userFlaviencancel
branchrust_reboot/main/skinsmemory_optims/streamingcancel

2 Commits over 0 Days - Infinitycph!

2 Hours Ago
Skin viewer uses mip 0 always
2 Hours Ago
Attempt at making downloaded skins streamable like bundled skins Instead of uploading every mip to VRAM, we save the compressed mips RustNative builds to disk and let Unity stream them Needs our custom Unity because we can't make textures created by script streamable 13 skins downloaded, went from 210MB to 4.7MB VRAM (one skin in front of me at mip 0, same spot)