Fixed player dying instantly when touching a cactus while mounting a horse
Could happen rarely when the rider sat on the edge of the cactus TriggerHurtEx trigger. When mounted, the mount sync force updates the player triggers every frame, so the overlap test flickered in and out of the trigger and fired OnTriggerEnter
Can happen with any mountable in theory, just more common with horses
TriggerHurtEx now debounces damage applied to the same entity multiple times in a single frame