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7,625 Commits over 974 Days - 0.33cph!

3 Hours Ago
merge from main
3 Hours Ago
Fixed failing SpawnEntity_EntitySpawned tests leaking spawned entities and failing unrelated tests
Today
merge from Livestock_animals/meat_visuals
Today
Fixed apartment complex and floating cities not showing in the S2P batch window
Today
S2P: - ferry terminal - outpost - large oilrig - gas station - radtown - supermarket - water_well (all 5) - apartment complex - floating city (all 4)
Today
Fixed raw beef missing its becomeOnCooked ref
Today
Tweaked BBQ beef pos
Today
Editor tool to preview the meat position
Today
Added new meats to all oven prefabs
7 Days Ago
Tooling to switch to the testbed steam app in editor
7 Days Ago
Some UI bits
7 Days Ago
merge from main
7 Days Ago
merge from automated_testing
7 Days Ago
Fixed test runner window not showing the in progress icon on a test running its cases
7 Days Ago
merge from main
7 Days Ago
merge from cookingworkbench_kettle_fix
7 Days Ago
merge from settings_dropdowns_fix
7 Days Ago
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7 Days Ago
7 Days Ago
merge from store_nre_fixes
7 Days Ago
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7 Days Ago
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7 Days Ago
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8 Days Ago
Restored BlockLayoutUpdates and AllowLayoutUpdates, was missed from 149666 Should fix the weird layout issues with item pickup notices
11 Days Ago
Cleanup
11 Days Ago
Show loading blocker if the store isn't fully warmed up when opening the tab More safeguards
11 Days Ago
Fixed UI_Store.OnStoreItemPressed NRE Added some breadcrumbs to trackdown what happened
13 Days Ago
Fixed ShowToast_Translated not parsing tokenized phrase
13 Days Ago
Phrase update
13 Days Ago
merge from storepage_crystalAR
13 Days Ago
Restored skin viewer cam fov
13 Days Ago
Disabled bullets in the mag when inspecting the viewmodel in the skinviewer cause they draw on top for whatever reason
13 Days Ago
Added backdrop bg to the skin viewer so the crystal AR has something to reflect Restored viewmodel inspection
13 Days Ago
Added missing PostOpaqueDepth to skin viewer cameras
13 Days Ago
Crystal AR page media
13 Days Ago
merge from main
14 Days Ago
Revert Bootstrap, commited by accident in 162774
14 Days Ago
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
14 Days Ago
Added missing teas to the cooking workbench cooking visuals All teas spawns the kettle now
14 Days Ago
Fixed igniter and tesla coil damage tests failing since the last optim
14 Days Ago
Batteries now add drain for the power actually reaching them Updated tests
15 Days Ago
Fixed circuits dirtied mid tick not being handled in that same tick
15 Days Ago
Disabled skin viewer viewmodel inspection for the crystal AR, SSR just cant work in the skin viewer so it looked terrible
15 Days Ago
merge from main
15 Days Ago
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15 Days Ago
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16 Days Ago
Reduce network overhead of powered igniter, tesla coil and strobe lights Every Hurt broadcasts a full entity update, self damage is now applied every so often to reduce overhead (time to die unchanged)
17 Days Ago
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17 Days Ago
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17 Days Ago
Big ass pass on all IO electricity tests: - Consistency, new tests and fixes - Added ScopedSky - Moved the save and restart utils to RustTestFixture, started using it for other tests