userEzMeowcancel
branchspacechess/maincancel

1,213 Commits over 911 Days - 0.06cph!

7 Years Ago
update shooter anim/controller
7 Years Ago
update wip shooter animation/ controller
7 Years Ago
updating mortar anim/ anim controller/prefab
7 Years Ago
adding missile FX/texture/mat etc update BaseAttackViewAnimEvents so that the particle is instanced as child of the root of the unit for the FX orientation update FX offset in unit adding WIP fx event to launcher update FX with destroy script
7 Years Ago
update launcher anim
7 Years Ago
adding launcher WIP animation/controller etc
7 Years Ago
missing textures
7 Years Ago
update launcher model, adding mat/texture update wip portrait
7 Years Ago
fixing booster portrait
7 Years Ago
getting last rev
7 Years Ago
tweak temple B floor texture/mat tweak highlight tile texture
7 Years Ago
adding placement smoke prefab
7 Years Ago
update to last rev
7 Years Ago
supra quick screenshot
7 Years Ago
removing left over particles from the main scene
7 Years Ago
update healer particles getting last rev
7 Years Ago
Adding missing stuff
7 Years Ago
adding healer impact fx some fx material cleanup
7 Years Ago
update unit orientation on attack adding healer attack fx stuff
7 Years Ago
adding placeholder unit role icons font
7 Years Ago
updating loadout panel for options
7 Years Ago
commit to update to last rev
7 Years Ago
adding easing to unit move/rotation renaming 'pitch' parameter to 'move' for clarity
7 Years Ago
update healer controller/animation WIP
7 Years Ago
Fix play AI button in menu update healer model/texture/anim/controller WIP update render icon stuff removing useless properties for the idle state in the unit definition
7 Years Ago
update healer model/texture fix unit panel display
7 Years Ago
finally got the unit portrait render properly working with Idle anim for both team updated unit gloss map and portrait
7 Years Ago
WIP healer model cleanup some unit skinning/ rig adjust metalic map on shooter, burner, slasher rerender icons
7 Years Ago
fixing UI intro anim for consecutive match, adding the battle UI fading during the outcome while I was at it
7 Years Ago
disabling loadout in main scene
7 Years Ago
update Squad editor, over UI camera stuff
7 Years Ago
still more WIP loadout UI
7 Years Ago
more WIP squad editor UI stuff
7 Years Ago
fixed scene with loadout UI stuff?
7 Years Ago
very WIP squad editor stuff
7 Years Ago
fixed intro anim not playing animation on player panel
7 Years Ago
adding UI extentions updating text mesh pro optimizing player panel/cleanup anim/ tweak
7 Years Ago
adding icon font adding WIP attack info on unit panel
7 Years Ago
tweak health bar unit shatter effect
7 Years Ago
kill feed tweak and some cleanup
7 Years Ago
adjust kill feed row spacing
7 Years Ago
new kill feed
7 Years Ago
fix emote bubble placement tweak match history color, text mesh pro replacement fix player profile button sorting with option widow
7 Years Ago
more text mesh pro....
7 Years Ago
more text mesh pro switch
7 Years Ago
fix merge tooltip button error (I hope~)
7 Years Ago
replacing more text with text mesh pro
7 Years Ago
tweak intro anim to avoid unit mouse over problem
7 Years Ago
replace text with text meshpro for the what's new panel, fix for the size lerp on the feature panels, color tweak
7 Years Ago
fix animation and alpha transition for low framerate