userDaniel Carringtoncancel
reporust_rebootcancel

30 Commits over 427 Days - 0.00cph!

4 Days Ago
Merge from monument_analytics
7 Days Ago
Adjustment so that respawnable fridges can have a new "first" looter when the items are respawned
7 Days Ago
Merge from main
9 Days Ago
Merge from monument_analytics
9 Days Ago
Add monument to oil rig switch event
9 Days Ago
Add in additional air drops and satellite selection events
14 Days Ago
Merge from fuse_analytics_fix
14 Days Ago
Correction to the player element returned for fuses
14 Days Ago
Merge from loading_analytics
14 Days Ago
Add in an event for the loading screen image shown
35 Days Ago
Merge from PlayerMaintainedMonuments/analytics
36 Days Ago
Merge from PlayerMaintainedMonuments
46 Days Ago
Fix for OnFirstLooted so that RespawnableLootFridge reports correctly.
46 Days Ago
Additional events for fuel switch and water treatment wheel.
53 Days Ago
Additional events for IO entity connectivity.
53 Days Ago
Add further events for chinooks and satellites.
56 Days Ago
Adding initial events for power grid state, fuses, and garages.
2 Months Ago
Merge from analytics_apartment_events
2 Months Ago
Field rename for the OnClanUpdate event
2 Months Ago
Switch to AddField for impacted IDs with OnClanUpdate
2 Months Ago
New events to cover basic clan usage and to reduce allocations in apartment events.
2 Months Ago
First pass on adding events to cover apartment and shop usage
3 Months Ago
Merge from broadcast_ratio_improvements
3 Months Ago
Add outbound message bytes to runtime network profiling
9 Months Ago
Merge from client_performance_session_fix
9 Months Ago
Stopped the event overriding the newer session ID and redefined the older key to as a server session ID.
1 Year Ago
Fix for EventRecord pooling error
1 Year Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
1 Year Ago
Reimplementation of session events
1 Year Ago
Backgound thread that keeps a Steam auth ticket refreshed for events