8,232 Commits over 1,004 Days - 0.34cph!
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Fixed io infinite power convar breaking static cctv cameras
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merge from bagmarkers_fix
merge from adminui_ugc_scrollbarfix
merge from ramp_deploy_fix
Added additional LOS pos for the ramp, fixes blue Line of sight blocked
Fixed bags assigned to you while dead not showing on the map until another bag changed
This could hide all your bags after rejoining a server you died on
Fixed admin UI's UGC history scrollbar layout issues
merge from planner_blockedby_fix
Fixed building plan saying "Cannot build in this area" instead of "Blocked by X" for blockers in plain sight
merge from ramp_placement_fix
Improved ramp placement, aiming at the center of a foundation just works
Cherrypick
162857 (Fixed LeanTween rare OOB error)
Store bundles show as owned when you own everything in them
merge from store_bundle_owned
merge from scrap_king_buildingskin_dlc
Fixed roof overhangs collider info using OnlyBlockBuildingBlock instead of OnlyBlockDeployables
Fixed entity spawning renderers after it was parented not setting them as dynamic (plants)
Fixes plants growing on boats disappearing after sailing
merge from plants_dynamicculling_fix
merge from mirrored_stairs
merge from scrap_king_buildingskin_dlc
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Generated scrap king mirrored stairs
Fixed boat building block showing wrong toast when rotating them
Fix building split every time a block is flipped
Don't allow rotation or flip when a deployable is on the stairs, to avoid accidental destroys
Its using the shelves pickup volume stuff
merge from updaterequired_improvements
L and U stairs rotatable after placement
Fixed rotation and flip checks not taking final rotation into account
Fixed flip resetting the 10min window
Demolish option now says You need building privilege when trying to demolish a block in a building with no TC
Fixed skull trophies invisible in the skin viewer
Fixed demolish option showing Building blocked when you can still build
Now shows a toast like the other option when selected when disabled
Show the blocked reason in a toast if blocked when attempting to flip or rotate a block
Rotate and flip share the same slot in the pie menu and E/Q switch between them like building skins
We merge them together to not break muscle memory and shift the building tiers around
Added all the mirrored stair skin prefabs
Can bake all the meshes and prefabs using Tools > Building Blocks > Bake Mirrored Stairs
Added mirrored versions of the L and U stairs
- can be flipped with SHIFT + R when deploying
- or using the hammer if placed less than 10 minutes ago
https://files.facepunch.com/Flavien/oFr7SIxlXyO1eTFm.png
merge from dynamiclod_parenting_fix
Fixed lights staying off after being reused from the pool or switched back on, when they were occlusion culled at the time (from 163706)
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merge from updaterequired_improvements