userFlaviencancel
reporust_rebootcancel

7,022 Commits over 882 Days - 0.33cph!

1 Hour Ago
Some cleanup
1 Hour Ago
Implemented the new client version notification: if a new release or staging client is released, the player gets a local notification telling them to update their game Latest changeset numbers are in the manifest, so its refreshed after every manifest update
1 Hour Ago
Moved notification convars to a partial class
Today
Tweaked notif window anims
Today
Removed the URL parsing in Message, we now have a URL field
Today
Implemented new popup notif type
Today
Fixed notifications title being ignored by the client (now used by the popup notifs)
Today
merge from weaponinfopanel_nrefix
Today
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Today
merge from june_hotfix1
Today
merge from weaponinfopanel_nrefix
Today
ProjectileWeaponInformationPanel::EligableForDisplay NRE fix
Today
merge from june_hotfix1
Today
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Today
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Today
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Yesterday
Can open the popup back by clicking on the seen notification entry
Yesterday
Warning notifications show as popups when arriving in the main menu When the popup is closed, it goes in the notification window, marked as seen
Yesterday
Client keeps track of seen notifications locally: - a notification is seen once the notif window is open - seen notifications are styled differently - they pop back after a client restart until cleared We now send v2/readall only when clicking on the clear all button. Client also keeps track of cleared notifications locally so global notifications can be dropped by the client (the backend keeps sending until they expire)
Yesterday
Fixed notification ids always being 0 client-side (NoticeId -> NotificationId)
Yesterday
Added some new debug convars
Yesterday
Fixed cart button drawn on top of friend list
Yesterday
Fixed loadout save popup cancel button not working
Yesterday
Notification urls open in browser instead of steam overlay
Yesterday
merge from main
Yesterday
Fixes masking issues with premium tags in the server browser (UIEffect didnt support SoftMask)
Yesterday
Colored player name and date on ban notifications
Yesterday
Text expands if the icon link is disabled Clearing anim polish
2 Days Ago
Notifications can hold more text, they auto scale to fit
2 Days Ago
Notifications: - Fixed scroll not working - Fixed clear all button text wrapping issue Prefabed everything, cleanup
2 Days Ago
Fixed strobe light medium speed flag clashing with the IO short circuit flag
2 Days Ago
Fixed inspecting in the skin viewer not working, it was only working if the bind was strictly set to inventory.examineheld
2 Days Ago
Fixed GetButtonsWithBind not finding binds when giving it the full command with args Fixes NeedsKeyboard not letting AllowedBinds go through (fixes binds not working in painting UI)
2 Days Ago
Fixed F1 console input field losing focus when connecting/disconnecting
2 Days Ago
Fixed a steam DLC and Frontiersman full screen store pages background being set as a texture instead of sprite They arent loading since Unity 6 because they're part of a spriteatlas
2 Days Ago
Fixed keybind reset button not working
2 Days Ago
Generic popup button size tweaks
2 Days Ago
Restored save loadout popup
2 Days Ago
merge from main
2 Days Ago
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2 Days Ago
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2 Days Ago
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2 Days Ago
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3 Days Ago
Disable skin viewer view in hands button for held entities not using the viewmodel camera (cultist deer torch)
3 Days Ago
Fixed guitare skin viewer framing
3 Days Ago
Fixed table skins not loading in the skin viewer
3 Days Ago
Phrase update
3 Days Ago
merge from storepage_industrial
3 Days Ago
Added branded 9x16 media for pack showcase
3 Days Ago
Industrial decor pack showcase