1,213 Commits over 911 Days - 0.06cph!
update temple map lighting
adding layer to separate lighting element
tweak space environemnt model to avoid UV distortion
tweak post process
avatar face icon renderer stuff
adding face icon
adding icon shader (adding the outline in the shader)
tweak temple environment model to attenuate the bright spot in the middle
cleaned some unused material
tweak temple A flame
update WIP squad editor UI rework
update squad editor UI , adding naviagation arrow
fixed some bug when opening the squad editor after the career mode
tweak unit squad editor, hopefully fixed team color
more UI fix / disabling profile button when the option panel is up
cleanup test prefab in the scene, and fixed background star material
update customisation editor UI
update customization editor UI / test camera
tweak customiztion UI/ camera angles
changed some material/ texture compression
update customization UI adding description
tweak space environment, updated texture compression settings
WIP mission panels
update UI on several window for consistency, added team color to career slot save
update icons
update mission notification /toast UI
update unit animation controller to work better with the jump
jump now set move float to 1 and then back to 0 at the end of the corroutine
update unit jump curve/timing
modify jump tween ease
smoke FX now play at the start of the jump up action
update trajectory shader
adjusted fog distance with new near clip plane
fixed minor UI bug on match intro / fixed player 2 portrait being flipped...again...
update move trajectory offsrt and color
update move trajectory
update smoke texture / particle
fix VS text fading back in on intro anim
updated attack trajectory colors
adding depth map shader / world space space background shader
updating sky model
update board child prefab
update highlight tile texture (removing the path stuff)
adding WIP jump pad model
updated sky shader, adding simple cloud texture
adding temp cloud texture
updated temple A/B fog/light settings
updated skybox shaders
added background element on temple A environment (on separated layer to render on dynamic cam to setup later) + tweak
getting latest
tweak env and player platform texture
wip jump pad/ animation controller
fixed disabled game object on jump pad prefab
fix what's new /mission sorting issue
tweak Replay UI frame alignement, added background to xp bar
fix shshi 2 hat material assigning the wrong material
UI update to support more screen ratio (still need to tweak some window anchor)
fixed shader error with unit in the career logo editor
fixe what's new raycaster click thru problem
ui career tweak for screen resolution
added team logo on the career outcome window
fixed career stat UI panel miss alignment
relink avatar accessory icon
set Ui chat sorting
minor tweak on env temple A background
adding unit count bar to the squad editor UI
update WIP UI, adding portrait render texture/camera setup
adding unit type icon to the mini unit frame
more WIP intro screen (testing with avatar camera)
updated WIP match intro/capture point bar display
reworked jumping pad visual
optimized explosion debris particles