branchrust_reboot/main/unity_6.3.11/new_inputsystem/tmp_updatecancel
17 Commits over 0 Days - ∞cph!
Fixed TMP_SDF - Depth Offset shader
TMP Settings
Stripped out TMP style sheet
merge from unity_6.3.11/new_inputsystem
Restored base option slider prefab content type
All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
Fixed TmProEmojiRedirector following new TMP_InputField optims
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice
Restored FixCaret because looks like its still needed
Shaders update, stripped mobile and sprite shaders we dont need
Relinked third parties using the TMP assembly
RTL and emoji input field stuff compile fixes
Fixing compile errors
- FontAssetGenerator
- RustText/RustTextEditor
- FlexGraphicTransform
- FlexTextEditor
Re-applied our Rust specifics UGUI and TMP modifications on top of UGUI 2.0
Started updating TMP:
- Deleted our custom GUI and TMP packages
- Embedded com.unity.ugui 2.0 (contains up to date GUI and TMP)