branchrust_reboot/maincancel
6 Hours Ago
Fixed two modular car presets not having an engine!
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6 Hours Ago
water entry sound tweaks
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Today
Cherry pick Mac IL2CPP build fixes
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Today
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Today
Fixed Holmzy's barrel problem
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Today
phrases
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Today
Above ground pool now has more health
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Today
Barricade cover spawn changes
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Today
moved Easter menu video back into archive
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Today
Merge fix for server-side projectiles (autoturrets, NPCs) being able to shoot through armoured module walls in some cases. Allows mountables to set a custom size for the player's capsule collider.
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3 Days Ago
merge new tea icons to main
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3 Days Ago
▆▆▍▄▍ ▅▉▌▄ ▍▆▄▋▄▍ ▄▌▅▅▄█▍ (▉▄█▆█▉▅▄▅▅ ▌▆ ▍▆▅▆▅)
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3 Days Ago
network++
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3 Days Ago
~ merge from mixing table
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4 Days Ago
picking 53426
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4 Days Ago
Mixing table crafting cost changes
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4 Days Ago
Roofs cost the same as floors (build + upkeep) since they also have the same health
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4 Days Ago
Square / triangle roofs no longer try to join when placed next to each other in a straight line (only triangle / triangle will)
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4 Days Ago
Fix car pushing no longer working properly due to the new handbrake system (#52873) + moved the push code.
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4 Days Ago
Fixed modular car engine performance not being recalculated when the engine is repaired (regression in #53163).
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4 Days Ago
mixing table, tea, and berry sounds
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4 Days Ago
█▋▌▇▋▊ █▌▉▋.▋▍_▄▇▋▉/▊▌▅▄▊ ▅█ █▌ ▅█▆▆▄▍▊█▇█ ▋▇▋▄ ▉▆▅ ▌▍▍ ▅▇▅ ▇▉▊ ▋▌▌█▇▆▇▉▉▅▅▉ █▌▅▉▊▍
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4 Days Ago
fixed layering issues on the mixing table causing ground watch to fail
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4 Days Ago
▇▇▆▊ ▅▊▌▌ ▉▋▌▋▉▅ ▅▉▇▌▍ ▍▉▅▄▊▄▍ ▉▆▄▊▍ ▉▆ ▅▊▇ ▋▆▊▄▄ ▍▆ ▄▋▄ ▊▍▉ ▉▋▅▄▆▌ ▅▇▉▉▅ (▄▉▋▍▌▇▉▇, ▉▋▌ ▄▅▍ ▍▉▍▍ ▍▄▇▊▋▉▍▋ █▍▆▉▄▅▊ ▉▍▉ ▅▇▆█'▉ ▆█▋▊ ▊▍▅▇▆▅▇▊) ▉▋█▌▆▍▄ ▌▉▄▄▊▊█▊▍▇ █▉▋▉█▅▅ ▍▌▇▌ ▇▊▄▇▋▉ ▄▌▉▊▍▇ ▆▉▄▅ █▅▄▆ ▇▅▍▌▊ ▉▄▅▉▆▌█▊▆▉▍▄ ▋▍▅ ▇▌█ ▋█▆█▄█▍▋ ▌▌▄▉▅▊▅ ▊▅█▍▆▆▌ ▉▊▄ ▍▄▄▊▆▌▍++
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4 Days Ago
Reduced bone arrow thickness
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4 Days Ago
Fixed getting dismounted while flying low over AirWolf on HapisIsland
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4 Days Ago
Fixed supply drop flying away after getting hit by projectiles
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5 Days Ago
merge from /main/stairs_upkeep_fix
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5 Days Ago
merge from save197
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5 Days Ago
Merge from summer_dlc_skin_reassignment
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5 Days Ago
menu background video update
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5 Days Ago
Revert the changes in 53372 - Cars are now cheaper to repair on the lift vs. the hammer again, with hammer going back from 20% to 50% cost (sorry).
