userGarry Newmancancel

18,281 Commits over 3,684 Days - 0.21cph!

9 Years Ago
building skin LOD fixes
9 Years Ago
Merged from main
9 Years Ago
Player list tweaks
9 Years Ago
Player count fixes
9 Years Ago
Launcher framework changes
9 Years Ago
Path fixes
9 Years Ago
Updating RustBuilder
9 Years Ago
Fixed lock not getting removed from destroyed doors
9 Years Ago
Fixed player counts in server browser when player counts > 128
9 Years Ago
pvt enabled by default, saved properly
9 Years Ago
Unify join/leave message style in server console
9 Years Ago
Server config changes
9 Years Ago
Hardcoding some values in skin shader
9 Years Ago
merged from main
9 Years Ago
Unify join/leave messages
9 Years Ago
Cleanup/fixes
9 Years Ago
merged from main
9 Years Ago
Signs break properly when parent dies
9 Years Ago
Planner placing deploybles works properly Changed how guide skins work (simpler, generic, reliable)
9 Years Ago
Server executes server.cfg properly Server saves "saved convars" to serverauto.cfg, which runs right before server.cfg Fact check player counts
9 Years Ago
Adding UnityAnalytics
9 Years Ago
merged from main
9 Years Ago
Bug fixes
9 Years Ago
merged from main
9 Years Ago
Deploying non buildingblock entities with planner tool
9 Years Ago
Cleaning up
9 Years Ago
Socket Fixes
9 Years Ago
Merge fixes
9 Years Ago
merged from main
9 Years Ago
Updated how conditional models work, to keep up with Vince's 200 object skins
9 Years Ago
Progress, cleanup
9 Years Ago
merged from main
9 Years Ago
Pie menu sorting Prefab warmup
9 Years Ago
merged from main
9 Years Ago
PrefabAttributes/breaking everything
9 Years Ago
stuff
9 Years Ago
Item icon fixes
9 Years Ago
Re-enabled ambience sounds by default (gulp)
9 Years Ago
tweaked lodbias clamp
9 Years Ago
More skin variations Fixed bluehair syndrome Fixed some arms on some viewmodels using the wrong material
9 Years Ago
Updated UCA to 1.8.1
9 Years Ago
Ignore image effect warnings on dedicted server
9 Years Ago
Updated RustNative with some optimizations Network protocol++ Fixed top tier block upgrade costs
9 Years Ago
Re-use buffers
9 Years Ago
Fixed hurt overlay being disabled
9 Years Ago
EAC update
9 Years Ago
Added graphics.lodbias Added NearbyEntities to camera Made conditional models only care about nearby entities (fixes holes in foundations) Trigger object lists use HashSet instead of List (perf improvements when adding/removing)
9 Years Ago
Fixed invisible placement guide
9 Years Ago
Added physics stats to dump
9 Years Ago
Removed bullshit assert