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7,825 Commits over 1,004 Days - 0.32cph!

48 Minutes Ago
Cache LookAtBoatBuildingBlock action so it doesnt allocate every frame
59 Minutes Ago
Added a log in the console when you're trying to connect to a server with Disable Game UI enabled
1 Hour Ago
InvokeHandler use cached method name for profiler samples, stops ~1KB/frame of string allocs in debug builds
3 Days Ago
Gun tests
3 Days Ago
Run is cancelled when the client is disconnected Client can use fixture convars More client base combat entity tests
3 Days Ago
Client tests are added to the CI test list
3 Days Ago
Fixed a bunch of failing tests
3 Days Ago
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3 Days Ago
Cleaned up test ores Added client test spawning all base combat entity and looking for errors
3 Days Ago
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3 Days Ago
Fixed test runner window not drawing tests sharing the same categories in two different realms
3 Days Ago
Client test categories
3 Days Ago
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
3 Days Ago
merge from main
3 Days Ago
merge from tests_merge
3 Days Ago
Test list, cleanup
3 Days Ago
merge from automated_testing
3 Days Ago
deleteEntitiesByShortname autocompletes entity names
3 Days Ago
Display name and short names are matched for items Some alloc optims
3 Days Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
3 Days Ago
Collectible tests converted
3 Days Ago
Changed test list format
3 Days Ago
Added wood armor gloves to the render scene
4 Days Ago
merge from main
4 Days Ago
Realmed test list, dropped null fields
4 Days Ago
CLIENT editor can export the test list, will append the client tests
4 Days Ago
Namespaced TestRunner 2
4 Days Ago
Namespaced TestRunner
4 Days Ago
Client can communicate with the test server Folded some classes, cleanup
4 Days Ago
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4 Days Ago
LocalPlayerTestFixture cleanup
4 Days Ago
Updated realm for all TestClass attributes
4 Days Ago
Added test realm attributes, TestClass now takes a parameter: editor client or server TestRunnerWindow gets a Client tab
4 Days Ago
merge from Livestock_animals
4 Days Ago
merge from main
4 Days Ago
Added autotest.client command line
4 Days Ago
Fixed UI_MenuBackgroundVideo.Update NRE
4 Days Ago
Client can run tests Added +autotesthost for server hosting client tests
4 Days Ago
merge from automated_testing/optims
4 Days Ago
Cleanup
4 Days Ago
AI test category 38min→ ~18min
4 Days Ago
Fixed CUI blurred panel not working with RRP
4 Days Ago
Reduced test results size, no longer indented and skip empty fields
4 Days Ago
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4 Days Ago
Test result lines no longer carry unity logging call stack Reduces log size and makes everything more readable
4 Days Ago
TestBatteringRam 145s -> 15s
4 Days Ago
TestAutoTurret 324s -> 63s
4 Days Ago
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4 Days Ago
FireRocketAtBuildingBlock_HealthChanged 324s -> 28s FireRocketAtDoor_HealthChanged 6s -> 2.3s
5 Days Ago
merge from automated_testing (test fixes)