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6,839 Commits over 882 Days - 0.32cph!

14 Minutes Ago
merge from batteringram_wheels_fix
15 Minutes Ago
merge from wallpaper_fixes2
17 Minutes Ago
Fixed menu item modal arrow buttons not working (missing UnityEvent attribute)
53 Minutes Ago
Fixed WallpaperPlanner.CLIENT_ChangeSkin NRE
55 Minutes Ago
Fixed needing cloth in your inventory to reskin wallpapers (reskin is free)
1 Hour Ago
Fixed battering ram middle wheels rotating backwards
1 Hour Ago
merge from localizebindtoken_error_fix
1 Hour Ago
Fixed InputSystem.Keyboard.get_Item error
Today
Compile fixes, metas, codegen
Today
Root motion data stuff
Today
merge from main
Today
Removed Tests/Open Property Drawer Test Window Was introduced by the TMP update, never gonna use and its a stupid path
Today
merge from horse_cactus_fix
Today
Fixed player dying instantly when touching a cactus while mounting a horse Could happen rarely when the rider sat on the edge of the cactus TriggerHurtEx trigger. When mounted, the mount sync force updates the player triggers every frame, so the overlap test flickered in and out of the trigger and fired OnTriggerEnter Can happen with any mountable in theory, just more common with horses TriggerHurtEx now debounces damage applied to the same entity multiple times in a single frame
Today
merge from steam_getitems_optims
Today
Cache the known items set because it can be quite large for a player with a lot of items
Today
Steam inventory menu only fetch the acquired property
Today
Back the store catalog in a dict for faster lookups
Today
Store seen steam instance id per account, fixes switching steam account triggering all items as new
Today
Store doesnt pull all steam item properties anymore Reworked the store external purchase notificaiton to not depend on the acquired property anymore
Yesterday
Added new RefreshAndGetItems overload in IPlatformService
Yesterday
Updated Facepunch.Steamworks InventoryResult: added GetItems(string[]) overload to fetch specific steam item properties
Yesterday
MonumentInfo auto fill tweaks
Yesterday
Created all monument info scriptables
Yesterday
merge from main
Yesterday
merge from drone_keyboardlayout_fix
Yesterday
merge from workshop_inputs_fix
Yesterday
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Yesterday
Fixed workshop file dialog still using the old input system
Yesterday
Fixed drone controls not being keyboard layout aware
Yesterday
Tier is driven by the highest key card required Popup styling update
2 Days Ago
Monument info popup progress, polished the framing and buttons flow
2 Days Ago
Auto fill monument info scriptables based on whats inside the monument prefab
3 Days Ago
Fixed RustIconEditor text align buttons not working since the tmp update
3 Days Ago
FlexElements allow negative gaps
3 Days Ago
Monument info popup baseline
3 Days Ago
Fixed discord signout button showing under the social menu
3 Days Ago
merge from attachment_charms
3 Days Ago
merge from induslight_boat_fix
3 Days Ago
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3 Days Ago
merge from heater_fix
3 Days Ago
Fixed heater heat shimmers showing up when off
3 Days Ago
Fixed heater lights not fading in when powered the first time
3 Days Ago
merge from main
3 Days Ago
Fixed industrial lights not lighting the vehicle large layer (player boats)
3 Days Ago
Fixed repair bench loot panel not switching back to skins tab when reskinning an item not supporting charms
3 Days Ago
merge from main
5 Days Ago
merge from heater_fix
5 Days Ago
Fixed electric heater appearing ON after leaving and re entering network range
6 Days Ago
merge from buildingerrors_fix