userFlaviencancel
reporust_rebootcancel

6,239 Commits over 790 Days - 0.33cph!

21 Minutes Ago
RidableHorse.prefab really wants to be reserialized
21 Minutes Ago
Fixed text layout issues in auto complete buttons when increasing console text size Fixed auto complete still visible after closing the console
32 Minutes Ago
FlexVirtualScroll can now use GameObjectRef Use refs when spawning UGC stubs, hopefully fixes the engineui2_serveradmin_ugcplayerhistoryentry error
50 Minutes Ago
Can copy error by clicking on them
1 Hour Ago
merge from main
1 Hour Ago
Fixed open folder button showing out of editor I was hiding the 'save current loadout' button instead.....
1 Hour Ago
Increased the error overlay size, reduced the max amount of entries
1 Hour Ago
Added close buttons to the error overlay Fixed fade out taking more time than expected
2 Hours Ago
ErrorUI -> UI_Error
3 Hours Ago
merge from main
3 Hours Ago
merge from new_console-ui
3 Hours Ago
Compile fix
4 Hours Ago
merge from new_console-ui
4 Hours Ago
Error assert and exceptions can share the same bucket, they have the same color etc
4 Hours Ago
Fixed colored background on console entries not working for asserts and exceptions but for real this time
4 Hours Ago
Removed global.error, we now have debug.testerror
4 Hours Ago
Fixed colored background on console entries not working for asserts and exceptions
4 Hours Ago
merge from new_console-ui
4 Hours Ago
Changed the strange 'Manifest Assets Loaded' log breaking TMP
4 Hours Ago
User submitted commands are green + some other stuff I didnt save
4 Hours Ago
Pressing tab auto accept the first auto completion entry
4 Hours Ago
User submitted commands can't share the same bucket as regular logs (they have different colors)
4 Hours Ago
Console auto complete buttons: - Description has its own color - Tweaked the command name and input bar colors - Removed the space in between realm and command name - Auto complete entries are as wide as the input bar - Rows are a tad smaller, it can fit 6 now
5 Hours Ago
Console entries are colored via the text instead of rich text Add an '>" to user submitted commands Default log color is brighter User submitted commands color matches the input field text color Error logs have a coloured background
6 Hours Ago
Console auto complete is now anchored to the input field, fixes issues when changing game view size
6 Hours Ago
console.clear and console.copy work with the new console
6 Hours Ago
Console buckets are copyable in the same way as data rows, stripped the old copy button logic
6 Hours Ago
Console localization bits, fixed slight scrollbar layout issues
Today
More localization
Today
Made system info row copyable as well
Today
Made all data row clickable, copies the content to the clipboard
Today
Admin UI localization pass + some minor layout fixes
Today
Fixed UGC filtering panel not closing when pressing escape, blocking the callback
Today
Show player health as int in the admin tab
Today
Added something for when you dont have any loadouts or copy paste files
Today
merge from new_console-ui
Today
Fixed quick join text flex settings
Today
Auto init the server tab for admins so you can't see the placeholder data
Today
merge from new_console-ui
Today
Changed item and vehicle list flex virtual scroll mode Fixed some loc stuff
Today
merge from main
Today
Phrases
Today
merge from main
Today
Fixed some misconfigured flex texts affected by the optims earlier, one in the featured store and one in the server browser entry prefab
Today
merge from steaminventory_optims
Today
Added a mode for FlexVirtualScroll to hide its elements instead of disabling the gameobject Use that for the steam inventory scroll
Today
HttpImage: Don't bother creating sprites if we can just use textures directly
Today
Back SteamPlatform.ItemDefinitions with a dictionnary so getting a steam item def doens't take 2 working days (we have 6000 items)
Today
merge from new_console-ui
Today
merge from new_console-ui/optims