567 Commits over 578 Days - 0.04cph!
FOR FUCK SAKE cone particle, fixing delay
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FOR FUCK SAKE force update room prefab
!A wip prefab
FOR FUCK SAKE dim spot light glow
FOR FUCK SAKE adding collision to asteroid block
FOR FUCK SAKE asteroid prefab, minimap display
FOR FUCK SAKE light wall prefab, rotated 15 degres down to fix random light culling
FOR FUCK SAKE factory prefab room for the light change
FOR FUCK SAKE force update asteroid model material
FOR FUCK SAKE force material on asteroid prefab
FOR FUCK SAKE force update material
FOR FUCK SAKE asteroid tile set
FOR FUCK SAKE prefab room, recentered asteroid prefab/ divided the rectangular reflection volume in the factory room to 2 square one for tile rotation
!A wip big asteroid structure+test kitbash in the prefab
FOR FUCK SAKE prefab room
!A asteroid group model
FOR FUCK SAKE asteroid tileset, adding outdoor industrial structure
FOR FUCK SAKE wip transition room
FOR FUCK SAKE prefab room, change reduce reflection probe belending to 100
FOR FUCK SAKE cleaning prefab room files
FOR FUCK SAKE room prefab moving transition room to asteroid tile set scene
FOR FUCK SAKE asteroid flow with mixed tileset
FOR FUCK SAKE material
FOR FUCK SAKE factory tile fix shadow leak
FOR FUCK SAKE change shadow distancefor shadow leaks
!A wip exterior panel
FOR FUCK SAKE tile set prefab
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FOR FUCK SAKE factory prefab room, fix minimap mismatch (hopefully), fix beertap turret size
FOR FUCK SAKE factory prefab room for shadow leak
FOR FUCK SAKE adding asteroid socket to the doorway enum socket list
FOR FUCK SAKE rebuilt factory room prefab to fix weird room
FOR FUCK SAKE all factory wall asset with back wall
FOR FUCK SAKE factory tileset scene
FOR FUCK SAKE factory prefab so ceiling cast shadow from directional light
FOR FUCK SAKE factory prefab for doorway position/ added room component on asteroid tile
FOR FUCK SAKE tile prefab, putting doorway at 0 in Y
FOR FUCK SAKE aiming laser material to be more visible
FOR FUCK SAKE missiles prefab, first pass fx
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FOR FUCK SAKE camera prefab
FOR FUCK SAKE shader
FOR FUCK SAKE factory prefab to fix weird bug
FOR FUCK SAKE factory tiles prefab, fix holes and removed useless random props
FOR FUCK SAKE textures
!A wip 3d background camera
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FOR FUCK SAKE playership cleaning/aiming laser
FOR FUCK SAKE town with skubox
FOR FUCK SAKE background camera script, added a condition to avoid error spam
FOR FUCK SAKE planet prefab
FOR FUCK SAKE WIP planet
FOR FUCK SAKE add light attenuation to subsurface shader
!A simplex noise script
!A planet script
FOR FUCK SAKE removed more shadows from more flames!
FOR FUCK SAKE factory scene background
FOR FUCK SAKE player wip sight
FOR FUCK SAKE remove shadow on particles
!A factory1 scene cubemap
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FOR FUCK SAKE setting player collision to player layer for projectile
FOR FUCK SAKE rebuilt prefab room (tweaked reflection probe setting)
FOR FUCK SAKE tweak factory skin lighting (purple light was a bit too much purple)
FOR FUCK SAKE particle switched to ignore fog shader version
FOR FUCK SAKE factory light skin/glow material
FOR FUCK SAKE recompile standard foreground shader (?)
!A light material variation
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FOR FUCK SAKE revert to unity 5.2.2
FOR FUCK SAKE bunch or WIP background work
FOR FUCK SAKE asteroid prefab fix