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7,822 Commits over 1,004 Days - 0.32cph!

Today
Gun tests
Today
Run is cancelled when the client is disconnected Client can use fixture convars More client base combat entity tests
Today
Client tests are added to the CI test list
Today
Fixed a bunch of failing tests
Today
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Today
Cleaned up test ores Added client test spawning all base combat entity and looking for errors
Today
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Today
Fixed test runner window not drawing tests sharing the same categories in two different realms
Today
Client test categories
Today
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
Today
merge from main
Today
merge from tests_merge
Today
Test list, cleanup
Today
merge from automated_testing
Today
deleteEntitiesByShortname autocompletes entity names
Yesterday
Display name and short names are matched for items Some alloc optims
Yesterday
Console suggests and autocompletes entity and item names when using spawn or give commands
Yesterday
Collectible tests converted
Yesterday
Changed test list format
Yesterday
Added wood armor gloves to the render scene
Yesterday
merge from main
Yesterday
Realmed test list, dropped null fields
Yesterday
CLIENT editor can export the test list, will append the client tests
Yesterday
Namespaced TestRunner 2
Yesterday
Namespaced TestRunner
Yesterday
Client can communicate with the test server Folded some classes, cleanup
Yesterday
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Yesterday
LocalPlayerTestFixture cleanup
Yesterday
Updated realm for all TestClass attributes
Yesterday
Added test realm attributes, TestClass now takes a parameter: editor client or server TestRunnerWindow gets a Client tab
Yesterday
merge from Livestock_animals
Yesterday
merge from main
Yesterday
Added autotest.client command line
Yesterday
Fixed UI_MenuBackgroundVideo.Update NRE
Yesterday
Client can run tests Added +autotesthost for server hosting client tests
Yesterday
merge from automated_testing/optims
Yesterday
Cleanup
Yesterday
AI test category 38min→ ~18min
Yesterday
Fixed CUI blurred panel not working with RRP
Yesterday
Reduced test results size, no longer indented and skip empty fields
Yesterday
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2 Days Ago
Test result lines no longer carry unity logging call stack Reduces log size and makes everything more readable
2 Days Ago
TestBatteringRam 145s -> 15s
2 Days Ago
TestAutoTurret 324s -> 63s
2 Days Ago
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2 Days Ago
FireRocketAtBuildingBlock_HealthChanged 324s -> 28s FireRocketAtDoor_HealthChanged 6s -> 2.3s
2 Days Ago
merge from automated_testing (test fixes)
2 Days Ago
Fixed Bull_ThreatOffToOneSide_TurnsToFaceBeforeStomping failing because of overgrazing leaking in between tests and changes in 166339
3 Days Ago
merge from automated_testing (test fixes)
3 Days Ago
Testlist