userGarry Newmancancel

19,643 Commits over 4,018 Days - 0.20cph!

11 Years Ago
Player model culling LODs
11 Years Ago
phrases update
11 Years Ago
Fixed "Unsupported build setting: cannot build headless development player" Updated UnityEngine.dll that plugins use Updated project settings
11 Years Ago
Accidentally left the dev bar out
11 Years Ago
Language flags Fixed angular unsafe'ing URLs
11 Years Ago
Build linux fix
11 Years Ago
Fixed console overflow
11 Years Ago
I think this bit of bullshit in the error reporting is crashing Linux
11 Years Ago
Added grass layer Grass uses later of spawner object Grass no longer rendered in reflection
11 Years Ago
Tweaked grass - Added vertex coloring - Color fading between splats - Color randomness - Wind based on color (encourage blade seperation) - Grows 2 meters underwater - grass atlas is now greyscale
11 Years Ago
Replacing menu with HTML Menu
11 Years Ago
Branding overlay
11 Years Ago
Grass randomizer http://files.facepunch.com/garry/2014/May/29/1401374821.jpg http://files.facepunch.com/garry/2014/May/29/1401374860.jpg
11 Years Ago
Server paging
11 Years Ago
Defer digestion, update @ 20fps (prevents server refresh lag)
11 Years Ago
Hide the in game UI when in game (for now)
11 Years Ago
Non functional disconnect button
11 Years Ago
Not used
11 Years Ago
Re-implemented translations again
11 Years Ago
Removed old phrase files
11 Years Ago
Added loading screen
11 Years Ago
Fixed cursor not hiding (again) Added simulate buttons to debug Added connection status feedback (todo) Show loading screen when connected, instead of when starting to connect
11 Years Ago
Don't refresh servers until we open the page
11 Years Ago
Steam Sharp - handle steam not being open without crashing
11 Years Ago
Updated steam native dlls
11 Years Ago
Windows Build
11 Years Ago
OSX Build
11 Years Ago
Explicitly define the target name.. just in case
11 Years Ago
Linux Build
11 Years Ago
Windows Build
11 Years Ago
OSX Build
11 Years Ago
Compile 64bit version for our linux buddies
11 Years Ago
Nicer menu toggling
11 Years Ago
Fixed menu screen not closing when in game Removed now apparently unused menu.html
11 Years Ago
removed hardcoded development class
11 Years Ago
new Error Loggin URL
11 Years Ago
Cursor managment from HTML (cursor will show if any element with .needcursor is visible) Fixed glue.on not getting arguments renamed glue.call to glue.trigger (to avoid confusion) added $rootscope.global object - which is set by the game on startup server queries use server_protocol from game game now hides menu element where appropriate Joining server is now working
11 Years Ago
Added language picker Added selected server popup Removed global gutter padding (this should be done on a screen by screen) Server join button
11 Years Ago
Localization Querying Lan/Friends/History
11 Years Ago
Language strings
11 Years Ago
Server populate fix
11 Years Ago
Better error logging. I'm going to stop fucking around with this now.
11 Years Ago
Updated translations
11 Years Ago
Removed testing variable (use BODY.development instead) Placeholder background when not in game
11 Years Ago
Re-implemented localization
11 Years Ago
Updated console system to address Andre's OCD with global
11 Years Ago
No error logging/reporting in editor Pass last exception to sentry Moved OutputHandler to Facepunch.Output
11 Years Ago
Localization framework
11 Years Ago
Updated EAC server dll
11 Years Ago
html menu placeholder