone & foot attachment Asset compile Place foot at pedal's "foot" attachment Asset compile Asset compile More items for dummy trailpass Fix menu not opening/closing consistently Map cycle cleanup Map vote screen style adjustments Cleanup, fix incorrect hash check Fix potential nre Separate some end-game html into own classes Update UnicycleAnimator.cs End-game render scenes for top 3 players Light adjustments Assets Update .addon Asset compile Animator sets unicycle_pedaling parameter Animator sets aim_eyes and aim_head Disable controller's analog pedaling for now Camera adjustments for controller Bind controller's left/right pedal properly Cleaning/refactoring Bit of camera cleanup Show player clothes in end-game podiums Don't need to catch here Fix compile error Game state handler Updated citizen_unicycle_frenzy animgraph with fast pedaling & leaning Merge branch 'main' of sbox-unicycle-frenzy Fixed typo in citizen_unicycle_animgraph Animator sets move_groundspeed Animator sets unicycle_lean_x and unicycle_lean_y Strengthen lean input anim Update .addon Fix ragdoll corpse getting set from other dying players Fix playtime incrementing too much Bit of cleanup Sound effects for chat message, player join, player leave, course completed +iv_score (tab) now opens game-end podiums and map vote, +iv_menu (q) opens game menu InputBuilder extensions for game actions If listen server host votes during free play state just go to that map If at least half players vote a map before match beings force change it Chat messages that tell you a new level is about to be loaded Grant top 3 players exp at end of match Delete facepunch.unicycle_frenzy.fgd Show players needed to start/starting in x seconds Use [Display] Asset compile Merge branch 'main' into ui-rework
2 Years Ago
Fix compile error
2 Years Ago
Asset compile
2 Years Ago
Delete facepunch.unicycle_frenzy.fgd Show players needed to start/starting in x seconds
2 Years Ago
Grant top 3 players exp at end of match
2 Years Ago
+iv_score (tab) now opens game-end podiums and map vote, +iv_menu (q) opens game menu InputBuilder extensions for game actions If listen server host votes during free play state just go to that map If at least half players vote a map before match beings force change it Chat messages that tell you a new level is about to be loaded
2 Years Ago
Sound effects for chat message, player join, player leave, course completed
2 Years Ago
Fix ragdoll corpse getting set from other dying players Fix playtime incrementing too much Bit of cleanup
2 Years Ago
Update .addon
2 Years Ago
Strengthen lean input anim
2 Years Ago
Animator sets move_groundspeed Animator sets unicycle_lean_x and unicycle_lean_y
2 Years Ago
Game state handler
2 Years Ago
Fix compile error
2 Years Ago
Don't need to catch here
2 Years Ago
Show player clothes in end-game podiums
2 Years Ago
Cleaning/refactoring Bit of camera cleanup
2 Years Ago
Disable controller's analog pedaling for now Camera adjustments for controller Bind controller's left/right pedal properly
2 Years Ago
Animator sets aim_eyes and aim_head
2 Years Ago
Update .addon Asset compile Animator sets unicycle_pedaling parameter
2 Years Ago
Assets
2 Years Ago
Light adjustments
2 Years Ago
Cleanup, fix incorrect hash check Fix potential nre Separate some end-game html into own classes Update UnicycleAnimator.cs End-game render scenes for top 3 players
2 Years Ago
Map vote screen style adjustments
2 Years Ago
Map cycle cleanup
2 Years Ago
Fix compile error
2 Years Ago
Asset compile More items for dummy trailpass Fix menu not opening/closing consistently
2 Years Ago
Asset compile
2 Years Ago
Asset compile Pedal root bone & foot attachment Asset compile Place foot at pedal's "foot" attachment
2 Years Ago
Cleanup 100% tilt rotation
2 Years Ago
Reduce affect of tilt on rotation Fall based on tilt rather than rotation unicycle_balance_x/y are based on tilt Adjust camera rotation clamp #42
2 Years Ago
Asset compile Attach feet to roughly pedal position Adjust unicycle scale to accommodate Terry's short legs for now Set unicycle_balance_x/y anim params
2 Years Ago
Switch foot iks back to Model Space, turns out this is what works best for us Fix right foot rotation parameter Update citizen_unicycle_frenzy.vanmgrph_c
2 Years Ago
Revert "Update .addon" This reverts commit 346e0b1dcf6844638248a6a7a2499107ea0460a5.
2 Years Ago
Create .editorconfig Asset compile Merge branch 'main' of sbox-unicycle-frenzy Update .addon
2 Years Ago
Update .addon