6,356 Commits over 821 Days - 0.32cph!
Fixed chicken costume skin viewer burst cloth
Fixed server map not showing in connect modal
Fixed friend text size in session modal
Cleaned up icon submeshes too
Copying something in the server admin player panel only copies the value
Make sure loadouts are refreshed when connecting to a new server
New or removed loadouts also mark the window as dirty for all admins
Search bars only capture escape if they are selected and have content
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Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
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merge from new_console-ui
Allow TAB to cycle tabs from the console if the auto complete is hidden
Fixed console never creating new bucket entries based on time
Fixed UICompass.CompassUpdate NRE when disabling the compass via tools tab
Fixed info not being copyable in the player info panel
merge from automated_testing
Updated all the convarscope calls in tests to use the new notation
Simplified ConVarScope calls
Removed obsolete test on TestSolarPanel
Test list
Rebuild aggregated results when filtering tests using the search bar
Also allow Select Tests menu items on scriptable objects
Some style tweaks on loadouts and copy pastes tabs
merge from skinviewer_easter
Updated bunny costume skinviewer BC settings
merge from new_console-ui
Fixed TAB not taking the first option in the console
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Bunny suit skin viewer update
merge from new_console-ui
Fixed recents items/vehicles acting weird, switched to a list
Fixed audio ugc button not resetting on close
Copying a row also copies the label, when relevant
Removed Owner Steam ID from admin panel, show team id instead
Fixed steam DLC price text layout issues
console.erroroverlay 0 closes the error overlay
Pressing enter:
- selects the search bar of the open tab
- selects the input field in the console
Added a Tests section to BaseEntity and ItemDefinition inspectors, has buttons that will select or run the tests associated to this prefab
Can also right click "Select Tests" on any prefabs
merge from new_console-ui
Instantiate blur material so its not changed in editor every time you open the console
merge from new_console-ui
Updated consoleScale command description
Fixed pressing tab to autocomplete selecting the wrong command
Added an error when GetTestParameters failed to find the given parameter source
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
Added a progress bar for the test export