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6,989 Commits over 912 Days - 0.32cph!

1 Hour Ago
merge from skinviewer_charityplushies
1 Hour Ago
Added charity plushies to the skin viewer Fixed plushie 04 wrong shortname in the sitem
3 Hours Ago
merge from canvasrenderer_warning_fix
3 Hours Ago
Removed all the unnecessary canvas renderer components from prefabs using 3D tmp texts S2P apartment complex
3 Hours Ago
Removed CanvasRenderer RequireComponent from Graphic, was done by Unity in the latest GUI package update, was reverted when merging with our custom version Updated all Graphic custom child classes to have their own RequireComponent
3 Hours Ago
merge from main
3 Hours Ago
merge from skinviewer_rotation
4 Hours Ago
Reset skin target local rotation on disable
Today
merge from main
Today
Fixed skin viewer not resetting models rotation on init
Today
merge from skinviewer_rotation_fix
Today
Added skin viewer to premium tab
Today
Premium screen progress
Yesterday
Fixed bootstrap Translate server NRE
Yesterday
Premium tab wip
Yesterday
merge from main
4 Days Ago
merge from healthbars_fill
4 Days Ago
Changed health bars to use filled image instead of scaled rects Fixes bluriness and artifact at low ui scale
4 Days Ago
merge from ores_block_safezones
4 Days Ago
Added spawn.ore_map Renders a PNG of every spawned ore nodes location
4 Days Ago
Block ore nodes and woodpiles from spawning in safe zones
4 Days Ago
merge from main
4 Days Ago
merge from skinviewer_smallbackpack
4 Days Ago
Added small backpack to the skin viewer
4 Days Ago
merge from gameui_navigation_fixes
4 Days Ago
Reordered the gameui navigation to fix muscle memory, crafting button is back on the right Inventory button moves around to replace the opened menu button
5 Days Ago
Added missing UnityEvent attributes in SkinViewerEvents
5 Days Ago
Baseline, added premium manifest and new SteamInventoryBundle item type
6 Days Ago
Removed console input field character limit
6 Days Ago
merge from console_inputlimit_fix
6 Days Ago
merge from ui_disconnect_cleanup
6 Days Ago
Fixed nameplates and pie menu not being cleared on disconnect
6 Days Ago
merge from charm_craft_fix
6 Days Ago
When crafting an item, if the prefered charm id isnt a charm, set and save it to 0 (no charm) Fixes not being able to craft items sometimes
6 Days Ago
Added missing UnityEvent attribute on RidableHorseAduio::PlaySound
6 Days Ago
Compile fix 2
6 Days Ago
Compile fix
6 Days Ago
Fixed game update notification showing up in aux builds, manifest only tracks release and staging
6 Days Ago
Added fast bootstrap option in the editor preferences, skips some yield we don't necessarily need, will just cause some visual glitches we don't care about in editor Saves 4 seconds ish when loading from the bootstrap scene
6 Days Ago
merge from bootstrap_fastmode
6 Days Ago
merge from bootstrap_logs
6 Days Ago
Added logs in bootstrap when each step starts and ends, helps debugging issues
6 Days Ago
merge from oldconsole_purge
6 Days Ago
More unused code
6 Days Ago
Remove more old unused code Removed legacy_erroroverlay
6 Days Ago
Manifest update
6 Days Ago
Fixed crash when closing dev tools
6 Days Ago
Removed old EngineUI prefab
6 Days Ago
Yeeted and moved more stuff
6 Days Ago
Removed old console code and prefabs