userDaniel Pcancel
branchrust_reboot/main/playerinventory_allocscancel

2 Commits over 0 Days - ∞cph!

9 Days Ago
Update: PlayerInventory.CanWear no longer allocates an extra array - BufferList.CopyFrom now clears orphaned range, to avoid holding references to managed objects Tests: gave myself 2 maps - they correctly avoided being both on the belt
9 Days Ago
Update: pool ToArray allocation in PlayerInventory.WearItemCheck - BufferList now can copy from List Tests: equipped armor while wearing armor