branchrust_reboot/main/tattoos/tattoos_revivedcancel
5 Commits over 0 Days - Infinitycph!
First pass at working tattoos again
- Had to change UVRender shaders "ObjectId" to "PaintObjectId" to avoid Unity conflict to fix face tattoos
- Face tattoos use UV1 instead of UV0, for after the player update
- set resolutions to 512x512 for face and 2048x1024 for body tattoos
▍ ▌▋▋█ ▉▉▍█ ▊█ ▆▉▋▋▉▉▅▇ ▉▉▌▍ ▊▇▉▇▊ ▊▌ ▊▉▍▆▋▍▆ ▊▊▄ ▍▋▉▋▇▍█▌▌ ▇▉▋▇▆▄ ▅▌▅▇▌ ▆▌▆▊▍▌
▊ ▅▅▊▇█▄▊▊▉ ▉▅█▉▊ ▍▉▊▆▉▇▇ ▇▌▄ ▌▄▇ ▆▌▇▇▋▅
█ ▅▅█▌▋▊▉ █▌▆▇▊ ▆▊▊▇█▍▊▄▌▊▇▄██▅▉▋▊▋ ▋▍▊ ▉▌▊▆▅ █▋▉▄▇▋ ▋▅ ▊▅ ▆▉▄▌▇▉▉▋
▋ ▇▅▄▇▉▅▉ ▋▋▅▍▍ ▊▊▍▋ ▌▅▄▄█▉▌ ▄▅ ▊▉▆▊ ▊▌▊▅▅▆▄▅▅▄██▇▊▉▇ ▉▊▋▅▌▄▆▋▇ ▆▌ ▆▄▅ ▌▉▇▅▅ ▆▆▌▉▇▍ ▉▋▄▊ ▉▅▍▇▋ ▊▄ ▌▄▌▉▉▍