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7,221 Commits over 974 Days - 0.31cph!

Yesterday
Fixed ShowToast_Translated not parsing tokenized phrase
2 Days Ago
Phrase update
2 Days Ago
merge from storepage_crystalAR
2 Days Ago
Restored skin viewer cam fov
2 Days Ago
Disabled bullets in the mag when inspecting the viewmodel in the skinviewer cause they draw on top for whatever reason
2 Days Ago
Added backdrop bg to the skin viewer so the crystal AR has something to reflect Restored viewmodel inspection
3 Days Ago
Added missing PostOpaqueDepth to skin viewer cameras
3 Days Ago
Crystal AR page media
3 Days Ago
merge from main
3 Days Ago
Revert Bootstrap, commited by accident in 162774
3 Days Ago
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
3 Days Ago
Added missing teas to the cooking workbench cooking visuals All teas spawns the kettle now
4 Days Ago
Fixed igniter and tesla coil damage tests failing since the last optim
4 Days Ago
Batteries now add drain for the power actually reaching them Updated tests
4 Days Ago
Fixed circuits dirtied mid tick not being handled in that same tick
4 Days Ago
Disabled skin viewer viewmodel inspection for the crystal AR, SSR just cant work in the skin viewer so it looked terrible
4 Days Ago
merge from main
5 Days Ago
Reduce network overhead of powered igniter, tesla coil and strobe lights Every Hurt broadcasts a full entity update, self damage is now applied every so often to reduce overhead (time to die unchanged)
6 Days Ago
Big ass pass on all IO electricity tests: - Consistency, new tests and fixes - Added ScopedSky - Moved the save and restart utils to RustTestFixture, started using it for other tests
7 Days Ago
Added crystal AR page to the weapons category
7 Days Ago
merge from main
7 Days Ago
merge from skinviewer_sept26
7 Days Ago
Exclude composter from cooking tests
7 Days Ago
Fixed bucket helmet clipping in the skin viewer
7 Days Ago
Added wood armor gloves to the skin viewer
7 Days Ago
merge from main
7 Days Ago
Phrase update
7 Days Ago
Crystal AR store page wip
7 Days Ago
Wood armor gloves placeholder skin viewer mesh
7 Days Ago
Added wooden armor parts and crystal AR to the skin viewer
7 Days Ago
merge from skinviewer_cubemap_fix
7 Days Ago
Fixed cubemap not working for viewmodels in the skin viewer unless you connected to a server
8 Days Ago
Fixed unpowered water pump acting as a gravity source
8 Days Ago
Industrial crafter doesnt need to be started again after a power loss
8 Days Ago
merge from main
8 Days Ago
Restored infiniteIoPower convar
8 Days Ago
Changed conveyor tests to use IO2
8 Days Ago
Restored fluid splitter
8 Days Ago
Converted the electricity part of all industrial items
8 Days Ago
Drain fixes
9 Days Ago
Fluidic items work in a hybrid way for now
9 Days Ago
Converted OilSwitchBroadcast and WaterTreatmentWaterTank
9 Days Ago
merge from main
9 Days Ago
merge from automated_testing
9 Days Ago
Fixed the test list CI ordering issues
9 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
9 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
9 Days Ago
Codegen, test list
9 Days Ago
merge from main
9 Days Ago
merge from main