userGarry Newmancancel

19,646 Commits over 4,018 Days - 0.20cph!

10 Years Ago
Fixed rockets not dying after exploding
10 Years Ago
Fixed rockets not dying after exploding
10 Years Ago
Converting layers to static defines
10 Years Ago
Assets
10 Years Ago
Fixed occasional NREs when generating manifest
10 Years Ago
Assets
10 Years Ago
Fixing crash on import casued by FindAssets in OnValidate
10 Years Ago
Assets
10 Years Ago
Assets
10 Years Ago
Assets
10 Years Ago
Fixed infinite loop crash (sorry guys, totally my fuck up, patch coming)
10 Years Ago
Assets
10 Years Ago
Initial AssetStoreExtract
10 Years Ago
Root dir
10 Years Ago
Fixed chat history not culling proper
10 Years Ago
Added server command "blueprintimport" to force importing blueprints from the old system if needed
10 Years Ago
Made bush specular a bit more reasonable
10 Years Ago
5.1.1p2
10 Years Ago
Made tree specular a bit more reasonable
10 Years Ago
Fixed fresh server startup failing on the first attempt Fixed RPG attack not doing any damage Fixed warnings
10 Years Ago
Being a bit chilly takes longer than 10 minutes to kill you Tweaked rain 'isOutside' check to be a bit more reliable Better death logging Network++ (sorry)
10 Years Ago
Misc bug fixes
10 Years Ago
generated
10 Years Ago
Slightly reduced ragdoll spazzing
10 Years Ago
Don't permit foundations and floors under terrain (test)
10 Years Ago
Fixed ragdolls going apeshit when they've got a spear or something inside
10 Years Ago
Temporary disabling IsPlacingInsideTerrain
10 Years Ago
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard) Fixed stuff not falling when its ground is rotated Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
10 Years Ago
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard) Fixed stuff not falling when its ground is rotated Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
10 Years Ago
Updated UnityVS (vs2015 compatible)
10 Years Ago
Fixed skin colour not changing properly in dev playermodel scene
10 Years Ago
Fixed NRE on server shutdown
10 Years Ago
Hopefully fixed weapons not reloading proper
10 Years Ago
analytics
10 Years Ago
Fixed being able to wear hide boots over other shoes
10 Years Ago
Codelock gives a small electric shock on failure
10 Years Ago
Fixed some tree normal textures not being set as normals Fixed exception on server join Fixed right click looting not working except in first loot container
10 Years Ago
CommunityEntity: Make images invisible before loading from URL CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
10 Years Ago
CommunityEntity: Make images invisible before loading from URL CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
10 Years Ago
Added player flag VoiceMuted for mods Added player flag ThirdPersonViewmode for mods
10 Years Ago
Fixed bow (and probably a bunch of other stuff)
10 Years Ago
Optimized rendering 7,457 bows at the map's origin for Battle Royale
10 Years Ago
Fixed warnings Do a assetdatabase refresh before generating manifest
10 Years Ago
Fixed dropping items between the grid in loot panels
10 Years Ago
Fixed wooden storage lock fuclups
10 Years Ago
Reset IdleDestroy timer on dropped items when stack added
10 Years Ago
Can't drag more items than max stack amount Can right click in loot to move item to your inventory
10 Years Ago
Removed debug output
10 Years Ago
Dropped items combine and stack on collision
10 Years Ago
Slightly changing how entity collision events are handled ( added ent:ReceiveCollisionMessages( bool ) )