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6,973 Commits over 912 Days - 0.32cph!

Today
merge from healthbars_fill
Today
Changed health bars to use filled image instead of scaled rects Fixes bluriness and artifact at low ui scale
Today
merge from ores_block_safezones
Today
Added spawn.ore_map Renders a PNG of every spawned ore nodes location
Today
Block ore nodes and woodpiles from spawning in safe zones
Today
merge from main
Today
merge from skinviewer_smallbackpack
Today
Added small backpack to the skin viewer
Today
merge from gameui_navigation_fixes
Today
Reordered the gameui navigation to fix muscle memory, crafting button is back on the right Inventory button moves around to replace the opened menu button
Yesterday
Added missing UnityEvent attributes in SkinViewerEvents
Yesterday
Baseline, added premium manifest and new SteamInventoryBundle item type
Yesterday
Removed console input field character limit
Yesterday
merge from console_inputlimit_fix
Yesterday
merge from ui_disconnect_cleanup
Yesterday
Fixed nameplates and pie menu not being cleared on disconnect
2 Days Ago
merge from charm_craft_fix
2 Days Ago
When crafting an item, if the prefered charm id isnt a charm, set and save it to 0 (no charm) Fixes not being able to craft items sometimes
2 Days Ago
Added missing UnityEvent attribute on RidableHorseAduio::PlaySound
2 Days Ago
Compile fix 2
2 Days Ago
Compile fix
2 Days Ago
Fixed game update notification showing up in aux builds, manifest only tracks release and staging
2 Days Ago
Added fast bootstrap option in the editor preferences, skips some yield we don't necessarily need, will just cause some visual glitches we don't care about in editor Saves 4 seconds ish when loading from the bootstrap scene
2 Days Ago
merge from bootstrap_fastmode
2 Days Ago
merge from bootstrap_logs
2 Days Ago
Added logs in bootstrap when each step starts and ends, helps debugging issues
2 Days Ago
merge from oldconsole_purge
2 Days Ago
More unused code
2 Days Ago
Remove more old unused code Removed legacy_erroroverlay
2 Days Ago
Manifest update
2 Days Ago
Fixed crash when closing dev tools
3 Days Ago
Removed old EngineUI prefab
3 Days Ago
Yeeted and moved more stuff
3 Days Ago
Removed old console code and prefabs
3 Days Ago
merge from main
3 Days Ago
merge from piemenu_binds_feedback
3 Days Ago
Fixed some letter being truncated
4 Days Ago
merge from flat_estimatedvalue_sleepers
4 Days Ago
merge from piemenu_binds_feedback
4 Days Ago
Fixed bind texts overflowing
4 Days Ago
Added some feedback in the pie menu when the +prevskin or +nextskin are unbound
4 Days Ago
merge from doorcontroller_restart_fix
4 Days Ago
Fixed door controller triggering on server restart
4 Days Ago
Fixed BlendTreeEventTrigger log spawm in editor while holding a crossbow
4 Days Ago
merge from horseprotection_leak_fix
4 Days Ago
merge from wallpaper_deploymismatch_fix
4 Days Ago
Fixed wallpaper construction switching mismatch
7 Days Ago
Added wallpapers support to the skin viewer
7 Days Ago
merge from main
7 Days Ago
merge from main