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5 Days Ago
fixed cave small easy missing culling volumes
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5 Days Ago
T1 vehicle parts crate now spawns two vehicle components
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5 Days Ago
merge from save197
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5 Days Ago
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5 Days Ago
Previously I'd observed that wheel colliders were occasionally preventing the modular car rigidbody from sleeping, even with a forced sleep call and having motorTorque and brakeTorque set to zero. To counter that, I was simply disabling them entirely when the rigidbody went to sleep. However, that caused a surprising new bug: If you shot a sleeping car with a rocket, it would correctly wake the rigidbody, but the act of the wheels waking up as well would completely cancel the rocket explosion's force [because Unity], meaning the car didn't move. I've now determined that it was the steering being non-zero that was preventing sleep [because Unity], so I've removed the disable/enable for wheelcolliders and set steerAngle to zero on sleep as well, which lets sleep work correctly, and explosion forces on sleeping cars now work again.
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5 Days Ago
Move damageRenderer serialisation out of #CLIENT define, so it won't get lost when switching to #SERVER
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5 Days Ago
Fixed missing DamageRenderer scripts on some vehicle modules
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5 Days Ago
Fixed modular car repairs with the hammer costing more than repairs on the vehicle lift. Hammer repair cost has been reduced to 20% of the module's original cost (was 50%), which matches the repair bench/vehicle lift standard.
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6 Days Ago
Phrases again
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6 Days Ago
merge from mixing table
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6 Days Ago
phrases
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6 Days Ago
merge from door_open_blockage
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6 Days Ago
~ merge from mixingTable
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6 Days Ago
~ network++
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6 Days Ago
Merge from hostile_safe_zone (only show hostile marker when within 200m of safe zone)
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6 Days Ago
Fixed minicopter and modular cars becoming unusable after loading from a save if the server was saved during engine startup
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6 Days Ago
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6 Days Ago
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7 Days Ago
Skin bundle update
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7 Days Ago
Adjusting stuck-in-car damage
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7 Days Ago
- Fixed car collisions with horses not always registering (at high speeds, RemoveInvalidEntities was removing them before they had a chance to tick). - Increased car vs. NPC damage by 25%. - Fixed the player-in-car hurt trigger not doing damage if the car wasn't moving.
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7 Days Ago
Engine internal items now take 50% less damage when inheriting damage to the module itself (i.e. they'll survive twice as long)
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7 Days Ago
Fixed the associated item on the armoured passenger module. Fixes repair not working correctly.
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8 Days Ago
~old manual skin approval
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8 Days Ago
Subtracting 53182 (SimplerBuildingColliders) since it doesn't improve performance and makes things more difficult to work with for artists and less unified
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8 Days Ago
▍▊▇▋▄█▇ ▄▅ ▍▇▊ "▊▅▄▉▉▉▆▍▉ ▋▌▆▅▋ ▌▄ ▆▇▄▍▊▌"
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8 Days Ago
Adjusting collision factors
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8 Days Ago
Remove hit force multiplier
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8 Days Ago
When faking car vs. player/AI/animal collision, use realistic masses for each of them as a starting point. Added new "RealisticMass" field.
