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6,973 Commits over 912 Days - 0.32cph!

2 Days Ago
merge from healthbars_fill
2 Days Ago
Changed health bars to use filled image instead of scaled rects Fixes bluriness and artifact at low ui scale
3 Days Ago
merge from ores_block_safezones
3 Days Ago
Added spawn.ore_map Renders a PNG of every spawned ore nodes location
3 Days Ago
Block ore nodes and woodpiles from spawning in safe zones
3 Days Ago
merge from main
3 Days Ago
merge from skinviewer_smallbackpack
3 Days Ago
Added small backpack to the skin viewer
3 Days Ago
merge from gameui_navigation_fixes
3 Days Ago
Reordered the gameui navigation to fix muscle memory, crafting button is back on the right Inventory button moves around to replace the opened menu button
3 Days Ago
Added missing UnityEvent attributes in SkinViewerEvents
3 Days Ago
Baseline, added premium manifest and new SteamInventoryBundle item type
4 Days Ago
Removed console input field character limit
4 Days Ago
merge from console_inputlimit_fix
4 Days Ago
merge from ui_disconnect_cleanup
4 Days Ago
Fixed nameplates and pie menu not being cleared on disconnect
4 Days Ago
merge from charm_craft_fix
4 Days Ago
When crafting an item, if the prefered charm id isnt a charm, set and save it to 0 (no charm) Fixes not being able to craft items sometimes
4 Days Ago
Added missing UnityEvent attribute on RidableHorseAduio::PlaySound
4 Days Ago
Compile fix 2
4 Days Ago
Compile fix
4 Days Ago
Fixed game update notification showing up in aux builds, manifest only tracks release and staging
4 Days Ago
Added fast bootstrap option in the editor preferences, skips some yield we don't necessarily need, will just cause some visual glitches we don't care about in editor Saves 4 seconds ish when loading from the bootstrap scene
4 Days Ago
merge from bootstrap_fastmode
4 Days Ago
merge from bootstrap_logs
5 Days Ago
Added logs in bootstrap when each step starts and ends, helps debugging issues
5 Days Ago
merge from oldconsole_purge
5 Days Ago
More unused code
5 Days Ago
Remove more old unused code Removed legacy_erroroverlay
5 Days Ago
Manifest update
5 Days Ago
Fixed crash when closing dev tools
5 Days Ago
Removed old EngineUI prefab
5 Days Ago
Yeeted and moved more stuff
5 Days Ago
Removed old console code and prefabs
6 Days Ago
merge from main
6 Days Ago
merge from piemenu_binds_feedback
6 Days Ago
Fixed some letter being truncated
6 Days Ago
merge from flat_estimatedvalue_sleepers
6 Days Ago
merge from piemenu_binds_feedback
6 Days Ago
Fixed bind texts overflowing
6 Days Ago
Added some feedback in the pie menu when the +prevskin or +nextskin are unbound
6 Days Ago
merge from doorcontroller_restart_fix
6 Days Ago
Fixed door controller triggering on server restart
7 Days Ago
Fixed BlendTreeEventTrigger log spawm in editor while holding a crossbow
7 Days Ago
merge from horseprotection_leak_fix
7 Days Ago
merge from wallpaper_deploymismatch_fix
7 Days Ago
Fixed wallpaper construction switching mismatch
9 Days Ago
Added wallpapers support to the skin viewer
9 Days Ago
merge from main
10 Days Ago
merge from main