6,298 Commits over 790 Days - 0.33cph!
merge from new_console-ui
Tweaked shared convar colors again
merge from new_console-ui
Fixed inputfield culling issues after entering long strings
Console command list is now a UI_Window, some refactoring and cleanup
Added a fourth row to the hud components panel in the tools tabs
Changed color for shared convars
Fixed additional space for commands with no default value to show
Show [?] instead of nothing if the value is set by the server
Changed deepsea.enabled logs to normal logs
Console set its text size on init
[truncated] shows in yellow
merge from new_console-ui
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merge from new_console-ui
Console entries can have 8192 characters max
Replicated vars are shown as [SHARED]
Rcon vars are now visible in editor as [RCON]
Empty default values are hidden in the autocomplete as well
Some refactoring/clean up so the command list and autocomplete share the same styling and visibility rules
Fixed stalls when pasting something in the console input field. We now defer auto completion to the next frame, so all new characters added in a frame aren't tested (like the old console)
Fixed Scrollbar OnBeginDrag and ClickRepeat not taking into account additional hitboxes, causing jitters depending on where you click
Reconnected all scrollbars to their prefabs and tweaked the hitboxes
merge from new_console-ui
merge from new_console-ui
Missed a file earlier when fixing the command list inputfield
Renamed editor auth level convar, to make sure it defaults to 3 in editor
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
merge from new_console-ui
Deselect the command list input field when closing
Make sure the command list escape capture is disabled when not visible
Fixed TMP color overriding issue when selecting multiple texts with different colors
Added a mute button to the admin UI player panel
Also added current player's position
Hide World in info tab if theres no world available
Added a slider in RustEditor window to set the desired auth level
Player ip adresses aren't shown/sent to moderators in the server admin UI
Fixed search bar issues, X button works and pressing escape clears them
merge from new_console-ui
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items
Fixed ArgumentNullException when typing in vending machine UI
merge from bootstrap_assetscene_step
Added a new loading step in boostrap for when we start loading the asset scenes
Fixed more store texts regression from
146395
Fixed variant count text width regression in store pages
Console now fills bottom up
Added an immediate mode to FlushBuffer, fixes the frame delay before the console updates when opening or entering a command
Fixed command list search bar selection color being transparent
Fixed consoletoggle arguments causing tabs to open when the dev tools were closing, causing bugs like autocomplete staying visible, input fields not selected correctly etc
merge from new_console-ui
Reduce error overlay duration to 30s
Fixed loc in tools tab
More null checks in SpawnVehicle
merge from new_console-ui
Some styling tweaks on the top bar nav
Fixed console scroll getting back to the top when opening the command list
Dont show [] if we cant get the value (server var from the client)