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7,220 Commits over 974 Days - 0.31cph!

1 Hour Ago
Phrase update
4 Hours Ago
merge from storepage_crystalAR
4 Hours Ago
Restored skin viewer cam fov
4 Hours Ago
Disabled bullets in the mag when inspecting the viewmodel in the skinviewer cause they draw on top for whatever reason
4 Hours Ago
Added backdrop bg to the skin viewer so the crystal AR has something to reflect Restored viewmodel inspection
Today
Added missing PostOpaqueDepth to skin viewer cameras
Today
Crystal AR page media
Today
merge from main
Today
Revert Bootstrap, commited by accident in 162774
Today
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
Today
Added missing teas to the cooking workbench cooking visuals All teas spawns the kettle now
Yesterday
Fixed igniter and tesla coil damage tests failing since the last optim
Yesterday
Batteries now add drain for the power actually reaching them Updated tests
Yesterday
Fixed circuits dirtied mid tick not being handled in that same tick
Yesterday
Disabled skin viewer viewmodel inspection for the crystal AR, SSR just cant work in the skin viewer so it looked terrible
Yesterday
merge from main
3 Days Ago
Reduce network overhead of powered igniter, tesla coil and strobe lights Every Hurt broadcasts a full entity update, self damage is now applied every so often to reduce overhead (time to die unchanged)
4 Days Ago
Big ass pass on all IO electricity tests: - Consistency, new tests and fixes - Added ScopedSky - Moved the save and restart utils to RustTestFixture, started using it for other tests
4 Days Ago
Added crystal AR page to the weapons category
4 Days Ago
merge from main
4 Days Ago
merge from skinviewer_sept26
4 Days Ago
Exclude composter from cooking tests
5 Days Ago
Fixed bucket helmet clipping in the skin viewer
5 Days Ago
Added wood armor gloves to the skin viewer
5 Days Ago
merge from main
5 Days Ago
Phrase update
5 Days Ago
Crystal AR store page wip
5 Days Ago
Wood armor gloves placeholder skin viewer mesh
5 Days Ago
Added wooden armor parts and crystal AR to the skin viewer
5 Days Ago
merge from skinviewer_cubemap_fix
5 Days Ago
Fixed cubemap not working for viewmodels in the skin viewer unless you connected to a server
5 Days Ago
Fixed unpowered water pump acting as a gravity source
6 Days Ago
Industrial crafter doesnt need to be started again after a power loss
6 Days Ago
merge from main
6 Days Ago
Restored infiniteIoPower convar
6 Days Ago
Changed conveyor tests to use IO2
6 Days Ago
Restored fluid splitter
6 Days Ago
Converted the electricity part of all industrial items
6 Days Ago
Drain fixes
6 Days Ago
Fluidic items work in a hybrid way for now
6 Days Ago
Converted OilSwitchBroadcast and WaterTreatmentWaterTank
6 Days Ago
merge from main
6 Days Ago
merge from automated_testing
6 Days Ago
Fixed the test list CI ordering issues
7 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
7 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
7 Days Ago
Codegen, test list
7 Days Ago
merge from main
7 Days Ago
merge from main
14 Days Ago
Fixed some circuit system leaks and oobs