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5,466 Commits over 731 Days - 0.31cph!

3 Days Ago
Blacklisted deep sea rhib and PT boat from auto turret tests
3 Days Ago
Convar changed during tests are automatically restored to their past value once the test is done
3 Days Ago
Added a default test timeout so tests can't hang forever (can be overriden by TestTimeout) Tests now log the full stack trace when throwing + some cleanup and logs
3 Days Ago
merge from main
3 Days Ago
Phrase update
3 Days Ago
merge from naval_update
3 Days Ago
merge from naval_update/deep_sea
3 Days Ago
Tweaked island billboard distance from main camera far clip plane
3 Days Ago
Deep sea rads bypass the armor Buoys LOD tweaks
4 Days Ago
merge from naval_update
4 Days Ago
merge from naval_update/deep_sea
4 Days Ago
Fixed buoy material reverting to green because of RendererLOD, switched to MPB too
4 Days Ago
Increased deep sea buoy flare LOD distance
4 Days Ago
Last deep sea wipe alarm now loops
4 Days Ago
Increased deep sea exit portal map marker size
4 Days Ago
Portal buoy lights change depending on deep sea state
4 Days Ago
merge from naval_update
4 Days Ago
merge from naval_update
4 Days Ago
merge from naval_update/deep_sea
4 Days Ago
merge from naval_update
4 Days Ago
Removed unused sprite added by error
4 Days Ago
Removed prevent building volume from deep sea portals, not necessary
4 Days Ago
Cleanup
4 Days Ago
Updated ghost ship icons
5 Days Ago
Fixed deep sea entrance marker showing inside the deep sea
5 Days Ago
merge from naval_update
5 Days Ago
merge from naval_update/deep_sea
5 Days Ago
Added a timer to portal map marker to show the time left before the deep sea closes
5 Days Ago
Updated deep sea portal markers
5 Days Ago
Tweaked wipe duration and radiations
5 Days Ago
Fixed deep sea rad volume not restored after a server restart
5 Days Ago
Fixed duped collider on deep sea bottom collider
5 Days Ago
merge from naval_update/deep_sea
5 Days Ago
merge from naval_update
5 Days Ago
Fixed NPCTalking.GetConversationWorldOrigin NRE if the deep sea wipes while you're talking to an NPC
5 Days Ago
Renamed DeepSeaIslandMapMarker -> UIDeepSeaIslandMapMarker Moved it to the right folder
5 Days Ago
Fixed exit portal map marker showing when looking at the main land from the deep sea
5 Days Ago
Reduced server physics bounds (with deep sea enabled) old: (-2000,0,0) (7000, 4000, 5000) new: (-1500,0,0) (6500, 4000, 5000)
5 Days Ago
Deep sea portal climate doesn't kick in if the deep sea is closed
5 Days Ago
Moved the player map marker above the fog of war, so its shown above the deep sea portal markers
6 Days Ago
Deep sea portals aren't killed anymore when the deep sea is closed. Prevents players from sailing past the collider backing. Aslo keeps the buoys active at all time
6 Days Ago
Some code cleanup
6 Days Ago
merge from naval_update
7 Days Ago
Some deep sea cleanup and pool leak fixes
7 Days Ago
Fixed NRE when no results are loaded Fixed Clear Result button not working Load default test list path by default
23 Days Ago
Tweaked detail panel label styling
23 Days Ago
Fixed run test from json ignoring test parameters
23 Days Ago
merge from adventcalendar_effect_fix
23 Days Ago
Fixed another plane in the same effect
23 Days Ago
merge from adventcalendar_effect_fix