branchrust_reboot/maincancel

35,826 Commits over 4,352 Days - 0.34cph!

5 Hours Ago
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Merge from floatingcity_boatshopkeeper_fix
Today
merge from skinviewer_checkout_fix (compile fix)
Today
merge from fix_red_card_room_scientist_invisible
Today
merge from fix_scientist_weapon_leak
Today
merge from divesite_boat_spawn_fix
Today
merge from largeplanter_boats_fix
Today
merge from pipes_boat_fix
Today
merge from bbq_emission_fix
Today
merge from farming_boat_fix
Today
merge from floating_city_pb_safezone_fix
Today
merge from storepage_boxes_wordingfix
Today
merge from skinviewer_checkout_fix
Today
merge from connectmodal_removeregion
Today
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Today
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Yesterday
Cherry pick to compensate scientist dmg lowered by armor buff, should now be on par previous patch (fullmetal is same ttk, hazmat will take less dmg, naked will take more dmg)
Yesterday
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Yesterday
merge from indirect_instancing
Yesterday
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Yesterday
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2 Days Ago
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2 Days Ago
Use Vector3.Distance instead of BaseEntity.Distance as distance is a closer match to the previous behaviour for crossbreeding
2 Days Ago
Another artifical temperature safety check
2 Days Ago
merge from boxes_dlc
2 Days Ago
Fix animals and naval scientists only fleeing or being passive
2 Days Ago
Phrase update
2 Days Ago
Merge: from spectate_stay_after_dc - Bugfix for disconnecting players staying standing with UsePlayerUpdateJobs 2 Tests: spectated disconnecting server
2 Days Ago
Fixed artifacts caused by dithered objects being rendered in front on subsurface scattering type objects
2 Days Ago
Revert 144931, use "Armor" everywhere in the store page instead. Thought "Armour" was the US spelling US English is supposed to be the default (I'll add UK english at some point ok)
2 Days Ago
Armor -> Armour in the storage box store page pack description
3 Days Ago
merge from storepage_boxes
3 Days Ago
merge from boxes_dlc
3 Days Ago
merge from storepage_boxes
3 Days Ago
merge from boxes_dlc
3 Days Ago
merge from boxes_dlc
3 Days Ago
deepsea.wipecooldownmax default value set to 1h30
3 Days Ago
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3 Days Ago
Merge from collectable_optim_pass
3 Days Ago
Fix BaseProjectile::ServerUse being called with null/0 values in damageScale, speedModifier, origin, bullet thickness. Only affects staging. Affected things: - PT Boat Turrets - Flamethrowers - Autoturrets with Generic Fireables - Attack Helicopter Turret
3 Days Ago
Fixed deep sea signal computer server colliders not being stripped on the client Adjusted the server colliders so that standing on the little bits on top shouldn't cause flyhack kicks
3 Days Ago
env.nightlight_brightness defaults to 0.005 (was 0.022) Adjusting due to new darkness levels
3 Days Ago
Safety checks for PartialMobileStaticGrid
3 Days Ago
merge from main
3 Days Ago
fix rotation tool transparency
3 Days Ago
merge from painting_line_tool_winner
3 Days Ago
Construction NRE fix
4 Days Ago
Fix scientist weapons floating at world origin on server
4 Days Ago
Fix naval scientists new entity weapons leak, make sure new scientist weapon are not saved if the scientists themselves are not saved
4 Days Ago
merge from boxes_dlc