userFlaviencancel
reporust_rebootcancel

4,945 Commits over 639 Days - 0.32cph!

Yesterday
merge from rpg_storepage
Yesterday
Close button stays in front of the skin viewer Fixes
Yesterday
Added skin viewer in the RPG store page
Yesterday
merge from main
Yesterday
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
Yesterday
merge from rpg_storepage
Yesterday
Updated RPG store video
Yesterday
RPG steam icon
Yesterday
Fixed RPG store page using the wrong atlas
2 Days Ago
merge from main
2 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
2 Days Ago
Tweaks
2 Days Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
2 Days Ago
Added RPG to weapons category Fixed some owned tag issues
2 Days Ago
merge from rpg_storepage
2 Days Ago
RPG launcher store page
2 Days Ago
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2 Days Ago
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3 Days Ago
merge from laserdetector_tests
3 Days Ago
Added a laser detector test for fast moving vehicles detection
3 Days Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
3 Days Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
3 Days Ago
More laser detector tests Cleanup
3 Days Ago
Throw and fail the test if SpawnEntity failed
3 Days Ago
Added laser detector tests
3 Days Ago
merge from untranslated_strings_fix
3 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
3 Days Ago
merge from hackweek_automatedtesting
3 Days Ago
Added commands to print the test list in a readable format Code cleanup
3 Days Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
3 Days Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
3 Days Ago
Added a test spawning and killing all entities, looking for NREs
3 Days Ago
merge from main
3 Days Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
3 Days Ago
Compile fix
4 Days Ago
Restored AutomatedTests scene in Scenes menu
4 Days Ago
Added back PasteEntitiesEditMode in copypaste so we can edit raiding test scenarios Had to split PasteEntitiesInternal into multiple methods
4 Days Ago
merge from main
4 Days Ago
merge from main
4 Days Ago
Added a setting in the editor prefs to disable tests list export when entering play mode Disabled by default
4 Days Ago
TestTrees cleanup
4 Days Ago
Cleaned up client/server ores tests Added comments
4 Days Ago
Fixed item test RPC factory
4 Days Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
4 Days Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab
4 Days Ago
Compile fix, third times the charm
4 Days Ago
Compile fix again
4 Days Ago
Compile fix