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3,382 Commits over 517 Days - 0.27cph!

3 Hours Ago
Set the recently changed scrap heli and patrol heli gibs colliders to read/write
4 Hours Ago
Hovering pack tiles starts playing a video
5 Hours Ago
Fixed wallpaper line of sight issues for doorway, window, half and low walls
Today
Added new pack categories, whitelist system, more filtering Also fixed a grid bug
Today
Added store editor convar to change your item inventory Added new store grid filters
Today
Store tile owned tag
Today
Store general tab scrollbar
Today
General store scroll view Filtering by item
Yesterday
More settings tooltip
Yesterday
Wrote new tooltips for all the gameplay options Added video tooltip support
Yesterday
Re-implemented settings safe mode button and its confirmation popup
Yesterday
Generic popup dismisser, tweaks
Yesterday
Generic confirmation popup system Added a confirmation popup to the keybind reset button
Yesterday
Can't open the console while rebinding keys
Yesterday
Skin modal fixes, working add to cart button Cart price texts
Yesterday
Fixed feature skin cart button
Yesterday
Flex grid is now a real grid, can support elements with higher Y size Merged some grids in the limited and general store tab Limited store can now have a featured item (picked randomly for now)
Yesterday
Fixed wire slack up and down binds in the options menu
Yesterday
Wire slack up and down binds added to keys_default
Yesterday
merge from main
Yesterday
String light emission toggle when powered
2 Days Ago
Christmas light bulb spawning fixes
2 Days Ago
Advanced christmas light now inherits from the string light class and use the new deployment system
2 Days Ago
String light fixes, manifest
2 Days Ago
Cherrypick 122713, I have no clue how this disappeared
2 Days Ago
Restored hanging bulbs string light
2 Days Ago
Fixed some line generation issue
2 Days Ago
Removing a point refunds the consummed length
2 Days Ago
Revert UI.Options.Keybind.prefab, wasnt meant to be changed
2 Days Ago
Compile fixes
2 Days Ago
Fairy lights: can remove points and resume wiring by pressing E on the little box Added new keybinds for wire slack
2 Days Ago
String lights refactoring: they now work similar to the tin can alarm and can be deployed like normal items. The wiring is done via invokes instead of OnInput through an HeldEntity
3 Days Ago
Cleaned the mess in the advanced christmas light folder
3 Days Ago
Fluorescent light prefabs
3 Days Ago
Cleaned up neon light prefabs, renamed them to fluorescent lights Description and names
3 Days Ago
spotlight description
3 Days Ago
Spotlight server tick only runs when its orientation changed, like the client Reset on deploy
3 Days Ago
Spotlight: - IO handles tweaks - deployment tweaks - enabled pickup
3 Days Ago
Spotlight use invokes instead of unitys Update
3 Days Ago
More folder cleanup, manifest
3 Days Ago
Folder cleanup
3 Days Ago
Manifest
3 Days Ago
merge from main
3 Days Ago
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed
3 Days Ago
Better grid filtering system, custom inspectors
3 Days Ago
Item grid refactoring, started store featured tab
3 Days Ago
Store item grid refactoring
4 Days Ago
Fixed wallpaper clipping on legacy wood floor, triangle floor, foundation and triangle foundation
4 Days Ago
Store cart flow
5 Days Ago
Store cart progress, tweaks