userFlaviencancel
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6,843 Commits over 851 Days - 0.34cph!

2 Hours Ago
Added a viewmodel button to the skin viewer, pops the view model (wip)
Today
merge from censorshipbreast_mountable_fix
Today
Tag HorseSaddle prefab as hiding breast censorship
Today
merge from PlayerRigUpdate2
Today
Added a dedicated player preview post process profile Disabled bloom, its causing artifacts with the armor green overlay
Today
merge from storepage_industrial
Today
merge from main
Today
Added auto turret to the skin viewer
Today
Didn't save :(
Today
Invisible hose io line now use a visible material when showing directions
Today
merge from PlayerRigUpdate2
Today
Removed TSSAA from player preview
Today
merge from main
Today
merge from censorshipbreast_mountable_fix
Today
Fixed breast censorship cube popping back up after alt looking from a mountable disabling breast censorship
Today
merge from consolehistory_fix
Today
Trim the \r from console history entries, it confuses the input field and mess everything
Today
Phrases
Today
Started bowless crossbow store Added bowless crossbow to the skin viewer
Today
merge from censorshipbreast_mountable_fix
Today
Added disableBreastCensorshipWhenMounted to BaseMountable, disables the breast censorship cube on female character when mounted Applied to horse, steering wheel and ballista (was already a thing on ballistas, just moved it up to BaseMountable)
Yesterday
merge from PlayerRigUpdate2/inventorypreview_improvements
Yesterday
merge from PlayerRigUpdate2
Yesterday
Added post processes to the inventory player preview, uses the same profiles as the maincamera
Yesterday
Increased inventory player preview render texture resolution to fix the hair dithering looking bad
Yesterday
Fixed BatteringRam.DamageEntities NRE
Yesterday
Fixed torch fire effect texture compression artifacts
Yesterday
Remove furnaces from the cooking queue on destroy, fixes nre when reskinning an electric furnace Also fixed the IO sub entity being respawned over and over when reskinned
Yesterday
merge from main
Yesterday
Set MouseDelta LegacyScale to 0.1 on macos
Yesterday
Disable motion vectors for io arrows, fixes motion blur issues
Yesterday
Fixed shop marker cluster text scaling
Yesterday
merge from main
Yesterday
Fixed input fields using decimal number content type not working
Yesterday
Matched new input system scroll speed to match the sensitivity of 10 we had in the old input system
Yesterday
merge from devtools_scaling_fixes
Yesterday
Copy paste list view fixes
Yesterday
Tweaked free aspect layout of item and vehicle tabs
Yesterday
Fixed F1 loadout tab scaling issues when using free aspect
Yesterday
Fixed copypaste grid button title text layout issues
Yesterday
Fixed F1 copy paste tab scaling issues when using free aspect
Yesterday
merge from iolines_shader_fix
Yesterday
Restored invisible wire material
Yesterday
Restored hose material colours
Yesterday
merge from main
Yesterday
merge from iolines_shader_fix
Yesterday
Fixed remaining hose IO material still using the wire shader
Yesterday
merge from wallpaper_defaultskin_fix
Yesterday
Fixed wallpaper skin picker not showing the default skins, regression from last month
Yesterday
Russian roulette progress