userEzMeowcancel
branchspacechess/maincancel

1,213 Commits over 911 Days - 0.06cph!

7 Years Ago
update temple map lighting adding layer to separate lighting element tweak space environemnt model to avoid UV distortion tweak post process
7 Years Ago
avatar face icon renderer stuff adding face icon adding icon shader (adding the outline in the shader) tweak temple environment model to attenuate the bright spot in the middle cleaned some unused material
7 Years Ago
tweak temple A flame update WIP squad editor UI rework
7 Years Ago
scene cleanup
7 Years Ago
update squad editor UI , adding naviagation arrow fixed some bug when opening the squad editor after the career mode
7 Years Ago
tweak unit squad editor, hopefully fixed team color
7 Years Ago
more UI fix / disabling profile button when the option panel is up
7 Years Ago
customisation UI rework
7 Years Ago
cleanup test prefab in the scene, and fixed background star material
7 Years Ago
update customisation editor UI
7 Years Ago
update customization editor UI / test camera
7 Years Ago
tweak customiztion UI/ camera angles changed some material/ texture compression
7 Years Ago
update customization UI adding description tweak space environment, updated texture compression settings
7 Years Ago
getting latest
7 Years Ago
WIP mission panels update UI on several window for consistency, added team color to career slot save update icons
7 Years Ago
update mission notification /toast UI
7 Years Ago
update unit animation controller to work better with the jump jump now set move float to 1 and then back to 0 at the end of the corroutine
7 Years Ago
update unit jump curve/timing modify jump tween ease smoke FX now play at the start of the jump up action update trajectory shader
7 Years Ago
adjusted fog distance with new near clip plane fixed minor UI bug on match intro / fixed player 2 portrait being flipped...again...
7 Years Ago
update move trajectory offsrt and color
7 Years Ago
update move trajectory update smoke texture / particle fix VS text fading back in on intro anim
7 Years Ago
updated attack trajectory colors
7 Years Ago
adding depth map shader / world space space background shader updating sky model update board child prefab update highlight tile texture (removing the path stuff) adding WIP jump pad model
7 Years Ago
updated sky shader, adding simple cloud texture adding temp cloud texture updated temple A/B fog/light settings
7 Years Ago
updated skybox shaders added background element on temple A environment (on separated layer to render on dynamic cam to setup later) + tweak
7 Years Ago
update temple B env
7 Years Ago
getting latest tweak env and player platform texture
7 Years Ago
wip jump pad/ animation controller
7 Years Ago
fixed disabled game object on jump pad prefab
7 Years Ago
WIP replay control UI
7 Years Ago
getting latest
7 Years Ago
adding what's new screen
7 Years Ago
missing textures...
7 Years Ago
psd ressources
7 Years Ago
fix what's new /mission sorting issue
7 Years Ago
update replay entry UI
7 Years Ago
tweak Replay UI frame alignement, added background to xp bar fix shshi 2 hat material assigning the wrong material
7 Years Ago
UI update to support more screen ratio (still need to tweak some window anchor)
7 Years Ago
more UI tweak
7 Years Ago
fixed shader error with unit in the career logo editor
7 Years Ago
fixe what's new raycaster click thru problem
7 Years Ago
ui career tweak for screen resolution added team logo on the career outcome window
7 Years Ago
fixed career stat UI panel miss alignment relink avatar accessory icon
7 Years Ago
set Ui chat sorting minor tweak on env temple A background
7 Years Ago
adding unit count bar to the squad editor UI
7 Years Ago
update WIP UI, adding portrait render texture/camera setup adding unit type icon to the mini unit frame
7 Years Ago
more WIP intro screen (testing with avatar camera)
7 Years Ago
tweak UI portrait RT
7 Years Ago
updated WIP match intro/capture point bar display
7 Years Ago
reworked jumping pad visual optimized explosion debris particles