branchrust_reboot/main/foliage_instancing/hackweek_grass_bladescancel
5 Commits over 0 Days - ∞cph!
Grass clumping which influences position, height and direction.
Handle wind and displacement in compute step
Setup new material and foliage asset, improve grass blade shape, change instance data to use bezier curves.
Fix args buffer, and add simple UVs to procedural vertex function
Adding procedural option using render primitives indexed indirect for grass blades with calculated vert positions