userGarry Newmancancel

14,602 Commits over 2,863 Days - 0.21cph!

8 Years Ago
Don't add meta files to the Art repo
8 Years Ago
Undone delete
8 Years Ago
Client fixes
8 Years Ago
More player animation stuff
8 Years Ago
Removing these animations
8 Years Ago
Player model
8 Years Ago
Fixed oven, cooking Added burning flag Added OnItemChanged event for itemmodules to use
8 Years Ago
Fixed client errors
8 Years Ago
Proper clientside rotation lerp
8 Years Ago
Override player network rotation with viewangles
8 Years Ago
Upped player position rate to 20hz
8 Years Ago
Lerp the player's positions, updated tickrate
8 Years Ago
Smoother player movement Fixed ClientInit being called multiple times
8 Years Ago
Removed popup console window on client Fixed server error on invalid prefab drop Stopped excessive server logging
8 Years Ago
Didnt' save
8 Years Ago
Server browser tweaks, can join game now
8 Years Ago
Capatalized HUD tabs because it looks cool
8 Years Ago
Dlls from latest steam sdk, Dlls for 64bit win server/client
8 Years Ago
Windows Build
8 Years Ago
Linux Build
8 Years Ago
OSX Build
8 Years Ago
Updated to latest SDK
8 Years Ago
Updated native lib
8 Years Ago
Windows Build
8 Years Ago
OSX Build
8 Years Ago
64bit steam plugin
8 Years Ago
64bit steam plugin
8 Years Ago
Build a 64bit version of this library for Windows
8 Years Ago
Updated protocol version, servers now listed on master server
8 Years Ago
Windows Build
8 Years Ago
OSX Build
8 Years Ago
Linux Build
8 Years Ago
More server functions
8 Years Ago
Protocol roll
8 Years Ago
Wrong depotid
8 Years Ago
Linux, osx = both 64bit
8 Years Ago
Linux = all 64bit Windows Server = all 64bit
8 Years Ago
OSX is 64bit
8 Years Ago
Upload 64bit versions (windows and ds)
8 Years Ago
Module message (client -> server)
8 Years Ago
Refactoring, simplification
8 Years Ago
More refactoring - this one breaks everything :)
8 Years Ago
Refactoring item system for simplicity
8 Years Ago
WorldItem (and deployable) now spawns, networks properly
8 Years Ago
Networking now provides own UIDs
8 Years Ago
Visibilty managers Visibility Subscribers Visibility groups Snapshots on join
8 Years Ago
Client inventory is now networked Make Net.IsServer/IsClient proper - they basically return whether we're running a server, or running a client. Will return false if we're doing neither (like if we're in the menu)
8 Years Ago
Shit server names
8 Years Ago
Didn't save until I exited - empty prefab
8 Years Ago
Big server browser changes, still pending a lot of stuff, but is functional Added DroidSandMono - it's a monospaced font for situations where we need one (Roboto don't do one) Fleshed out steam library further