userFlaviencancel
branchrust_reboot/main/horse2_fixescancel

5 Commits over 0 Days - ∞cph!

Yesterday
Skeleton compile fix
Yesterday
Compile fix, don't use Skeleton to reset bone pos for now
Yesterday
Removed Vehicle Detailed layer from horses k detection layer mask, it prevents legs from hitting themselves
Yesterday
Restored horse animation speed reset when exiting ragdoll
Yesterday
Reset horses server and client bone local positions after exiting ragdoll Reset lastMovingTime when exiting ragdoll