8 Commits over 0 Days - ∞cph!
First pass at ice sculpture shader with basic/cheap edge detection
LOD crossfading transitions on Renderer LODs WIP
Allow the user to choose which UV set to use for AO map slot specifically in standard shaders
Add Specular map option to Detail Layer, update shader editor GUI, add the changes to additional standard shaders.
Add metallic map to detail layer on standard shaders