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191 Commits over 882 Days - 0.01cph!

34 Days Ago
Fix asset browser not finding files on T and U drives Resolves sbox-issues/issues/4560
35 Days Ago
Ensure PanelComponent finds its parent If PanelComponent gets enabled before WorldPanel it fails to find a valid parent Resolves sbox-issues/issues/5024
36 Days Ago
Drag & drop components to change their order Resolves sbox-issues/issues/4254 EditLogs for when a component is moved
37 Days Ago
Fix game setup's Launch Mode always falling back to default LaunchMode.Normal Resolves sbox-issues/issues/4923
37 Days Ago
ICollisionListener & ITriggerListener have default interface methods + docs Resolves sbox-issues/issues/4852
38 Days Ago
Get rid of redraw flicker when adding/removing from lists and dicts
38 Days Ago
Fix NRE when deleting items from serialized list in inspector Fix removing dictionary entries not marking scene unsaved
42 Days Ago
Very basic editor tint when entering play mode sbox-issues/issues/4333
42 Days Ago
Gradient editor lets you press delete to remove the selected point Resolves sbox-issues/issues/4963
42 Days Ago
Create prefabs by dragging objects from hierarchy to asset browser Resolves sbox-issues/issues/4740
42 Days Ago
Fix show grid toggle not being checked when grid is shown
42 Days Ago
Fix open scene list not updating when opening a prefab from asset browser Resolves sbox-issues/issues/4904
44 Days Ago
Update tags when parent changes sbox-issues/issues/4931
44 Days Ago
Tag editor popup improvements * Fixed being tall and oddly spaced out * Placeholder text in create tag entry * Creating a tag rebuilds the list of available tags Editing tags in inspector marks scene unsaved
49 Days Ago
Slightly improve component selector search i.e. "MyComponent" will find the "My Component" component
50 Days Ago
Optimize use of Styles.IsDefault
50 Days Ago
Filtered TreeView items aren't selected with shift select or arrow keys Resolves sbox-issues/issues/4516 Can continue shift+selecting in TreeView to modify selection Resolves sbox-issues/issues/4517 A couple small SceneTreeView improvements * Clear TreeView selection by clicking in empty space * Added a button to clear filter text * Search filter responds as you type * Minor style adjustments
50 Days Ago
Fix F / scene framing also getting interrupted by camera's smoothing
50 Days Ago
Gizmo.Draw.ScreenText flags defaults to LeftTop Resolves sbox-issues/issues/4574
50 Days Ago
Gizmo toggle is checked when gizmos are on
50 Days Ago
Panning in scene view clears camera's velocity and target Resolves sbox-issues/issues/4788
51 Days Ago
Pressing the play button when viewing a prefab works This assumes the best non-prefab scene for you in this order: 1. Current viewed scene 2. Last viewed scene 3. Closest scene to the left of the prefab 4. Closest scene to the right of the prefab Resolves sbox-issues/issues/4692
51 Days Ago
Fix a couple instances of scene not being marked as unsaved * Adding a component * Modifying the transform, name, or enabled state of a GameObject from the inspector
52 Days Ago
Update Editor.Trace summary Resolves sbox-issues/issues/4786
52 Days Ago
Don't mark scenes unsaved from Selection * Exposed issue where EditorTool wasn't adding to the scene's EditLog and marking unsaved, also fixed Resolves sbox-issues/issues/4776
52 Days Ago
Rotation FromAxis & RotateAroundAxis remarks Resolves sbox-issues/issues/4930
52 Days Ago
Disable context menu for live game scene tab Resolves sbox-issues/issues/4856
52 Days Ago
Fix SegmentedControl displaying wrong when size changes during animation Resolves sbox-issues/issues/4497
52 Days Ago
Fix component selector sometimes getting stuck half way If an animation finishes before the Layout does its size/position adjustments the layout will have final say. Issue exposes itself at low framerates or animation time of 0 Resolves sbox-issues/issues/4890
57 Days Ago
Support for tabs in text drawing (#1460) * Fixes tabs drawing as boxes * Nicely spaces tabs to line up columns * Requires `white-space: pre` in razor https://files.facepunch.com/crayz/1b2111b1/sbox-dev_HbcLhN7N6C.png
2 Months Ago
Don't pass input to SceneView when clicking its toolbar
2 Months Ago
Constrain to screen input action delete & edit popups
3 Months Ago
Fix grid size button tooltips
3 Months Ago
Color picker improvements Lose text field input when clicking sliders Don't fail when typing in a hex color without the # Give a little more space to display rgba & hue values
4 Months Ago
Fix stray margin when expanding/collapsing components
4 Months Ago
Fix disabled components not dropping in from treeview
4 Months Ago
Fix odd text alignment in ResourceControlWidget
4 Months Ago
Suspend updates when rebuilding ComponentSheet Flicker was gettin' to me
4 Months Ago
Fix qt smooth scroll desynced when dragging the scrollbar then wheeling Fixes sbox-scenestaging/issues/70
4 Months Ago
Disabled components can be dragged into reference slots
4 Months Ago
Fix shrunken bodygroup editor Component selector fuzzy search
4 Months Ago
Fix incorrect velocity adjustment when clipping 2 planes
4 Months Ago
TreeView's shift select can handle items that aren't in view
5 Months Ago
Fix visual studio not opening to the file & line on first launch
5 Months Ago
Add basic editing to TreeView entries * BaseItemWidget added OnBeginEdit virtual method * Implement editing to TreeNode & TreeView
6 Months Ago
Fix flex shorthand not catching length for basis
6 Months Ago
Add support for `white-space: pre-line` Collapses whitespace but preserves linebreaks
6 Months Ago
Revert "Clamp panel scroll so you can't hyperscroll into oblivion" This reverts commit ae00da50dc4754cfcae051e09e621346f06c8343. This broke inversed axis scrolling, incorrect fix
6 Months Ago
Whitespace collapses by default & switch white-space to enum
8 Months Ago
Clamp panel scroll so you can't hyperscroll into oblivion