userGarry Newmancancel
repoFacepunch.Steamworkscancel
32 Days Ago
Document SteamClient.IsValid Copied wording from https://wiki.facepunch.com/steamworks/Setting_Up#using Merge pull request #449 from rhys-vdw/patch-1 Document SteamClient.IsValid
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58 Days Ago
typo Merge pull request #445 from kamyker/k1-summmary-typo Summary typo
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58 Days Ago
collection item editor Merge pull request #446 from kamyker/k2-collection-item Collection ws item editor
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2 Months Ago
Support return UGC metadata in query Add hint about WithMetadata Merge pull request #441 from maxha651/master Support return UGC metadata in query
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2 Months Ago
Added a Clan struct. Implemented most primitive clan functions Merge pull request #437 from naomiEve/clans Steam Clans support
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3 Months Ago
Added GetScoresForUsersAsync (DownloadLeaderboardEntriesForUsers) Merge pull request #434 from kamyker/leaderboards-users-ids Added GetScoresForUsersAsync (DownloadLeaderboardEntriesForUsers)
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3 Months Ago
Fixed Item.GetAsync() not disposed brace fix fix for count == 0 Merge pull request #435 from kamyker/getasync-disposed Item.GetAsync ResultPage disposed
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3 Months Ago
Last parameter for DownloadLeaderboardEntries is index inclusive Merge pull request #431 from kamyker/leaderboards-count DownloadLeaderboardEntries count more precise
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3 Months Ago
Ability to disable default stats loading to speed up ugc query Merge pull request #432 from kamyker/faster-ugc-query Ability to disable default stats loading to speed up ugc query
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3 Months Ago
Ugc item key value tags (cherry picked from commit a5386b358fec87911d2c4cd221d53b90f470bcf4) comma Removing/replacing ugc KeyValueTags Merge pull request #423 from kamyker/key-value-tags Ugc item key value tags
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3 Months Ago
Add interface method for CreateRelayServer Merge pull request #418 from brian9206/master Interface approach for CreateRelaySocket
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3 Months Ago
Update README.md Wrong properties in "Get Avatars" Merge pull request #419 from Dimma/patch-1 Update README.md
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3 Months Ago
Throw exception if ContentFolder doesn't exist or is empty Update OnGameWebCallback docs Don't use ThreadStatic in Helpers Added IntPtr version of DecompressVoice
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4 Months Ago
Compile fix ISteamUGC.RequestUGCDetails is deprecated
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4 Months Ago
Make Helper calls threadsafe Use Helper.TakeMemory instead of TakeBuffer where safe
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5 Months Ago
Install OnSteamNetAuthenticationStatus listener, expose SteamServer.SteamId Merge pull request #391 from KingofBeast/master Add OnSteamNetAuthenticationStatus and SteamServer.SteamId
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5 Months Ago
FileVersion Making SteamMatchmakingServers internal since it's not used
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5 Months Ago
Update Facepunch.Steamworks.targets
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5 Months Ago
Version update
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5 Months Ago
Added Friends.OpenWebOverlay test Update FriendsTest.cs Fixed ConnectionInfo.Identity returning wrong thing
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5 Months Ago
Version Update
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5 Months Ago
Add MonoPInvokeCallback to OnDebugMessage
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5 Months Ago
Added SteamNetworkingUtils.SendBufferSize
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5 Months Ago
Update Facepunch.Steamworks.Win64.csproj
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5 Months Ago
Fixed calling StreamServer.Shutdown clearing client interfaces too Update Facepunch.Steamworks.Win64.csproj
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5 Months Ago
Fixed GlobalStatsReceived not added to debug list Call OnDebugCallback on CallResults too Seems like struct packing only changes with CSteamId if it's not the first field
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5 Months Ago
Update Facepunch.Steamworks.Win64.csproj
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5 Months Ago
Some collection modified safety in Dispatch (seeing a few exceptions on Rust staging) Removed SteamClient.OnCallbackException, SteamServer.OnCallbackException Added Dispatch.OnException
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5 Months Ago
Update README.md
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5 Months Ago
SendMessage comments
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5 Months Ago
Only try to copy to Rust folder if you're using my computer
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5 Months Ago
Rename SocketInterface to SocketManager, ConnectionInterface to ConnectionManager Fixed Sockets created using CreateRelaySocket not recieving messages Added interface versions of Connection/SocketManagers
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5 Months Ago
Build a .win32 version for nuget too
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5 Months Ago
Generate a dictionary of CallbackType's and the actual typeof the callback struct Hide structs starting with "PS3" Add Steamworks.Dispatch.OnDebugCallback use Defines.k_SteamInventoryResultInvalid instead of default
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5 Months Ago
Added SteamNetworkingUtils.ConnectionTimeout Added SteamNetworkingUtils.Timeout Renamed SteamNetworkingUtils.GetConfigInt to SetConfigInt Fixed dispatch double callbacks when server initialized Cleaned up SteamClientClass/SteamServerClass Using shorter NetAddress.From Renamed var ConnectionInfo from data to info Added a bunch of functions/properties to NetIdentity Added a bunch more functions to NetAddress ConnectionInfo exposes NetAddress, NetIdentity Added NetAddressTest Debug output for SocketInterface test
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5 Months Ago
Fixed SteamFriends events not being hooked Fixed SteamServer events being hooked twice
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5 Months Ago
Nuget - include steam_api64.dll
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5 Months Ago
Chnaged RequestEncryptedAppTicketAsync tests to keep in mind that it can only be called once every 60 seconds
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5 Months Ago
Throw exception if trying to initialize multiple times
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5 Months Ago
Shutdown dispatch on server/client close Update SteamNetworkingTest.cs
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5 Months Ago
Nuget shit
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5 Months Ago
Delete Jenkinsfile
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5 Months Ago
Update dotnetcore.yml
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5 Months Ago
Update dotnetcore.yml
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5 Months Ago
Update dotnetcore.yml
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5 Months Ago
