userGarry Newmancancel

18,294 Commits over 3,684 Days - 0.21cph!

9 Years Ago
Tweaked performance report
9 Years Ago
Server connect error fix
9 Years Ago
Optimizations and error fixes
9 Years Ago
Stability fix
9 Years Ago
Layer culling tweaks Enforce building skin layer
9 Years Ago
Stability debug
9 Years Ago
Stability tweaks
9 Years Ago
Removed debug line drawing
9 Years Ago
Fixed default ragdoll parts
9 Years Ago
Made cargoplane/airdrop/bridges/monuments visible at longer distances Slowed down cargo plane
9 Years Ago
Stability queue timeout
9 Years Ago
Some Clientside profiling
9 Years Ago
Fixed stability system not marking some surrounding blocks as dirty
9 Years Ago
Stability tweaks
9 Years Ago
Spectator fixes
9 Years Ago
Conditional model sorting perf fix Invisible player fix (hopefully) Spectator mode fix (hopefully) Fixed death info not being passed to OnKilled Fixed ragdoll update perf Eating effect broadcast bug
9 Years Ago
Made iso noise more subtle
9 Years Ago
Theoretical fix for invisible players
9 Years Ago
Fixed window bars not deploying
9 Years Ago
More planner guide debugging
9 Years Ago
Terrain map memory amount report fixes
9 Years Ago
Ragdoll tweaks Planner guide switching debug
9 Years Ago
Server fix
9 Years Ago
Adjust znear if in-eye view or viewmodel Upped default max gib count
9 Years Ago
Fixed warnings
9 Years Ago
Added effects.maxgibs
9 Years Ago
Sort conditional models queue by distance from the camera
9 Years Ago
Fixed some missing scripts
9 Years Ago
Fixed some icons not showing on crosshair info Added some missing icons Removed unneeded code Rebuilt wall.doorway.wood (broken merge?)
9 Years Ago
Fixed not playing wounding animation when crouched Reduced health of twig blocks Fixed guide sometimes not changing when using bluepint Reduced chance of surviving a wounding
9 Years Ago
UnityAnalytics updates
9 Years Ago
Network protocol++
9 Years Ago
Merging wounded stuff into main
9 Years Ago
reduce mouse sensitivity on wounded
9 Years Ago
Megs latest icons
9 Years Ago
Added skeleton flags Define which types of attacks/damages cause a wounding
9 Years Ago
Can properly change other players clothes via looting
9 Years Ago
Fixed spazzy ragdolls (thanks Anthony Yakovlev @ unity) Fixed corpses sometimes being unlootable
9 Years Ago
Wounded UI Don't show crosshair unless it's appropriate
9 Years Ago
Fixed player model sometimes being in the wrong place when sleeping
9 Years Ago
merged from trunk
9 Years Ago
merged from trunk
9 Years Ago
Wounded players boilerplate Wounded player assist Wounded player looting boilerplate Sleeping player looting boilerplate
9 Years Ago
Fixed server sometimes showing wrong IP address for client
9 Years Ago
Removed PlayerState bullshit, uses BaseCombat bullshit instead
9 Years Ago
Death ragdoll eyes
9 Years Ago
Didn't save
9 Years Ago
Replaced gamma hack darkening with ISO effect
9 Years Ago
Log terrain map allocation sizes
9 Years Ago
Draw distance tweaks