2,912 Commits over 456 Days - 0.27cph!
merge from missingscripts_tool
Fixed The referenced script (Unknown) on this Behaviour is missing! when calling Resources.LoadAll
Fixed 'The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!' hopefully
Deleted cctv scene, was the only one with a TestRidableHorse prefab
Added a tool to scan all scenes for missing scripts Tools > Find > Missing Scripts > In All Scenes
merge from jungle_update/hunter_vision
Null checks in HunterVisionManager, just in case
Generate trails when the buff starts, disabled position sampling on animals when the client doesnt have the hunter vision boost active
Changed how ScentEmission knows when the buff started/stopped
Added ScentEmission to all animal corpses
Scent emission can be transferred to corpse, so the trail doesn't disappear when the animal dies
Logic fixes
Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
merge from jungle_update/hunter_vision
Initial trail generation fixes
Fixed buff started/ended logic
Added hunter vision boost info in the consumable UI info panel
Also added the missing horse dung production boost
Removed logs in BaseMountable::AttemptMount LOS check
▍▊▍▅▇ ▋▄▉▇ ▋▄▉▇▍▆▅▋_▋▄▆▇█▋▍▌▄_▅▍▇
▇▅█▄▅ ▇▌▄▋▌ ▇▊▍▆ ▋▄ ▊▊▌▇▋ ▅▍▆▇▌▌▌▍ ▍▌▌▄▅▊▄▇ ▉▊▄▊▍▊▌ ██▌▅▆, ▆▋▇▇▆ ▍▅ ▆▆▊▆▉▍▅▋▄▉ ▊▋▊▊▊▅▍ ▌▋▌█▄
merge from jungle_update/hunter_vision
merge from jungle_update/hunter_vision
merge from jungle_update/hunter_vision
Added scent emission to crocodile, panther and tiger
Smooth the last 5 segments when adding a new point
Fixed pooling issues
Cull sharp angles when adding new positions
Cleaner culling checks
Improved trail generation by detecting intersecting segments, it helps reducing the potential spaghetti
Trail subdivisions based on graphics settings
Pooling
Tweaked trail width and color for all animals
▇▊▊▄▇ ▆▆█▊ ▉▄▊▆▄▉▊▄▌▆_▉█▌▋▌▉_▌▋▆▉▆█▄_▌▆▇
▌█▍▌▍ ▇▌▍▉▆▇▍▉▉▌::▄▉▆▆▅▆▊▊▉█▆▌▊ ▇█▄▋█▆▍ ▊▊▆ ▉▇▉▋██▆▄▇▉ ▇▄▆█ ▍▉ █▆▌ ██▊█▆▊▄▅▉█▆▊ ▆█▇▋▍▉▉ ▅▅▆▇▌ ▇▆▆▅ ▊▌▍ ▋▊▌▆▋▌▌▇▄
▇▅▆▊ ██▇█ █▌▊▅ ▌▄▅█▅▊ ▅▋▅▇█ ▅▇▊▄▄▄▊ ▊▉▄▆▊▉▋ ▉▇ ▋▌█▌▇ ▋▅▄▉▆▍▅▍▅ ▇▆▍▊▄▇▌ █▇█ ▋▅ ▄▄▊█▉ ▊▊▆█▍ ▋█▄█▅▉ ▉▋▅█▊▇▋ ▍▊▌▋ ▅█ ▆ █▄▄▅▊▄
█▄ ▊▆▉ ▋▋▇▉ ▉▉▉▆▆▍▊ ▆▆ █▋▇▊ ▌ ▊▍█▌▅▉, ▊█▍▌▄▅█ ▄▌▍ ▍▉▇▇▅▇▅ ▍▅▇▋▋▌ ▋▌ ▋▋▆▍▇▅▌▉▌ ▌▄▊▋▅ ▅▉▊█▇ █▅▍▆ ▋ ▇▋█▊▌▋ ▍▉▆▍▆ █▅▄▉▋ ▅▄ █▉▄ ▊▇▌▄ ▋▅ ▇█▆ ▋▋█▉▉▉▋▆▋ ▅▌▉█▋▌▋, ▇▉▌▉▇▅▉▋▊▋█▊ ▉▄▊▊▅▍▆▉ ▍▉█▄ ▄▌▆▇▊▉▆▊, ▍▇█▉█▌ ▌▉▆ ▋▌▌▅▅▊ ▋▉▆▇██▇▋▋▄ ▌▉▉▌▆▄▅▉
Fixed line renderer color not being applied
Line fading
New pies cooking visuals
Added new recipes
Cooking wb setup
Hunter vision added to big cat pie
Re-applied scent emission on wolf2
Added scent emission to all animals
Better trail merging by looking at segments instead of points
Full rebuild/append new segment optim when generating the trail