branchrust_reboot/maincancel

32,046 Commits over 4,018 Days - 0.33cph!

2 Days Ago
▄▍▍█ ▉▋▌▆▇▌▆▄
3 Days Ago
merge from workshop_qol
3 Days Ago
Merge from env_volume_performance_testing
3 Days Ago
Possible fix for AnimationFlagHandler NRE
3 Days Ago
Merge from protobuf_fixes
3 Days Ago
Subtract vending_machine_fridge for now 118770
3 Days Ago
Merge from protobuf_fixes
4 Days Ago
merge from softcore_update/tc_antigrief_fix
4 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
4 Days Ago
Merge: from loading_entity_leak - Fix zombie ProtoBuf.Entity objects never being returned to the pool after loading a game save Tests: loaded craggy save, editor default procgen save and staging server save
4 Days Ago
Merge from env_volume_performance_testing
4 Days Ago
Merge: from fix_treetoolrenderer - Brings back tree rendering on editor start with a scene with trees without triggering database refresh Tests: variosu editor open scenarios, various scene switching scenarios with domain reload
4 Days Ago
Merge from protobuf_fixes
4 Days Ago
Merge from protobuf_fixes
4 Days Ago
merge from fix_tree_tool_init -> main
4 Days Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
4 Days Ago
merge from fix_manifest_generate_loot -> main
4 Days Ago
Merge from protobuf_fixes (exception trobleshooting)
4 Days Ago
merge from tunacanlamp_preventbuilding_fix
4 Days Ago
Merge from protobuf_fixes
5 Days Ago
Merge: from ioentity_slacklevels_pooling - Fixes IO entity spilling List<float> on save Tests: build a couple water tanks and checked pool.print_memory
5 Days Ago
▇▄▋▊▇ ▊▄▊▇ ▋▇▅▌_▊▅▋▋▉▌▇▊_▉▆▌▅▅█▍_▅▉███▍▊█▋▌█
5 Days Ago
merge from rustige_egg_spec_balance
5 Days Ago
merge from fix_explosive_inserts/attempt_2
5 Days Ago
▋▊▆▉▄ ▇▋▅▋ ▌▋▆█▄▊▊▊█▊▇▍_▇█▄▊▍▅_▌▋█
5 Days Ago
Merge: from playerinventory_allocs - Removing extra garbage allocs from ToArray calls Tests: equipped armor when already having one, tried to pick up an extra map with one already in the belt
5 Days Ago
log_fixes -> main
5 Days Ago
merge from broadphase_abp
5 Days Ago
merge from oldhorse_purge
5 Days Ago
merge from cavebucket_tincanalarm_fix
5 Days Ago
merge from xorswitch_restart_fix
5 Days Ago
▆▍▅▇▊ ▋▉▉▇ ▄▄▊_▌▊▉▌▊▌▉▋_▆▋▅▄█▆▅▆
5 Days Ago
Update the DLSS dll files to only load on Windows. Also, made sure to disable the option in the graphics menu for other operating systems
5 Days Ago
Merge from coop_rescale
5 Days Ago
Merge from flamethrower_shield_fix
5 Days Ago
▉▆▇▆▍ ▍▍▍▇ ▄▄▅▋▄_▊▆▊█_▍▊▊▋_▉▅▌
5 Days Ago
Merge from protobuf_fixes
5 Days Ago
merge from Easter_event_2025
5 Days Ago
merge from maxauth_clear_fix
5 Days Ago
merge from maxauth_clear_fix
5 Days Ago
vending_machine_fridge -> main
5 Days Ago
vending_machine_fridge -> main
5 Days Ago
Merge: from parallel_validatemove - Clearing 2 TODOs Tests: unit tests
5 Days Ago
▇█▉▊▉: ▋▋▌▊ ▅▆▄▉▍▌▉▍_▄█▋█▉█▆▉▌▋█▅ - █▋▉█▍▅▉▄▉▆▅▅▆█▇▉▄▍▌ ▇▅▍ ▅▍▋▆▋▄▇▅▊ ▍ ▇▊▅▇▋▉ ▊▋▆██ ▌▇ ▊▆▄▄▊█▍, ▌▄▄▉▉ ▉▊▋▇ ▉▊▇▉▅▋▉▆▍▌▉▇▅ ▅▊▉ ▇▊▅▍▊ ▍▊▊▋▅▆▊▊▋▅ (▌▌▇▊▋ ▄▆▅▌▋ ▋▅▌▍) - ▉▋▍▇▄▆▍▉ ▋▊▊▄▋▋▄▉▌▊▆ ▋▊ █▋█▌ █▅▉▇▅▌▌▌▋, ▅▇▇▆▊▉▅▇▅▊▄▋, ▇▉▄▇▌▅▌▄▆▅▄█▉ ▉▄█ ▆▉▌▌▆▄▊▋▆▉▍▋ ▉▇▇▄ █▅▅ ▊█▍▇▋▍▋█ ▄▇▌▋▄█▋ ▄▉▌▅▉▇▍ ▇▅▇▅▅: ▉▍▋▍▄▇██▍▆ ▆▄▌█▉ ▉▇▇▌▍ (▇▌▆▋▅▆, ▉▋▊▄▌▍ ▉▌▆ ▉▆▇) + ▋▇▉▍ ▋▌▆▋▆ + ▅▋▇▍▋█▆ ▋▊▊▍ ▋▋▌▊▋▌▇▆ + ▉▄▅▄▇▍ ▊█▇▇▄█ ▉▇ ▄█▄▇▅▅ - ▉▆▄▉▍▆▉▄▉ ▍▅▌█▄▆ ▆▍▋▍▍▅▄ ▌▇▊▅█▇▋ ▇▊ █▋▆ ▋▆ ▄▊▅▅█▉▌█ ▆▆▍▉ - ▅▌▉▆▇▅▄█ █▊▍▋▋▆▇
5 Days Ago
merge from navigationevents_fix
5 Days Ago
conditional_armour_meshes -> main
5 Days Ago
merge from oldhorse_purge
6 Days Ago
▉▄▆▌▄ ▋█▌▋ ▇▊▄▉▆█▉█▅_▊▇▆▊▍▄_█▆▆▊▇▊▍▅▊
6 Days Ago
hooper_range_visuals -> main
6 Days Ago
Handling only enabling one of DLSS, DLAA, or AA at a time when configuring settings, but not in the game yet