userFlaviencancel
branchrust_reboot/main/laserdetector_testscancel

6 Commits over 0 Days - ∞cph!

Yesterday
Added a laser detector test for fast moving vehicles detection
Yesterday
Laser detector can now detect Vehicle_Large layer (tugboats)
Yesterday
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
Yesterday
More laser detector tests Cleanup
Yesterday
Throw and fail the test if SpawnEntity failed
Yesterday
Added laser detector tests