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6,956 Commits over 851 Days - 0.34cph!

Today
Lazy create the IOCircuitSystem when registering the first io entity Converted computer station, digital clock and command block
Today
merge from main
Today
merge from wiretool_cave_fix
Today
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
Yesterday
merge from consoleinputfield_fix
Yesterday
Fixed console input field not being selected automatically when using consoletoggle 0
Yesterday
Bowless crossbow skin viewer update
Yesterday
merge from main
Yesterday
merge from skinviewer_viewmodel
Yesterday
Skinviewer salvaged sword tweaks
Yesterday
Restored generic popup background blur
Yesterday
Fixed skinviewer fullscreen position issue when navigating using the arrows
Yesterday
merge from main
Yesterday
merge from PlayerRigUpdate2
Yesterday
Added a comment in PropRenderer
Yesterday
merge from main
Yesterday
merge from torchholder_indsutrialtorch_fix
Yesterday
Fixed industrial torch pos in torch holder, added a feature so we can change the pos/rot for each torch
Yesterday
Phrase update
Yesterday
merge from premium_rebrand
Yesterday
Generic popup tweaks
Yesterday
Fixed connect modal premium button Tweaked wording
Yesterday
merge from main
Yesterday
merge from skinviewer_viewmodel
Yesterday
Hide inspect key widget if inspect is not bound
Yesterday
Added keyboard controls to navigate in between items
Yesterday
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
Yesterday
merge from main
Yesterday
MagazineStateViewmodel compile fix
Yesterday
merge from main
Yesterday
merge from skinnables_icons_fix
Yesterday
LR, Bow, Crossbow and Eoka PropRenderer settings converted
Yesterday
Converted PropRenderer settings of more skinnable tools/weapons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
Yesterday
merge from skinnables_icons_fix
Yesterday
Converted PropRenderer settings of all skinnable tools/weapons to fit their icons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
Yesterday
merge from premium_rebrand
Yesterday
Changed the wording, updated tag icon
Yesterday
Restore "Get Premium" button on the connect modal when looking at a premium server when not having premium
Yesterday
Fixed IconRender scene using the old UI input system module
Yesterday
merge from keyboard_layouts_fix
Yesterday
Fix bind_default stomping player rebinds when the default command was left unbound
Yesterday
merge from premium_rebrand
Yesterday
Compile fix
2 Days Ago
merge from premium_rebrand
2 Days Ago
Tweaks, deleted old premium modal
2 Days Ago
Deleted some old assets Reserialized a bunch of menuui2 prefabs
2 Days Ago
Updated premium server browser tag
2 Days Ago
Swapped premium logo in main menu footer
2 Days Ago
Added UIBorder and UIRoundedCorners
2 Days Ago
Rebuilt the premium modal