userGarry Newmancancel

18,303 Commits over 3,714 Days - 0.21cph!

9 Years Ago
Punish people with laggy/exploited connections (instead of the people they're playing with) Network protocol++
9 Years Ago
Fixed players being lootable from distance and when alive
9 Years Ago
Fixed loot window scaling
9 Years Ago
Added shader level setting to tweaks menu Gave some shaders low lods (to the best of my abilities) Updated phrases Terrain Quality shader LOD now adheres to graphics.shaderlod too
9 Years Ago
Fixed up playground map
9 Years Ago
Entity.isClient set up properly before entity is activated
9 Years Ago
Tweak
9 Years Ago
Fixed re-saving every asset in editor after playing (please give us InstantiateInactive @unity3d)
9 Years Ago
Error reporting tweaks
9 Years Ago
fullscreen exclusive mode
9 Years Ago
Don't run analytics in editor Fixed error reporting sometimes failing
9 Years Ago
Fixed performance regression
9 Years Ago
Server compile errorz
9 Years Ago
Tweaked animal speeds Added effects.grass Tweaked spawn counts Perf/Memory tweaks
9 Years Ago
Dynamic batching test 2
9 Years Ago
Performance tweaks
9 Years Ago
Dynamic batching test
9 Years Ago
Layer fixes
9 Years Ago
Removed some debug printing Updated error report urls Disabled river sound spam
9 Years Ago
Fixed decals not retiring
9 Years Ago
Server Cull bush rustling
9 Years Ago
Fixed missing stack size Fixed not being able to click on overlay panels (codelock, assign to friends etc)
9 Years Ago
Performance Report fixes
9 Years Ago
Fixed PrefabPreProcess sometimes completely culling the object, leading to errors/crashes
9 Years Ago
This should fix a bunch of warnings in the server build
9 Years Ago
Updating RustBuilder
9 Years Ago
Fixed up PlayerModel scene
9 Years Ago
Merged ammo counter
9 Years Ago
Old save compatibility (for BuildingTest)
9 Years Ago
merged to trunk
9 Years Ago
Missed this file
9 Years Ago
merged to trunk
9 Years Ago
Simplified ammo system under the hood Ammo display counter
9 Years Ago
Hide blueprints when looting Can drop items by dragging them outside of the inventory
9 Years Ago
Fixed smoe missing materials
9 Years Ago
Client compile error
9 Years Ago
replaced fps.graph with perf setting perf to 2 will show more details
9 Years Ago
Fixed dumb errors
9 Years Ago
UnityAnalytics event with frame timings
9 Years Ago
More performance data
9 Years Ago
Gibs now have physics material setting
9 Years Ago
Camera profiling
9 Years Ago
Merging Am strip to main
9 Years Ago
Stripping AM (perf test)
9 Years Ago
Merged decals branch to main
9 Years Ago
Merged changes from main
9 Years Ago
Wood bullet hole decals
9 Years Ago
Decal timeouts Metal bullet hit decals
9 Years Ago
Decal culling
9 Years Ago
Decal layer masks Fixed stone constructions being made out of wood