19,646 Commits over 4,018 Days - 0.20cph!
Fixed deployable guide missing some of the mesh
Added deployable distance to Construction component for helk
Editor item creation tool
Handle server is full properly
Shader variant updates
Extra warning is primaryBody isn't set
Fixed server NRE in ServerProjectileHit
Fixing/Diagnosing server BaseCorpse NRE
Fixed crash when spawning block.halfheight (Unity 5.1 missing material crash)
Fixed crafting queue not returning ingredients on disconnect/sleep/die
Proc map water level hack ( revert this shit and update proper plz andre )
Fixed player health display
Fixed incendirty rocket crash
Fixed stringpool error in editor
Fixed thrown spears healing their condition
Ragdoll syncing - makes ragdolls shitter but their positions are synced between clients
Updated error logging URL
Accurate healthbars for everything!
Turning smooth transitions off on white flowers because they are FUCKED UP
Fixed grass displacement shader bug
Added inventory.givebpall
CommunityEntity.UI stuff for bawng
Added server.pve mode (no pvp damage)
LookingA tooltips are visible in sunlight/snow
Community Entity boilerplate
HUD ordering fixes
Made health bar more visible (particularly in bright sunlight)
Community Entity boilerplate
HUD ordering fixes
Made health bar more visible (particularly in bright sunlight)
Fixed rotation option being disabled
Don't draw the displacement
FoliageDisplacement boilerplate