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6,551 Commits over 821 Days - 0.33cph!

5 Hours Ago
merge from mainmenu_bits
5 Hours Ago
Store cart blur
5 Hours Ago
Fixed steam DLC page using the wrong media for backgrounds
5 Hours Ago
Tweaked friend list background blur
5 Hours Ago
Restored DLC store tiles description texts
5 Hours Ago
Fixed steam inventory tab scrollbar
6 Hours Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
6 Hours Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
Today
Removed LOD components from skull trophies text
Today
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
Today
Cleaned up quit modal Updated generic popup blur to use the new one
Today
merge from storepage_crypt
Today
Crypt store page media
Today
merge from main
Today
merge from automated_testing
Today
Added +autotest command line arguments for server batchmode test runs
Today
TestGuns maintenance
Today
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
Today
merge from main
Today
merge from main
3 Days Ago
Crypt building skin store page baseline
3 Days Ago
TMP compile fix
3 Days Ago
merge from unity_6.3.11/new_inputsystem
3 Days Ago
Compile fix
3 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
3 Days Ago
More menu items stuff
3 Days Ago
Menu items cleanup
3 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
3 Days Ago
Stripped out TMP sprites
4 Days Ago
Stripped out TMP style sheet
4 Days Ago
merge from unity_6.3.11/new_inputsystem
4 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
4 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
4 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
4 Days Ago
Patched TMP shaders to work with soft mask
4 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
4 Days Ago
Restored scroll speeds
4 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
4 Days Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
4 Days Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims
4 Days Ago
Compile fixes
4 Days Ago
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice
4 Days Ago
Restored FixCaret because looks like its still needed
4 Days Ago
Shaders update, stripped mobile and sprite shaders we dont need
4 Days Ago
merge from automated_testing
4 Days Ago
Moved up if DEBUG in TestRunner.Pipeline, TestRunnerWindow, TestMemoryCell and TestSolarPanel
4 Days Ago
Removed NUnit refs in TestPlayerBoat and RHIB
4 Days Ago
Relinked third parties using the TMP assembly
4 Days Ago
merge from main
4 Days Ago
merge from automated_testing