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10 Commits over 0 Days - Infinitycph!

21 Days Ago
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21 Days Ago
Fixed some store pages referencing assets from other packs, copy pasted leftovers
21 Days Ago
Fixed discord logos compression, just reduced their size to match the used mip and made them multiples of 4 so they compress to DXT5
21 Days Ago
Fixed the server map image staying in VRAM after the connect modal Now freed about a minute after the modal closes
21 Days Ago
Disable the graphic raycaster of a disabled ui window Saves some overhead when navigating in the menu
21 Days Ago
Skip raycasting canvases that arent drawn, so closed menu pages stop costing EventSystem.Update every frame when the cursor is unlocked Saves 0.5ms in the inventory in editor
21 Days Ago
Fixed every graphic serializing an empty cull state event nothing listens to. Now created when getting a listener Drops ~40MB of managed memory for 141k graphics
21 Days Ago
Fixed downloaded workshop skin icons keeping a readable CPU copy, similar to 167894 Was around ~20MB RAM in-game for 15 icons
21 Days Ago
Fixed every maskable graphic keeping its own corner scratch array Drops ~11MB of managed memory for 141k graphics
21 Days Ago
Fixed every TMP text keeping its own copy of the constant k_Power rounding table Drops 5MB of managed memory for 28k texts