userGarrycancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
perf 4 in console shows ping next to fps ping in console prints ping perf var is saved fixed kick on assert
11 Years Ago
Fixed server compile
11 Years Ago
EAC update
11 Years Ago
EAC hash tool - ignore pdb files
11 Years Ago
Applying crash fix to main, just in case it helps anything
11 Years Ago
New player model merge
11 Years Ago
Protocol++
11 Years Ago
Log stack trace in exception kicks
11 Years Ago
Fixed multiple button repeat
11 Years Ago
Prefab prepare
11 Years Ago
Fixed viewmodel hand colours
11 Years Ago
Player preview cubemap is static, dark
11 Years Ago
Disabled bone scaling temporarily - to rule it out of new skin issues
11 Years Ago
Added checks to ItemBlueprint
11 Years Ago
Added asserts to ThirdPersonReloadSound
11 Years Ago
Manifest
11 Years Ago
Debug player model gender Fixed ragdoll model gender
11 Years Ago
Building timing
11 Years Ago
Mesh replacement fix (hopefully)
11 Years Ago
Removed debug code
11 Years Ago
Fixed warnings Added -nowarn:0618 to gmcs.rsp
11 Years Ago
Kick idle players after 30 minutes
11 Years Ago
Cleaning out old player model/skin assets
11 Years Ago
Rougher grass, less lawny
11 Years Ago
Don't idle kick admins/developers
11 Years Ago
Only idle kick if the server is full
11 Years Ago
Censoring breasts cuz people having their heads blown off is okay but a woman's nipples aren't Fixed player model double heirachy
11 Years Ago
Fixed ragdoll editor Rebuilt ragdolls Fixed ragdoll stretch weirdness Fixed player model being visible while ragdoll is
11 Years Ago
Invisible player fix
11 Years Ago
Added convar specnet - if enabled you will be networked when you're spectating. This means that you will hear voice chat, but also means that cheaters will potentially be able to detect you watching them.
11 Years Ago
Added server.idlekickmode Added server.idlekickadmins
11 Years Ago
Fixed local player sometimes holding multiple weapons Fixed double deploy warning
11 Years Ago
Fixed map overlay not preventing mouse buttons when open
11 Years Ago
Missed
11 Years Ago
Signs can be edited by the locker Signs can be unlocked by the locker Signs can always be unlocked/edited by admins
11 Years Ago
Updated phrases
11 Years Ago
Blueprint wipe
11 Years Ago
Blinking
11 Years Ago
Player model eye flicker Player head faces the right direction, instead of 50% the right direction
11 Years Ago
Can enter codelock codes with keyboard Codelock dialog show as stars instead of the code
11 Years Ago
third person camera doesn't go through stuff
11 Years Ago
IdleTime reconnect fix
11 Years Ago
11 Years Ago
Don't allow spectating self (!)
11 Years Ago
DOF: if looking at an entity with eyes, focus on them
11 Years Ago
Console System handles Vector3 properly
11 Years Ago
Thirdperson: - rotates around bones, locally - cambone var defines which child bone to rotate around - mwheelwheel zooms in and out - rmb + mwheel changes fov
11 Years Ago
Fixed stack overflow when ShouldNetworkTo'ing self
11 Years Ago
dof_blur, dof_aper now saved vars
11 Years Ago
Fixed upside down eyes