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branchrust_reboot/main/unity_6.3.11/new_inputsystem/tmp_updatecancel

17 Commits over 0 Days - Infinitycph!

3 Months Ago
More menu items stuff
3 Months Ago
Menu items cleanup
3 Months Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
3 Months Ago
Stripped out TMP sprites
3 Months Ago
Stripped out TMP style sheet
3 Months Ago
merge from unity_6.3.11/new_inputsystem
3 Months Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
3 Months Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims
3 Months Ago
Compile fixes
3 Months Ago
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice
3 Months Ago
Restored FixCaret because looks like its still needed
3 Months Ago
Shaders update, stripped mobile and sprite shaders we dont need
3 Months Ago
Relinked third parties using the TMP assembly
3 Months Ago
RTL and emoji input field stuff compile fixes
3 Months Ago
Fixing compile errors - FontAssetGenerator - RustText/RustTextEditor - FlexGraphicTransform - FlexTextEditor
3 Months Ago
Re-applied our Rust specifics UGUI and TMP modifications on top of UGUI 2.0
3 Months Ago
Started updating TMP: - Deleted our custom GUI and TMP packages - Embedded com.unity.ugui 2.0 (contains up to date GUI and TMP)