userFlaviencancel
reporust_rebootcancel

7,089 Commits over 943 Days - 0.31cph!

3 Hours Ago
Yesterday
Twitch rivals wallpaper tagged as drops
Yesterday
Kick hazmat drop tagged as drop
Yesterday
merge from main
Yesterday
merge from storepage_aug26 #2
Yesterday
merge from storepage_aug26
Yesterday
Fixed grey backgrounds in builds
Yesterday
Fixed a floating wire in power plant Powerplant S2P
Yesterday
merge from storepage_aug26
Yesterday
Bar game branding power of two
Yesterday
Bar games store page media
Yesterday
merge from storepage_aug26 (stone sculpture page done)
Yesterday
Video fix
Yesterday
Stone sculpture media video
2 Days Ago
merge from main
2 Days Ago
Stone sculpture store page media
2 Days Ago
merge from main
2 Days Ago
Phrase update
2 Days Ago
Fixed the two wallpaper kick drops not being marked as drops
2 Days Ago
Fixed repair bench panel not updating when moving items in and out your backpack Fixed a pool leak too in DisplayCostItems
2 Days Ago
Updated store sculpture mdoels
2 Days Ago
Added stone sculpture to the skin viewer
2 Days Ago
merge from main
2 Days Ago
Stone sculpture store page wip
2 Days Ago
Bar ganes pack store page wip
3 Days Ago
Sort sprays by steam ID in the pie menu
3 Days Ago
Editor: fixed ui player preview render texture set as dirty because of the player inventory quality convar
3 Days Ago
merge from main
3 Days Ago
merge from batteringram_hitdetection_fix
3 Days Ago
Battering ram tests
3 Days Ago
Revert packages-lock.json, commited by accident
3 Days Ago
Fixed battering ram hit detection issues, reverted an old fix that caused the regression
5 Days Ago
Phrase update
8 Days Ago
merge from paintingui_inputs_fix
8 Days Ago
Changed painting UI inputs polling to event based, making it framerate independant Should fix the various issues introduced with the input system update
8 Days Ago
Moved the bullshit PipelineTests menu items to Tools/PipelineTests
9 Days Ago
merge from menu_close_blur_fix
9 Days Ago
merge from catapult_reloadtime_nerf
9 Days Ago
Catapult reload time increased to 6 seconds (was 3)
9 Days Ago
merge from uibindings_nre_fix
9 Days Ago
Fix attempt for the UI bindings NRE spam
10 Days Ago
merge from crafting_stall_fix
10 Days Ago
Fixed the 1s client stall when opening the crafting menu for the first time We now warmup the steam item definitions when they load, so the first ItemDefinition.skins2 call hits cached properties instead of doing thousands of cold native Steamworks calls (caused by the PlayerBlueprints.HasUnlocked recent optims)
18 Days Ago
merge from main
20 Days Ago
Fix attempt for the flaky rocket splash tests, added damage tolerance for blocks taking very low damage due to physics not being deterministic
20 Days Ago
merge from siegeweapon_firedamage
20 Days Ago
Compile fix
20 Days Ago
Different approach so it doesnt impact incendiary ammo damage on vehicles: - FireBall can only damage vehicles of type BaseSiegeWeapon - Revert the vehicles heat protection changes
21 Days Ago
merge from siegeweapon_firedamage
21 Days Ago
Protection tweaks