7,715 Commits over 974 Days - 0.33cph!
Fixed 100 1000 Stack buttons in the items F1 menu looking magenta with rrp enabled
Tin can alarm can now detect gen2 AIs and critters
Fixed navmesh generating on top of hot air balloons
Fixed duplicate states in floor.ladder.hatch RendererLOD components
it was confusing RendererLOD.OnValidate and kept reserializing the prefab
Fixed FakePhysicsRope reserializing RidableHorse constantly, it had a [ExecuteAlways] and some changes in OnValidate
Added monument tests checking the prefabs are healthy
merge from texture_optimisations_2026/harbor_fix3
S2P harbor_1, prefab was corrupted
Added RustNavmeshModifierVolume to the following vehicles:
- Both snowmobiles
- Sled
- Rowboat
- Minicopter
- Attack helicopter
- Scrap heli
- Catapult
- Battering ram
- Siege tower
- Sedan
(prevents navmesh from generating on top of them)
merge from Livestock_animals
merge from Livestock_animals/repeltriggers_fix
Remove cow from the repel trigger tests
merge from Livestock_animals
merge from Livestock_animals/repeltriggers_fix
Livestock repel triggers tests
Added RustNavmeshModifierVolume to the modular car chassis so the navmesh cannot generate on top of them
Gen2 AI now support repel triggers like gen1, pushed out along the navmesh. Fixes livestock dying under cars from the chassis hurt trigger
Fixed GUI errors when using the test runner window causing tests to fail
Fixed test runner window loading editor prefs from different checkouts, causing test list confusion
Cherrypick
165386 (Added IsAbsolute to RustFlexText)
Fixed IconRender not applying workshop skins in SERVER+CLIENT
163749 stopped the Steam server starting without a ServerMgr, so WorkshopSkin.Apply bailed silently
merge from automated_testing
Test framework cleanup following livestock merge
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merge from settings_dropdowns_fix2
Fixed settings menu color dropdown text not being marked as dynamic
merge from duped_keys_fix
Fixed duplicate key names on greek/cyrillic keyboard layouts that errored after a writecfg, and left Q unbindable on greek
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merge from store_mediaupddate
Made DynamicResourceRef property drawer collapsable (helps readability in crowded inspectors)
HttpImage crossfade transition
Fixed DynamicResourceRefDrawer throwing when referencing deleted assets
Fixed store carrousel preview button
Update factory door store media
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