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branchsbox-zombie-arpg/maincancel

27 Commits over 30 Days - 0.04cph!

1 Year Ago
Molotov cocktail skill + skills working again Recompile assets
1 Year Ago
Tweak post processing Npc dialog zindex
1 Year Ago
Fix unclickable item labels
1 Year Ago
Switch to a better font Fix NRE
1 Year Ago
ui z index tweaks
1 Year Ago
Cleanup
1 Year Ago
Unit pathing optimizations and improvements Fix death screen zpos Chatbox style tweaks
1 Year Ago
Consumable bar ui
1 Year Ago
Adjust last stand's lighting Give zombies wander ability
1 Year Ago
Tweak zombie's collision radius Trace LoS
1 Year Ago
Get rid of unwalkable islands
1 Year Ago
Prevent duplicate dialogs
1 Year Ago
Give menu elements a zindex Common duty logic Change perimeter patrol spawn point Use a generic entity for duty spawns Add water run's duty logic & dialog
1 Year Ago
Flesh out duties, from acquiring to completion and turning it in Duty log shows all duties colored by state
1 Year Ago
Rick mode cheat Fix line of sight test Perimeter patrol ent & duty work Fix pesky hang 😩
1 Year Ago
Style tweak Use static method for floating text
1 Year Ago
Show miss text over the target
1 Year Ago
Add floating text & miss/damage numbers
1 Year Ago
Update .addon Improved item label separation Spawn random loot barrels
1 Year Ago
Parent item's ground model to the item Fix nres Better item label separation Item drop rng
1 Year Ago
Better hitbox for elijah
1 Year Ago
Fix units Easier overhead labels Tighten up the camera
1 Year Ago
Randomize blood particle position
1 Year Ago
Blood impact particle Add blunt, stab, sharp damage types & sound effects each
1 Year Ago
Delete testitem Add a pile of items Improve combat feel Improve navigation behaviour
1 Year Ago
Namespaces Recompile all assets
1 Year Ago
Initial commit Add all the files Update .addon