branchrust_reboot/main/io_entity_snapping/fixescancel
10 Commits over 0 Days - ∞cph!
Fixed Fluid Switch Pump being unwirable
Fixed door controller swapped input positions: passthrough back on top and power in on the bottom
Improved how we determine the best snap position to fix a bunch of clunky placement issues
Disabled snapping when in a building blocked zone
Fixed smart switch handles not working
Fixed AND, OR, XOR switches green/red lights entity flag toggle
Flagging more IO prefabs as snappable
Adjusted timer deployment restrictions
Fixed button being deployable in weird places
Fixed smart switch output handle position