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54 Commits over 153 Days - 0.01cph!

5 Years Ago
WIP terrain tile set wip terrain tile set
5 Years Ago
created duplicate tile set for terrain stuff, added script to automatically swap and reassign tile parameter
5 Years Ago
more tileset cleaning
5 Years Ago
cleaning up template tile set, removing unused tile, creating duplicate model set for WIP terrain work
5 Years Ago
updated HDRP/ASE, rebuilt shader
6 Years Ago
WIP occlusion cave fading
6 Years Ago
WIP tweak camera orbit
6 Years Ago
tweaked camera Y + smoothing based on distance, updated ASE Merge branch 'master' of BeforeProto
6 Years Ago
update project to 2019
6 Years Ago
camera zoom setup, adding speed modifier depending on the zoom level
6 Years Ago
WIP camera following terrain elevation Merge branch 'master' of BeforeProto
6 Years Ago
update terrain cave shader system, simplified pieces merge, WIP terrain camera stuff merge
6 Years Ago
switch renderer to hdrp, basic material conversion Merge branch 'master' of BeforeProto merge
6 Years Ago
adding ASE, WIP terrain shader
6 Years Ago
set cave layer merge
6 Years Ago
adding missing cave tiles Merge branch 'master' of BeforeProto merge
6 Years Ago
adding thickness to tiles, more change for cave setup merge
6 Years Ago
forced grass mat update
6 Years Ago
revert shadow distance to 250
6 Years Ago
removing hdrp test stuff
6 Years Ago
fix tile pivot
6 Years Ago
Fix tile error, updated tiles
6 Years Ago
optim/fix normal averaging, tweaked tile merging group merge
6 Years Ago
ui update Merge branch 'master' of BeforeProto merge UI
6 Years Ago
adding missing colllision
6 Years Ago
more river accessibility stuff switched walkable bool to enum in proto tiles +setup prefab merge adding river bridge tiles
6 Years Ago
WIP cave/river accessibility setup Merge branch 'master' of BeforeProto
6 Years Ago
fixed some tile orientation bugs with caves adding cave/river tiles Merge branch 'master' of BeforeProto adding missing tiles / colliders Merge branch 'master' of BeforeProto
6 Years Ago
adding triangle tile type, enum pass Merge branch 'master' of BeforeProto WIP Cave Tile reworked how the cave tile are built wip setup for cave tile+ river set terrain to avoid broken stuff in the main scene
6 Years Ago
WIP cave setup merge adding collider to water Merge branch 'master' of BeforeProto
6 Years Ago
terrain stuff merge adding scrollview to debug ui Merge branch 'master' of BeforeProto
6 Years Ago
WIP tile accessibility (currently only solving elevation) Merge branch 'master' of BeforeProto
6 Years Ago
WIP tile accessibility stuff Merge branch 'master' of BeforeProto
6 Years Ago
tweak river path to limit uphill flow Merge branch 'master' of BeforeProto
6 Years Ago
adding missing river tile, commenting river gizmo helper Merge branch 'master' of BeforeProto
6 Years Ago
WIP river tiles
6 Years Ago
river random seed more river setup Merge branch 'master' of BeforeProto
6 Years Ago
updated mountain template piece, tweak river path Merge branch 'master' of BeforeProto
6 Years Ago
river tweak, bug fix Merge branch 'master' of BeforeProto
6 Years Ago
adding terrain river setup
6 Years Ago
adding tile type Merge branch 'master' of BeforeProto adding terrain mountain setup Merge branch 'master' of BeforeProto
6 Years Ago
fix tile rotation adding tile scale parameter, linking tile data in the main scene
6 Years Ago
WIP rework terrain tile referencing
6 Years Ago
fix merge error
6 Years Ago
terrain stuff, normal seams average merge
6 Years Ago
clamped terrain border deformation fixed nav mesh bug merge
6 Years Ago
adding mesh collision to template pieces, combine and deform collider more terrain stuff (collider/deformer)
6 Years Ago
hidding cube placeholder in the corner prefab
6 Years Ago
more terrain stuff added erosion to heightmap fixed mesh merge for multiple material added deformation Merge branch 'master' of BeforeProto
6 Years Ago
Adding heighmap generation Merge branch 'master' of BeforeProto