userGarry Newmancancel

19,646 Commits over 4,018 Days - 0.20cph!

10 Years Ago
Fixed bullet hit effects sometimes not being where you'd think they'd be Removed/Fixed dedicated server Item.SetParent warning
10 Years Ago
Tweaked physics timings Added client.lerp var for debug Tweaked how Lerp works (now smoother) Fixed shiny textures Fixed broken/missing sand texture in TestLevel
10 Years Ago
Windows Build 201
10 Years Ago
Temporarily disabling MatchPlaybackSpeedToMovement because it's spitting out errors and I'm not sure it's the proper way to do it
10 Years Ago
VPK Build 142
10 Years Ago
Windows Build 200
10 Years Ago
Attempt to fix MissingMethodException in AnimalAnimation.cs (cc gooseman)
10 Years Ago
Toned down head swing/bounce effects on melee weapons
10 Years Ago
Windows Build 199
10 Years Ago
Windows Build 198
10 Years Ago
Windows Build 196
10 Years Ago
Windows Build 194
10 Years Ago
Windows Build 192
10 Years Ago
Windows Build 190
10 Years Ago
Windows Build 185
10 Years Ago
Windows Build 183
10 Years Ago
Windows Build 181
10 Years Ago
Windows Build 179
10 Years Ago
Windows Build 177
10 Years Ago
Windows Build 175
10 Years Ago
Windows Build 173
10 Years Ago
Windows Build 171
10 Years Ago
Fixed the entire networking system "pissing the bed" when switching weapons Fixed skinnedmesh collision detection sometimes "fucking up" Fixed CameraMan rotation being "shit"
10 Years Ago
Windows Build
10 Years Ago
Windows Build 169
10 Years Ago
Fixed time/date not progressing
10 Years Ago
Windows Build 167
10 Years Ago
Windows Build 165
10 Years Ago
Limited networking fixes
10 Years Ago
Added spawnhandler stuff to report command
10 Years Ago
Don't show all the building component templates at 0,0,0 Fixed bear skin not having a protection property
10 Years Ago
Debug spawns and hurts when developer > 1
10 Years Ago
Animals now spawn hydrated Upgraded BaseMetabolism.cs to use newlines Player prioritises network updates to themselves
10 Years Ago
Windows Build 163
10 Years Ago
Windows Build 161
10 Years Ago
VPK Build 127
10 Years Ago
Increased ore/stone count
10 Years Ago
Locks now deployable again (quick fix)
10 Years Ago
Fixed melee attacks sometimes striking twice Fixed shot arrows spawning at 0,0,0 instead of where they landed
10 Years Ago
Debug info for hurt
10 Years Ago
Cleaned GameTrace Fixed bullets/melee attacks sometimes not hitting when they should Removed PlayerCollision (unused) Removed hitbox, hitsphere (unused)
10 Years Ago
Tweaked DDraw/ConsoleSystem
10 Years Ago
Fixed gathering (probably)
10 Years Ago
Touched some prefabs
10 Years Ago
Fixed PrefabPreProcess disabling every prefab RustBuilder - always try to retry failed builds Touched a bunch of prefabs
10 Years Ago
Fixed bugs with PrefabPreProcess prefabs being removed on level change Fixed ServerConsole not shutting down cleanly
10 Years Ago
Windows Build 159
10 Years Ago
Fixed EnvSync error
10 Years Ago
Protocol++
10 Years Ago
Merged weaponrefactor into main