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191 Commits over 882 Days - 0.01cph!

4 Months Ago
Fix asset browser not finding files on T and U drives Resolves sbox-issues/issues/4560
5 Months Ago
Ensure PanelComponent finds its parent If PanelComponent gets enabled before WorldPanel it fails to find a valid parent Resolves sbox-issues/issues/5024
5 Months Ago
Drag & drop components to change their order Resolves sbox-issues/issues/4254 EditLogs for when a component is moved
5 Months Ago
Fix game setup's Launch Mode always falling back to default LaunchMode.Normal Resolves sbox-issues/issues/4923
5 Months Ago
ICollisionListener & ITriggerListener have default interface methods + docs Resolves sbox-issues/issues/4852
5 Months Ago
Get rid of redraw flicker when adding/removing from lists and dicts
5 Months Ago
Fix NRE when deleting items from serialized list in inspector Fix removing dictionary entries not marking scene unsaved
5 Months Ago
Very basic editor tint when entering play mode sbox-issues/issues/4333
5 Months Ago
Gradient editor lets you press delete to remove the selected point Resolves sbox-issues/issues/4963
5 Months Ago
Create prefabs by dragging objects from hierarchy to asset browser Resolves sbox-issues/issues/4740
5 Months Ago
Fix show grid toggle not being checked when grid is shown
5 Months Ago
Fix open scene list not updating when opening a prefab from asset browser Resolves sbox-issues/issues/4904
5 Months Ago
Update tags when parent changes sbox-issues/issues/4931
5 Months Ago
Tag editor popup improvements * Fixed being tall and oddly spaced out * Placeholder text in create tag entry * Creating a tag rebuilds the list of available tags Editing tags in inspector marks scene unsaved
5 Months Ago
Slightly improve component selector search i.e. "MyComponent" will find the "My Component" component
5 Months Ago
Optimize use of Styles.IsDefault
5 Months Ago
Filtered TreeView items aren't selected with shift select or arrow keys Resolves sbox-issues/issues/4516 Can continue shift+selecting in TreeView to modify selection Resolves sbox-issues/issues/4517 A couple small SceneTreeView improvements * Clear TreeView selection by clicking in empty space * Added a button to clear filter text * Search filter responds as you type * Minor style adjustments
5 Months Ago
Fix F / scene framing also getting interrupted by camera's smoothing
5 Months Ago
Gizmo.Draw.ScreenText flags defaults to LeftTop Resolves sbox-issues/issues/4574
5 Months Ago
Gizmo toggle is checked when gizmos are on
5 Months Ago
Panning in scene view clears camera's velocity and target Resolves sbox-issues/issues/4788
5 Months Ago
Pressing the play button when viewing a prefab works This assumes the best non-prefab scene for you in this order: 1. Current viewed scene 2. Last viewed scene 3. Closest scene to the left of the prefab 4. Closest scene to the right of the prefab Resolves sbox-issues/issues/4692
5 Months Ago
Fix a couple instances of scene not being marked as unsaved * Adding a component * Modifying the transform, name, or enabled state of a GameObject from the inspector
5 Months Ago
Update Editor.Trace summary Resolves sbox-issues/issues/4786
5 Months Ago
Don't mark scenes unsaved from Selection * Exposed issue where EditorTool wasn't adding to the scene's EditLog and marking unsaved, also fixed Resolves sbox-issues/issues/4776
5 Months Ago
Rotation FromAxis & RotateAroundAxis remarks Resolves sbox-issues/issues/4930
5 Months Ago
Disable context menu for live game scene tab Resolves sbox-issues/issues/4856
5 Months Ago
Fix SegmentedControl displaying wrong when size changes during animation Resolves sbox-issues/issues/4497
5 Months Ago
Fix component selector sometimes getting stuck half way If an animation finishes before the Layout does its size/position adjustments the layout will have final say. Issue exposes itself at low framerates or animation time of 0 Resolves sbox-issues/issues/4890
5 Months Ago
Support for tabs in text drawing (#1460) * Fixes tabs drawing as boxes * Nicely spaces tabs to line up columns * Requires `white-space: pre` in razor https://files.facepunch.com/crayz/1b2111b1/sbox-dev_HbcLhN7N6C.png
6 Months Ago
Don't pass input to SceneView when clicking its toolbar
6 Months Ago
Constrain to screen input action delete & edit popups
7 Months Ago
Fix grid size button tooltips
7 Months Ago
Color picker improvements Lose text field input when clicking sliders Don't fail when typing in a hex color without the # Give a little more space to display rgba & hue values
7 Months Ago
Fix stray margin when expanding/collapsing components
7 Months Ago
Fix disabled components not dropping in from treeview
7 Months Ago
Fix odd text alignment in ResourceControlWidget
7 Months Ago
Suspend updates when rebuilding ComponentSheet Flicker was gettin' to me
7 Months Ago
Fix qt smooth scroll desynced when dragging the scrollbar then wheeling Fixes sbox-scenestaging/issues/70
7 Months Ago
Disabled components can be dragged into reference slots
8 Months Ago
Fix shrunken bodygroup editor Component selector fuzzy search
8 Months Ago
Fix incorrect velocity adjustment when clipping 2 planes
8 Months Ago
TreeView's shift select can handle items that aren't in view
8 Months Ago
Fix visual studio not opening to the file & line on first launch
8 Months Ago
Add basic editing to TreeView entries * BaseItemWidget added OnBeginEdit virtual method * Implement editing to TreeNode & TreeView
9 Months Ago
Fix flex shorthand not catching length for basis
9 Months Ago
Add support for `white-space: pre-line` Collapses whitespace but preserves linebreaks
9 Months Ago
Revert "Clamp panel scroll so you can't hyperscroll into oblivion" This reverts commit ae00da50dc4754cfcae051e09e621346f06c8343. This broke inversed axis scrolling, incorrect fix
9 Months Ago
Whitespace collapses by default & switch white-space to enum
11 Months Ago
Clamp panel scroll so you can't hyperscroll into oblivion