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6,298 Commits over 790 Days - 0.33cph!

1 Hour Ago
merge from new_console-ui
1 Hour Ago
Tweaked shared convar colors again
1 Hour Ago
merge from new_console-ui
1 Hour Ago
Fixed inputfield culling issues after entering long strings
1 Hour Ago
Console command list is now a UI_Window, some refactoring and cleanup
2 Hours Ago
Added a fourth row to the hud components panel in the tools tabs
2 Hours Ago
Changed color for shared convars
2 Hours Ago
Fixed additional space for commands with no default value to show Show [?] instead of nothing if the value is set by the server
3 Hours Ago
Changed deepsea.enabled logs to normal logs
3 Hours Ago
Console set its text size on init [truncated] shows in yellow
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Today
merge from new_console-ui
Today
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Today
merge from new_console-ui
Today
Console entries can have 8192 characters max
Today
Replicated vars are shown as [SHARED] Rcon vars are now visible in editor as [RCON] Empty default values are hidden in the autocomplete as well Some refactoring/clean up so the command list and autocomplete share the same styling and visibility rules
Today
Fixed stalls when pasting something in the console input field. We now defer auto completion to the next frame, so all new characters added in a frame aren't tested (like the old console)
Today
Fixed Scrollbar OnBeginDrag and ClickRepeat not taking into account additional hitboxes, causing jitters depending on where you click Reconnected all scrollbars to their prefabs and tweaked the hitboxes
Today
merge from new_console-ui
Today
Codegen
Today
merge from new_console-ui
Today
Missed a file earlier when fixing the command list inputfield
Today
Renamed editor auth level convar, to make sure it defaults to 3 in editor
Today
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
Today
merge from new_console-ui
Today
Deselect the command list input field when closing Make sure the command list escape capture is disabled when not visible
Yesterday
Fixed TMP color overriding issue when selecting multiple texts with different colors
Yesterday
Added a mute button to the admin UI player panel Also added current player's position
Yesterday
Hide World in info tab if theres no world available
Yesterday
Added a slider in RustEditor window to set the desired auth level
Yesterday
Player ip adresses aren't shown/sent to moderators in the server admin UI
Yesterday
Fixed search bar issues, X button works and pressing escape clears them
Yesterday
merge from new_console-ui
Yesterday
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items
Yesterday
Fixed ArgumentNullException when typing in vending machine UI
Yesterday
merge from bootstrap_assetscene_step
Yesterday
Added a new loading step in boostrap for when we start loading the asset scenes
2 Days Ago
Fixed more store texts regression from 146395
3 Days Ago
Fixed variant count text width regression in store pages
3 Days Ago
Console now fills bottom up Added an immediate mode to FlushBuffer, fixes the frame delay before the console updates when opening or entering a command Fixed command list search bar selection color being transparent Fixed consoletoggle arguments causing tabs to open when the dev tools were closing, causing bugs like autocomplete staying visible, input fields not selected correctly etc
3 Days Ago
merge from new_console-ui
3 Days Ago
Reduce error overlay duration to 30s Fixed loc in tools tab More null checks in SpawnVehicle
3 Days Ago
merge from new_console-ui
3 Days Ago
Some styling tweaks on the top bar nav Fixed console scroll getting back to the top when opening the command list
3 Days Ago
Dont show [] if we cant get the value (server var from the client)