userDaniel Pcancel
branchrust_reboot/main/benchmark_fixescancel

4 Commits over 0 Days - Infinitycph!

44 Minutes Ago
Update: clean up spawned players before unloading BaseRaidBenchmark scene Helps deal with breadcrumb logs for zombie players in the list, but there's still an NRE from Client.LateUpdate - not confident to much with it just yet. Tests: ran entire benchmark suite
1 Hour Ago
Update: add a null check to FoliageGrid It depends on terrain, but some scenes might not have terrain available (FireworkBenchmark) Tests: ran the scene
2 Hours Ago
Bugfix: add missing initialization to BaseRaidBenchmarkScene - Initialize ProjectileCache (no idea where that has gone) - Initialize admin overlay component Tests: BaseRaidBenchmark runs without exceptions
3 Hours Ago
Update: assign CraggyIsland terrain data in MonumentBenchmark Was causing an NRE when trying to run that benchmark from bootstrap Tests: benchmark MonumentBenchmark