32,996 Commits over 4,109 Days - 0.33cph!
merge from snapping_higher_floors_hotfix
snap_deployable_improvements -> main
snap_deployable_improvements -> main
snap_deployable_improvements -> main
snapping_improvements -> main
merge from party_system -> main
snap_deployable_improvements -> main
snap_deployment_improvements -> main
merge from store-june-2025
merge from legacy_wall_gate_sitem
merge from player_report_endpoint_changes
merge from compound_spawn_tweaks
snap_deployable_improvements -> main
snap_deployable_improvements -> main
merge from party_system -> main
Reverted
123230 "merge from session_analytics", needs more work
patrol_heli_revision_fixes -> main
patrol_heli_revision_fixes -> main
Added a button to reset the timescale to 1 in the Rust Editor window
Also added a new menu item to open that window: Tools/Rust Editor
fixed abyss skin item def being null (wrong reference name)
rebake CraggyIsland water and height maps - resolves "water holes"
merge from autoturret_optim (fixes)
merge from FrontierGate_Token
merge from store-june-2025
Subtract
124593 - dont need it
scrap_heli_gibs_fix -> main
patrol_heli_revision_2 -> main
merge from party_system -> main
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Hide another incorrect prefab id error
Fixed case senstivity causing editor to think entities are missing from the manifest
Don't show manifest info if entity is in a scene
Don't show manifest fix options if prefab ID is 0
Merge from frontier_external_fixes
Merge from workshop_render_fixes
Merge from softcore_respawn_fix
abyss storage container deploy and interaction sounds
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merge from party_system -> main
merge from party_system -> main