6,363 Commits over 790 Days - 0.34cph!
merge from automated_testing
Updated all the convarscope calls in tests to use the new notation
Simplified ConVarScope calls
Removed obsolete test on TestSolarPanel
Test list
Rebuild aggregated results when filtering tests using the search bar
Also allow Select Tests menu items on scriptable objects
Some style tweaks on loadouts and copy pastes tabs
merge from skinviewer_easter
Updated bunny costume skinviewer BC settings
merge from new_console-ui
Fixed TAB not taking the first option in the console
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Bunny suit skin viewer update
merge from new_console-ui
Fixed recents items/vehicles acting weird, switched to a list
Fixed audio ugc button not resetting on close
Copying a row also copies the label, when relevant
Removed Owner Steam ID from admin panel, show team id instead
Fixed steam DLC price text layout issues
console.erroroverlay 0 closes the error overlay
Pressing enter:
- selects the search bar of the open tab
- selects the input field in the console
Added a Tests section to BaseEntity and ItemDefinition inspectors, has buttons that will select or run the tests associated to this prefab
Can also right click "Select Tests" on any prefabs
merge from new_console-ui
Instantiate blur material so its not changed in editor every time you open the console
merge from new_console-ui
Updated consoleScale command description
Fixed pressing tab to autocomplete selecting the wrong command
Added an error when GetTestParameters failed to find the given parameter source
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
Added a progress bar for the test export
merge from new_console-ui
merge from new_console-ui