userGarry Newmancancel

19,646 Commits over 4,018 Days - 0.20cph!

10 Years Ago
Tweaking player movement mass
10 Years Ago
pvp collision test
10 Years Ago
Default project settings missing CLIENT
10 Years Ago
Add concmds to the global namespace if no conflicts (ie you can now call "fov 75" instead of "graphics.fov 75")
10 Years Ago
No shooting from ladders Hardcoded viewmodel lower degrees ( so you can actually tell the weapon is lowered)
10 Years Ago
Fixed NREs in MaterialConfig Can't place ladders inside ladders
10 Years Ago
Attempt to stop Canvas.BuildBatch taking 4ms per frame
10 Years Ago
Shaders and Asset Bundles... fucking unity
10 Years Ago
Trim newlines and shit from phrases
10 Years Ago
Fixed phrases not updating properly because of rogue tabs Added SpawnHandler warnings when AddInstance is called out of order Testing out server console utf encoding
10 Years Ago
Triggers - don't create list objects until they're needed
10 Years Ago
Loadtime test
10 Years Ago
Touching flowers to try to fix weird stretching thing in editor
10 Years Ago
SoundManager error handling
10 Years Ago
Fixed ServerCycle error
10 Years Ago
stag metafile changes
10 Years Ago
Made ladder placement more tolerant of uneven surfaces ( like rocks ) Can place ladder even if no building permission
10 Years Ago
got rid of clovers adjusted flower lods
10 Years Ago
Turned shadow casting off on clutter flowers/clovers
10 Years Ago
Ladder placement orientation
10 Years Ago
Wooden Ladder item
10 Years Ago
Lets treat prefab/asset/unity files as binary - because merging them should never happen
10 Years Ago
Ladder trigger Ladder movement PlayerMovement dev scene Serverside held entities properly hidden in editor
10 Years Ago
Updated shader variants Added Powerline pole LOD Fixed littery sleepers
10 Years Ago
Fixed chat not showing
10 Years Ago
Fixed NREs
10 Years Ago
Updating error logger urls for 5.1
10 Years Ago
Hide IP addresses in statis command if not an admin/moderator
10 Years Ago
Improving player rendering/cycle performance (particularly sleeping players) Don't refresh servers if playing non menu map in editor
10 Years Ago
Updating variants Fixed warnings Profiling loadtimes
10 Years Ago
Tree refresh
10 Years Ago
env.time without args will return the time Setting increased Profiler.maxNumberOfSamplesPerFrame
10 Years Ago
Updated shadervariants
10 Years Ago
Replace missing materials in all prefabs (prevents crash in 5.1 editor)
10 Years Ago
Fixed AO ConvarComponent
10 Years Ago
Custom speedtree shader for for 5.1
10 Years Ago
Fixed testlevel crash
10 Years Ago
Steamworks fixes
10 Years Ago
More 5.1 fixes
10 Years Ago
5.1 Project Settings
10 Years Ago
Unity 5.1 canvas fixes
10 Years Ago
RustBuilder speedup
10 Years Ago
RustBuilder speedup
10 Years Ago
More variants
10 Years Ago
Optimized file loading
10 Years Ago
audiomixer.bundle
10 Years Ago
status command can be used by clients
10 Years Ago
RedrawInputLine exception ItemModCookable exception BaseMelee.AttackEntityHit exception RConListener start exception
10 Years Ago
Fix startup error
10 Years Ago
Trying to escape shader compile hell