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7,224 Commits over 974 Days - 0.31cph!

Yesterday
Cleanup
Yesterday
Show loading blocker if the store isn't fully warmed up when opening the tab More safeguards
Yesterday
Fixed UI_Store.OnStoreItemPressed NRE Added some breadcrumbs to trackdown what happened
3 Days Ago
Fixed ShowToast_Translated not parsing tokenized phrase
4 Days Ago
Phrase update
4 Days Ago
merge from storepage_crystalAR
4 Days Ago
Restored skin viewer cam fov
4 Days Ago
Disabled bullets in the mag when inspecting the viewmodel in the skinviewer cause they draw on top for whatever reason
4 Days Ago
Added backdrop bg to the skin viewer so the crystal AR has something to reflect Restored viewmodel inspection
4 Days Ago
Added missing PostOpaqueDepth to skin viewer cameras
4 Days Ago
Crystal AR page media
4 Days Ago
merge from main
4 Days Ago
Revert Bootstrap, commited by accident in 162774
4 Days Ago
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
4 Days Ago
Added missing teas to the cooking workbench cooking visuals All teas spawns the kettle now
5 Days Ago
Fixed igniter and tesla coil damage tests failing since the last optim
5 Days Ago
Batteries now add drain for the power actually reaching them Updated tests
5 Days Ago
Fixed circuits dirtied mid tick not being handled in that same tick
5 Days Ago
Disabled skin viewer viewmodel inspection for the crystal AR, SSR just cant work in the skin viewer so it looked terrible
5 Days Ago
merge from main
7 Days Ago
Reduce network overhead of powered igniter, tesla coil and strobe lights Every Hurt broadcasts a full entity update, self damage is now applied every so often to reduce overhead (time to die unchanged)
8 Days Ago
Big ass pass on all IO electricity tests: - Consistency, new tests and fixes - Added ScopedSky - Moved the save and restart utils to RustTestFixture, started using it for other tests
8 Days Ago
Added crystal AR page to the weapons category
8 Days Ago
merge from main
8 Days Ago
merge from skinviewer_sept26
8 Days Ago
Exclude composter from cooking tests
8 Days Ago
Fixed bucket helmet clipping in the skin viewer
8 Days Ago
Added wood armor gloves to the skin viewer
8 Days Ago
merge from main
8 Days Ago
Phrase update
9 Days Ago
Crystal AR store page wip
9 Days Ago
Wood armor gloves placeholder skin viewer mesh
9 Days Ago
Added wooden armor parts and crystal AR to the skin viewer
9 Days Ago
merge from skinviewer_cubemap_fix
9 Days Ago
Fixed cubemap not working for viewmodels in the skin viewer unless you connected to a server
9 Days Ago
Fixed unpowered water pump acting as a gravity source
9 Days Ago
Industrial crafter doesnt need to be started again after a power loss
9 Days Ago
merge from main
9 Days Ago
Restored infiniteIoPower convar
9 Days Ago
Changed conveyor tests to use IO2
9 Days Ago
Restored fluid splitter
9 Days Ago
Converted the electricity part of all industrial items
9 Days Ago
Drain fixes
10 Days Ago
Fluidic items work in a hybrid way for now
10 Days Ago
Converted OilSwitchBroadcast and WaterTreatmentWaterTank
10 Days Ago
merge from main
10 Days Ago
merge from automated_testing
10 Days Ago
Fixed the test list CI ordering issues
10 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
10 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source