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8 Days Ago
Improved car ability to climb hills: - Increased low-speed power by 25% - Increased grip both on and off road by 7%
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8 Days Ago
▄▆▌▉▆▇ ▊▉▇█▇▍.▆▇▉▅▆▆▌▅▉▄▇▍▊▄▍ ▋▅▆▉▄▊█▍ ▆▍▅█ ▆▋▋▊▌▊▉▊▄▅▊▌█ █▍▆▄▍▌▌ ▅█ ▌▇▄▍▇▇▌▇▆ (▅▅▌▊ █▌ ▇█▇▅ █▍▊ █▇▅▉▊▆▍▇▅▆▇, ▌▍▇ ▊▍ ▆▅▌▊▌ ▉▋▉▌▉▇▊ ██▋▋█▅▍ ▊▋▋▊▊█▍ ▍▍▉▋▉ █▋▉▅▍▊ ▆▋▍ ▊▉▋▅▌▆)
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8 Days Ago
▉▍▅▇▋█ ▅▄▅_▄▊▅▊▌_▌▉▌▊▌▋ █▌▅ ▊▉█_▅▅▌█▅▋ ▆█▊▅▅█▆▊ (▍█ ▅▋▄▊▇▄ ▄▉▋▍▋▋ ▄▋▋ █▋▇▇ ~ ▍▅▋ ▍▌ ▍▅▆▊ ▇█ ▇▅▌▍▊ █▉▍▅▄▅▇▊)
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8 Days Ago
Remove unused TriggerParent from 2module_passengers
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9 Days Ago
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9 Days Ago
▇▉▉▊▅▉.▉▍▅▅▋▍▅▊▆ ▉▉▋▊▊▇▌ ▋▌▋ ▆▆▆▊▍ ▆▊▍▆ ▌▌▉▍▍▅▌ ▆▉▋▌
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11 Days Ago
▉▉▊▄ █▊▍_█▄▌▅▊_█▌▇▍▇▅ ▅▅▅▊▍ ▍▅▇▊ + ▊▍▇▍▅▅▋
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11 Days Ago
Merge Vehicles -> Main. Adds gibs on individual car panels, armoured passenger module, lifts can be placed in tighter areas (including T-shaped floor sections), cars remain still when they should on slopes, + other tweaks and fixes.
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11 Days Ago
Fix bunny onesie viewmodel casting shadows
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12 Days Ago
Merge from patrol_heli_wash
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12 Days Ago
Merge from summer_dlc (liquid spec fix)
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12 Days Ago
Merge from summer_dlc
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12 Days Ago
Fixed save loadout command sometimes saving items in an incorrect order
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12 Days Ago
Merge new car-to-player/ai collision work -> Main
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12 Days Ago
Change the order of the inventory loadout command parameters to start with the loadout and not the target player/range
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12 Days Ago
Merge modular car mass and engine power changes -> Main
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12 Days Ago
Merge modular car save file fix -> Main
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13 Days Ago
merge from SimplerBuildingColliders
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13 Days Ago
~ coffin can be locked - modded request
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13 Days Ago
Added some more console responses when using the inventory loadout commands Added inventory.listloadouts to list all saved loadouts Loadouts will now save the contents of an item, so weapon attachments will now be saved/loaded
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13 Days Ago
Remove F10 screenshot option again as the image FX don't upscale, defeating the point. ☹️
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13 Days Ago
F10 now takes a large screenshot with FX (AA, DOF, sharpening) still on, much like F4 does. Also fixed a bug in F9 screenshots, they now disable AA as they're supposed to.
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13 Days Ago
Merge vehicle decay changes -> Main.
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13 Days Ago
Pressing the up arrow key while typing a demo name in the demo recorder UI will now fill in the last recorded demo name (for easily naming takes like 001, 002, etc)
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13 Days Ago
Merge hackable crate mass increase -> Main
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13 Days Ago
~phrase fix
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14 Days Ago
Merge from monument_hierarchy_flatten
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14 Days Ago
Merge from midiconvar
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15 Days Ago
~ phrases
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15 Days Ago
Updated HBHF sensor description to match the true detection range Slightly increased HBHF range (15m)
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15 Days Ago
Fixed White Volcano Firework typo
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15 Days Ago
merge from modder_prefab_requests
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15 Days Ago
faster water pumps and pumps yield more water per pump
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15 Days Ago
~ Added Hapis Farming vending machine for map makers
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15 Days Ago
Merge from thirdpersonskins (bone club, bone knife and satchel charge skin fixes)
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15 Days Ago
~Merge from midiconvar
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15 Days Ago
Don't open crafting or inventory while debug camera is active
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15 Days Ago
Don't show hostile note if LocalPlayer no longer exists (like in a demo)
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17 Days Ago
Adjust turret lerping so it isn't framerate dependent (will need testing on staging)
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