userGarrycancel

6,606 Commits over 2,192 Days - 0.13cph!

10 Years Ago
A lot of the values on BasePlayer don't need to be serialized (I don't know if that saves us anything)
10 Years Ago
10 Years Ago
Fixed lootpanel missing references
10 Years Ago
Fixed moonwalking
10 Years Ago
Fixed stone hatchet invisible in workshop
10 Years Ago
Item store auto pricing (based on age)
10 Years Ago
New skins
10 Years Ago
Fixed attachments
10 Years Ago
Vessel fix
10 Years Ago
Fixed pickup menu difficulty
10 Years Ago
Fixed connection queue exploit Network++
9 Years Ago
Cleanup
9 Years Ago
9 Years Ago
9 Years Ago
9 Years Ago
9 Years Ago
Upper/Lower Defaults
9 Years Ago
Default holdtypes
9 Years Ago
Fixed aiming signal insanity
9 Years Ago
spear, torch, melee, rifle
9 Years Ago
bota, grenade, bandage, bow, construction, pistol
9 Years Ago
9 Years Ago
sleeping/wounded, cleanup,
9 Years Ago
9 Years Ago
Merged updated player animation rig
9 Years Ago
Fixed missing scripts in some prefabs
9 Years Ago
9 Years Ago
server error fix
9 Years Ago
scene 2 prefab
9 Years Ago
Fixed gesture warning
9 Years Ago
Implemented Network.Read.Seek
9 Years Ago
Fixed AnimatedBuildingBlock.PutAnimatorToSleep errors
9 Years Ago
Fixed wounded/sleep anims
9 Years Ago
Player anim tweaks
9 Years Ago
Fixed NREs
9 Years Ago
9 Years Ago
Player anim fixes
9 Years Ago
Fixed player model standing up after crouch throwing Fixed player model sometimes sitting on the floor when changing hold types while in a transition
9 Years Ago
Possible skin fix
9 Years Ago
Steam Skin server debug
9 Years Ago
Steam Skin server debug
9 Years Ago
9 Years Ago
9 Years Ago
9 Years Ago
Temporary skin fix
9 Years Ago
Theoretical "real" fix for skins issue
9 Years Ago
Steam SDK update
9 Years Ago
Updated facepunch.steamworks to latest
9 Years Ago
Back to temporary fix for skins not working
9 Years Ago
Real temporary skin fix this time