actions/checkout@v2
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5 Months Ago
Update dotnetcore.yml
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5 Months Ago
Create dotnetcore.yml
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5 Months Ago
In ISteamNetworking everything is deprecated apart from the p2p stuff
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5 Months Ago
Delete Facepunch.Steamworks.Posix64.csproj Some code quality stuff Fixed NetworkUtils.DebugOut on 32bit
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5 Months Ago
RequestUserStats to RequestUserStatsAsync
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5 Months Ago
Rename RequestGlobalStats to RequestGlobalStatsAsync Hide FriendFlags Added SteamUgc.DownloadAsync
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5 Months Ago
Added Friend.RequestUserStats() Added Friend.GetStatFloat Added Friend.GetStatInt Added Friend.GetAchievement Added Friend.GetAchievementUnlockTime
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5 Months Ago
Ignore enums with "Force32Bit" in their names Added SteamNetworkUtils.OnDebugOutput, DebugLevel Fixed SocketInterface duplicate connections, callbacks
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5 Months Ago
Added StructFunctions NetMsg uses the flat function to release
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5 Months Ago
Networking Cleanup
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5 Months Ago
Added IsSteamChinaLauncher
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5 Months Ago
Added Duration Control
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5 Months Ago
Added SteamRemotePlay
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5 Months Ago
Try to define whether interfaces are shared/client/server only a bit better
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5 Months Ago
CallResult takes an IsServer parameter Update NetworkingSocketsTest.TestConnectionInterface.cs
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5 Months Ago
Prefer use client interface if both exist (this might need a big change at some point) Merge branch 'master' of Facepunch.Steamworks
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6 Months Ago
Update README.md
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6 Months Ago
Update README.md
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6 Months Ago
Wiki link
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6 Months Ago
Update issue templates
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6 Months Ago
Update issue templates
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6 Months Ago
Update issue templates
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6 Months Ago
Comment Fix
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6 Months Ago
Fixed server interfaces
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6 Months Ago
Meta Files
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6 Months Ago
Build server fix
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6 Months Ago
No need for posix32/64 now - combined to just posix
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6 Months Ago
Callback fix Wrong named meta file
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6 Months Ago
Removed debug Console.WriteLine
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6 Months Ago
Added SteamUserStats.RequestGlobalStats
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6 Months Ago
Fix for InvetoryDef Properties Otherwise we get error in `_properties[name] = vl;` as name is null. GetProperty(null) is called to get list of keys as string. I guess separate method would be cleaner but I'm keeping this example to minimum (or im too lazy). Merge pull request #326 from kamyker/kamyker-patch-2 Fix for InvetoryDef Properties
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6 Months Ago
Added bool parameter Active to event OnGameOverlayActivated to pass it from GameOverlayActivated_t. Updated OnGameOverlayActivated. Updated to OnGameOverlayActivated?.Invoke( x.Active != 0 ) ) Merge branch 'master' into master Merge pull request #368 from mkracik/master Added bool parameter Active to event OnGameOverlayActivated
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6 Months Ago
added EntryCount to Leaderboard fixed indent for EntryCount Merge pull request #373 from matt-bcs/master Added EntryCount to Leaderboard
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6 Months Ago
32bit now supported again
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6 Months Ago
Update README.md
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6 Months Ago
Unity dll updates
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6 Months Ago
Steamworks 1.48 Updated generator to use flat files Latest Generated Updated Implementation to use flat api Updated tests
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6 Months Ago
Networking fixes
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6 Months Ago
Sdk 1.48 Generation Library latests Update test libraries
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6 Months Ago
intptr_t => IntPtr
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6 Months Ago
Cleanup
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6 Months Ago
Cleaning
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6 Months Ago
Restore network tests
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6 Months Ago
Switched callbacks to dispatch system Do Callbacks RequestEncryptedAppTicketAsync will return null on subsequent calls if they're too often
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6 Months Ago
structs can have embedded enums No need for const removal Extract WriteEnum convert _t values flat_name becomes methodname_flat Update steam_api.json Overloaded functions no longer named differently plain uint arrays SteamDatagramHostedAddress is generated Generated RequestUGCDetails fix Fill doesn't exist Shorten SteamNetworkingConfigValue, SteamNetworkingConfigDataType Make PingLocation public Trim _ from enum values Make ConnectionState public Remove old ConnectionState Force pOutMessageNumber to be a ref SteamNetworkingConfigScope -> NetConfigScope SteamNetworkingConfigValue_t => NetKeyValue Restore networking interfaces SteamIPAddress takeover New accessor system Use method.desc Set calling conventions Remove GLobalFunctions.cs Fixup tests to work on 32bit CallbackResult - stall for now Custom enums New dispatch system Removed unused Fixed GetFileDetails test
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6 Months Ago
Update Constants.cs
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6 Months Ago
Latest fixes Constants
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6 Months Ago
Remove old sdk New parser, no code skimming Interface generation fixes generated Put callbacks in different file to structs Give enums an appropriate type Update Generator.csproj Skip come complcated structs EGameSearchErrorCode_t fix Skip NetIdentity Skip SteamNetworkingQuickConnectionStatus Cleaning Manual create SteamNetworkingErrMsg
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6 Months Ago
Server Initialize fixes Call SetupInterface on startup
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6 Months Ago
IsCallResult not used Removing the new networking stuff (for now) Adding SteamMatchmakingServers interface (for uniformity)
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6 Months Ago
callresults
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6 Months Ago
Name fixes
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